CORE-POS/IS4C

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pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs

Summary

Maintainability
F
3 days
Test Coverage

File SPH_Datacap_PDCX.cs has 396 lines of code (exceeds 250 allowed). Consider refactoring.
Open

using System;
using System.IO;
using System.Threading;
using System.Net;
using System.Net.Sockets;
Severity: Minor
Found in pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs - About 5 hrs to fix

    Method HandleMsg has 61 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public override void HandleMsg(string msg)
        { 
            // optional predicate for "termSig" message
            // predicate string is displayed on sig capture screen
            if (msg.Length > 7 && msg.Substring(0, 7) == "termSig") {
    Severity: Major
    Found in pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs - About 2 hrs to fix

      Method Read has 53 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          public override void Read()
          { 
              initDevice();
              TcpListener http = new TcpListener(IPAddress.Loopback, LISTEN_PORT);
              http.Start();
      Severity: Major
      Found in pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs - About 2 hrs to fix

        Method Read has a Cognitive Complexity of 29 (exceeds 20 allowed). Consider refactoring.
        Open

            public override void Read()
            { 
                initDevice();
                TcpListener http = new TcpListener(IPAddress.Loopback, LISTEN_PORT);
                http.Start();
        Severity: Minor
        Found in pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method GetSignature has 43 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            protected string GetSignature(bool udp=true)
            {
                string xml="<?xml version=\"1.0\"?>"
                    + "<TStream>"
                    + "<Transaction>"
        Severity: Minor
        Found in pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs - About 1 hr to fix

          Method SetConfig has 39 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              public override void SetConfig(Dictionary<string,string> d)
              {
                  if (d.ContainsKey("disableRBA") && d["disableRBA"].ToLower() == "true") {
                      try {
                          if (this.rba != null) {
          Severity: Minor
          Found in pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs - About 1 hr to fix

            Method SetConfig has a Cognitive Complexity of 26 (exceeds 20 allowed). Consider refactoring.
            Open

                public override void SetConfig(Dictionary<string,string> d)
                {
                    if (d.ContainsKey("disableRBA") && d["disableRBA"].ToLower() == "true") {
                        try {
                            if (this.rba != null) {
            Severity: Minor
            Found in pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method HandleMsg has a Cognitive Complexity of 24 (exceeds 20 allowed). Consider refactoring.
            Open

                public override void HandleMsg(string msg)
                { 
                    // optional predicate for "termSig" message
                    // predicate string is displayed on sig capture screen
                    if (msg.Length > 7 && msg.Substring(0, 7) == "termSig") {
            Severity: Minor
            Found in pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_PDCX.cs - About 55 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Identical blocks of code found in 3 locations. Consider refactoring.
            Open

                protected List<Point> SigDataToPoints(string data)
                {
                    char[] comma = new char[]{','};
                    char[] colon = new char[]{':'};
                    var pairs = from pair in data.Split(colon) 
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_EMVX.cs on lines 819..830
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_Gen2.cs on lines 934..945

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 178.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                public override void SetConfig(string k, string v)
                {
                    if (k == "disableRBA" && v == "true") {
                        try {
                            if (this.rba != null) {
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_EMVX.cs on lines 351..365
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_Gen2.cs on lines 442..456

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 126.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 4 locations. Consider refactoring.
            Open

                protected string GetHttpBody(string http_request)
                {
                    StringReader sr = new StringReader(http_request);
                    string line;
                    string ret = "";
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_EMVX.cs on lines 251..266
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_Gen2.cs on lines 328..343
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_IPTran.cs on lines 135..150

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 107.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 3 locations. Consider refactoring.
            Open

                    if (this.rba != null && d.ContainsKey("cashback") && (d["cashback"].ToLower() == "true" || d["cashback"].ToLower() == "false")) {
                        this.rba.SetCashBack(d["cashback"].ToLower() == "true" ? true : false);
                    }
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_EMVX.cs on lines 452..454
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_Gen2.cs on lines 534..536

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 100.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                    if (p.Contains(":")) {
                        string[] parts = p.Split(new char[]{':'}, 2);
                        device_identifier = parts[0];
                        com_port = parts[1];
                    }
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_Gen2.cs on lines 160..164

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 79.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 3 locations. Consider refactoring.
            Open

                    if (d.ContainsKey("disableRBA") && d["disableRBA"].ToLower() == "true") {
                        try {
                            if (this.rba != null) {
                                rba.stubStop();
                            }
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_EMVX.cs on lines 411..418
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_Gen2.cs on lines 497..504

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 73.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 3 locations. Consider refactoring.
            Open

                        case "termFindPort":
                            var new_port = this.PortSearch(this.device_identifier);
                            if (new_port != "" && new_port != this.com_port && new_port.All(char.IsNumber)) {
                                this.com_port = new_port;
                            }
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_EMVX.cs on lines 342..347
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_Gen2.cs on lines 433..438

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 71.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 4 locations. Consider refactoring.
            Open

                                    do {
                                        bytes_read = stream.Read(buffer, 0, buffer.Length);
                                        message += System.Text.Encoding.ASCII.GetString(buffer, 0, bytes_read);
                                    } while (stream.DataAvailable);
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_EMVX.cs on lines 191..194
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_IPTran.cs on lines 94..97
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_IPTran.cs on lines 218..221

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 64.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 3 locations. Consider refactoring.
            Open

                    if (this.rba != null && d.ContainsKey("disableButtons") && d["disableButtons"].ToLower() == "true") {
                        this.rba.SetEMV(RbaButtons.None);
                    }
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_EMVX.cs on lines 420..422
            pos/is4c-nf/scale-drivers/drivers/NewMagellan/SPH_Datacap_Gen2.cs on lines 506..508

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 62.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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