File JPath.cs
has 537 lines of code (exceeds 250 allowed). Consider refactoring. Open
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using Newtonsoft.Json.Utilities;
Method ParseArrayIndexer
has a Cognitive Complexity of 65 (exceeds 20 allowed). Consider refactoring. Open
private PathFilter ParseArrayIndexer(char indexerCloseChar)
{
int start = _currentIndex;
int? end = null;
List<int> indexes = null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ParseExpression
has a Cognitive Complexity of 51 (exceeds 20 allowed). Consider refactoring. Open
private QueryExpression ParseExpression()
{
QueryExpression rootExpression = null;
CompositeExpression parentExpression = null;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ParsePath
has a Cognitive Complexity of 47 (exceeds 20 allowed). Consider refactoring. Open
private bool ParsePath(List<PathFilter> filters, int currentPartStartIndex, bool query)
{
bool scan = false;
bool followingIndexer = false;
bool followingDot = false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ParseArrayIndexer
has 106 lines of code (exceeds 25 allowed). Consider refactoring. Open
private PathFilter ParseArrayIndexer(char indexerCloseChar)
{
int start = _currentIndex;
int? end = null;
List<int> indexes = null;
Method ParsePath
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
private bool ParsePath(List<PathFilter> filters, int currentPartStartIndex, bool query)
{
bool scan = false;
bool followingIndexer = false;
bool followingDot = false;
Method ParseValue
has a Cognitive Complexity of 38 (exceeds 20 allowed). Consider refactoring. Open
private object ParseValue()
{
char currentChar = _expression[_currentIndex];
if (currentChar == '\'')
{
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ParseExpression
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
private QueryExpression ParseExpression()
{
QueryExpression rootExpression = null;
CompositeExpression parentExpression = null;
Method ParseValue
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
private object ParseValue()
{
char currentChar = _expression[_currentIndex];
if (currentChar == '\'')
{
Method ParseQuotedField
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
private PathFilter ParseQuotedField(char indexerCloseChar)
{
List<string> fields = null;
while (_currentIndex < _expression.Length)
Method ReadQuotedString
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
private string ReadQuotedString()
{
StringBuilder sb = new StringBuilder();
_currentIndex++;
Consider simplifying this complex logical expression. Open
if (query && (currentChar == '=' || currentChar == '<' || currentChar == '!' || currentChar == '>' || currentChar == '|' || currentChar == '&'))
{
ended = true;
}
else
Avoid deeply nested control flow statements. Open
if (double.TryParse(numberText, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture, out d))
return d;
else
throw new JsonException("Could not read query value.");
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return QueryOperator.GreaterThanOrEquals;
Avoid too many return
statements within this method. Open
return false;
Avoid too many return
statements within this method. Open
return QueryOperator.GreaterThan;
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (_expression[_currentIndex] == '|' && Match("||"))
{
if (parentExpression == null || parentExpression.Operator != QueryOperator.Or)
{
CompositeExpression orExpression = new CompositeExpression { Operator = QueryOperator.Or };
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 122.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (_expression[_currentIndex] == '&' && Match("&&"))
{
if (parentExpression == null || parentExpression.Operator != QueryOperator.And)
{
CompositeExpression andExpression = new CompositeExpression { Operator = QueryOperator.And };
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 122.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76