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resources/js/wysiwyg/lexical/utils/index.ts

Summary

Maintainability
F
3 days
Test Coverage

File index.ts has 401 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/**
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 *
 * This source code is licensed under the MIT license found in the
 * LICENSE file in the root directory of this source tree.
Severity: Minor
Found in resources/js/wysiwyg/lexical/utils/index.ts - About 5 hrs to fix

    Function registerNestedElementResolver has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.
    Open

    export function registerNestedElementResolver<N extends ElementNode>(
      editor: LexicalEditor,
      targetNode: Klass<N>,
      cloneNode: (from: N) => N,
      handleOverlap: (from: N, to: N) => void,
    Severity: Minor
    Found in resources/js/wysiwyg/lexical/utils/index.ts - About 4 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function $insertNodeToNearestRoot has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
    Open

    export function $insertNodeToNearestRoot<T extends LexicalNode>(node: T): T {
      const selection = $getSelection() || $getPreviousSelection();
    
      if ($isRangeSelection(selection)) {
        const {focus} = selection;
    Severity: Minor
    Found in resources/js/wysiwyg/lexical/utils/index.ts - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function $dfs has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
    Open

    export function $dfs(
      startingNode?: LexicalNode,
      endingNode?: LexicalNode,
    ): Array<DFSNode> {
      const nodes = [];
    Severity: Minor
    Found in resources/js/wysiwyg/lexical/utils/index.ts - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function registerNestedElementResolver has 46 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    export function registerNestedElementResolver<N extends ElementNode>(
      editor: LexicalEditor,
      targetNode: Klass<N>,
      cloneNode: (from: N) => N,
      handleOverlap: (from: N, to: N) => void,
    Severity: Minor
    Found in resources/js/wysiwyg/lexical/utils/index.ts - About 1 hr to fix

      Function $insertNodeToNearestRoot has 44 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      export function $insertNodeToNearestRoot<T extends LexicalNode>(node: T): T {
        const selection = $getSelection() || $getPreviousSelection();
      
        if ($isRangeSelection(selection)) {
          const {focus} = selection;
      Severity: Minor
      Found in resources/js/wysiwyg/lexical/utils/index.ts - About 1 hr to fix

        Function $dfs has 29 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        export function $dfs(
          startingNode?: LexicalNode,
          endingNode?: LexicalNode,
        ): Array<DFSNode> {
          const nodes = [];
        Severity: Minor
        Found in resources/js/wysiwyg/lexical/utils/index.ts - About 1 hr to fix

          Function $getNextRightPreorderNode has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
          Open

          export function $getNextRightPreorderNode(
            startingNode: LexicalNode,
          ): LexicalNode | null {
            let node: LexicalNode | null = startingNode;
          
          
          Severity: Minor
          Found in resources/js/wysiwyg/lexical/utils/index.ts - About 45 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

          export function removeClassNamesFromElement(
            element: HTMLElement,
            ...classNames: Array<typeof undefined | boolean | null | string>
          ): void {
            const classesToRemove = normalizeClassNames(...classNames);
          Severity: Major
          Found in resources/js/wysiwyg/lexical/utils/index.ts and 1 other location - About 2 hrs to fix
          resources/js/wysiwyg/lexical/utils/index.ts on lines 79..87

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 91.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

          export function addClassNamesToElement(
            element: HTMLElement,
            ...classNames: Array<typeof undefined | boolean | null | string>
          ): void {
            const classesToAdd = normalizeClassNames(...classNames);
          Severity: Major
          Found in resources/js/wysiwyg/lexical/utils/index.ts and 1 other location - About 2 hrs to fix
          resources/js/wysiwyg/lexical/utils/index.ts on lines 97..105

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 91.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

          export function $insertFirst(parent: ElementNode, node: LexicalNode): void {
            const firstChild = parent.getFirstChild();
            if (firstChild !== null) {
              firstChild.insertBefore(node);
            } else {
          Severity: Major
          Found in resources/js/wysiwyg/lexical/utils/index.ts and 1 other location - About 2 hrs to fix
          resources/js/wysiwyg/lexical/table/LexicalTableUtils.ts on lines 657..664

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 77.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

          } = (
            startingNode: LexicalNode,
            findFn: (node: LexicalNode) => boolean,
          ): LexicalNode | null => {
            let curr: ElementNode | LexicalNode | null = startingNode;
          Severity: Major
          Found in resources/js/wysiwyg/lexical/utils/index.ts and 1 other location - About 2 hrs to fix
          resources/js/wysiwyg/lexical/core/LexicalUtils.ts on lines 1614..1629

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 76.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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