Showing 1,485 of 1,485 total issues
Function $forEachTableCell
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
export function $forEachTableCell(table: CustomTableNode, callback: (c: CustomTableCellNode) => void|false): void {
outer: for (const row of table.getChildren()) {
if (!$isCustomTableRowNode(row)) {
continue;
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getPositionFromElementAndOffset
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
export function getPositionFromElementAndOffset(
node: CollabElementNode,
offset: number,
boundaryIsEdge: boolean,
): {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function $getOrInitCollabNodeFromSharedType
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
export function $getOrInitCollabNodeFromSharedType(
binding: Binding,
sharedType: XmlText | YMap<unknown> | XmlElement,
parent?: CollabElementNode,
):
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function exportDOM
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
exportDOM(editor: LexicalEditor): DOMExportOutput {
return {
...super.exportDOM(editor),
after: (tableElement) => {
if (!tableElement) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateChildrenListItemValue
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
export function updateChildrenListItemValue(list: ListNode): void {
const isNotChecklist = list.getListType() !== 'check';
let value = list.getStart();
for (const child of list.getChildren()) {
if ($isListItemNode(child)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function $normalizePoint
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function $normalizePoint(point: PointType): void {
while (point.type === 'element') {
const node = point.getNode();
const offset = point.offset;
let nextNode;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function $normalizeTextNode
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
export function $normalizeTextNode(textNode: TextNode): void {
let node = textNode;
if (node.__text === '' && node.isSimpleText() && !node.isUnmergeable()) {
node.remove();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function deleteLine
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
deleteLine(isBackward: boolean): void {
if (this.isCollapsed()) {
// Since `domSelection.modify('extend', ..., 'lineboundary')` works well for text selections
// but doesn't properly handle selections which end on elements, a space character is added
// for such selections transforming their anchor's type to 'text'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setup
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
setup() {
this.elem = this.$el;
this.editContainer = this.$refs.editContainer;
this.input = this.$refs.input;
Method getConnection
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function getConnection()
{
if ($this->ldapConnection !== null) {
return $this->ldapConnection;
}
Function buildForInput
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function buildForInput(options) {
// Set language
window.tinymce.addI18n(options.language, options.translationMap);
// BookStack Version
Function $mergeTableCellsInSelection
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function $mergeTableCellsInSelection(selection: TableSelection): void {
const selectionShape = selection.getShape();
const cells = $getTableCellsFromSelection(selection);
if (cells.length === 0) {
return;
Function syncPropertiesFromYjs
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function syncPropertiesFromYjs(
binding: Binding,
sharedType: XmlText | YMap<unknown> | XmlElement,
lexicalNode: LexicalNode,
keysChanged: null | Set<string>,
Function $deleteCellHandler
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
const $deleteCellHandler = (
event: KeyboardEvent | ClipboardEvent | null,
): boolean => {
const selection = $getSelection();
Function adjustFocusNodeInDirection
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
const adjustFocusNodeInDirection = (
tableObserver: TableObserver,
tableNode: TableNode,
x: number,
y: number,
Function exportDOM
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
exportDOM(editor: LexicalEditor): DOMExportOutput {
let {element} = super.exportDOM(editor);
invariant(
element !== null && isHTMLElement(element),
'Expected TextNode createDOM to always return a HTMLElement',
Similar blocks of code found in 2 locations. Consider refactoring. Open
editor.ui.registry.addMenuItem('tableclearsizes', {
icon: 'resize',
text: 'Resize to contents',
onSetup: exitingButtons.tableprops.onSetup,
onAction() {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
editor.ui.registry.addContextToolbar('details', {
predicate(node) {
return node.nodeName.toLowerCase() === 'details';
},
items: 'editdetials toggledetails removedetails',
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
editor.ui.registry.addContextToolbar('codeeditor', {
predicate(node) {
return node.nodeName.toLowerCase() === 'code-block';
},
items: 'editcodeeditor',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
await editor.update(() => {
const paragraph = $createParagraphNode();
const text = $createTextNode('foo');
paragraph.append(text);
$getRoot().append(paragraph);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76