File nav-menu.php
has 924 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* Create HTML list of nav menu input items.
*
Function _wp_ajax_menu_quick_search
has a Cognitive Complexity of 49 (exceeds 5 allowed). Consider refactoring. Open
function _wp_ajax_menu_quick_search( $request = array() ) {
$args = array();
$type = isset( $request['type'] ) ? $request['type'] : '';
$object_type = isset( $request['object_type'] ) ? $request['object_type'] : '';
$query = isset( $request['q'] ) ? $request['q'] : '';
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method wp_nav_menu_item_post_type_meta_box
has 189 lines of code (exceeds 25 allowed). Consider refactoring. Open
function wp_nav_menu_item_post_type_meta_box( $object, $post_type ) {
global $_nav_menu_placeholder, $nav_menu_selected_id;
$post_type_name = $post_type['args']->name;
Method start_el
has 163 lines of code (exceeds 25 allowed). Consider refactoring. Open
function start_el( &$output, $item, $depth = 0, $args = array(), $id = 0 ) {
global $_wp_nav_menu_max_depth;
$_wp_nav_menu_max_depth = $depth > $_wp_nav_menu_max_depth ? $depth : $_wp_nav_menu_max_depth;
ob_start();
Method wp_nav_menu_item_taxonomy_meta_box
has 157 lines of code (exceeds 25 allowed). Consider refactoring. Open
function wp_nav_menu_item_taxonomy_meta_box( $object, $taxonomy ) {
global $nav_menu_selected_id;
$taxonomy_name = $taxonomy['args']->name;
// paginate browsing for large numbers of objects
Function wp_nav_menu_update_menu_items
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Open
function wp_nav_menu_update_menu_items ( $nav_menu_selected_id, $nav_menu_selected_title ) {
$unsorted_menu_items = wp_get_nav_menu_items( $nav_menu_selected_id, array( 'orderby' => 'ID', 'output' => ARRAY_A, 'output_key' => 'ID', 'post_status' => 'draft,publish' ) );
$menu_items = array();
// Index menu items by db ID
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _wp_ajax_menu_quick_search
has 92 lines of code (exceeds 25 allowed). Consider refactoring. Open
function _wp_ajax_menu_quick_search( $request = array() ) {
$args = array();
$type = isset( $request['type'] ) ? $request['type'] : '';
$object_type = isset( $request['object_type'] ) ? $request['object_type'] : '';
$query = isset( $request['q'] ) ? $request['q'] : '';
Function wp_nav_menu_item_post_type_meta_box
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
function wp_nav_menu_item_post_type_meta_box( $object, $post_type ) {
global $_nav_menu_placeholder, $nav_menu_selected_id;
$post_type_name = $post_type['args']->name;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function wp_get_nav_menu_to_edit
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
function wp_get_nav_menu_to_edit( $menu_id = 0 ) {
$menu = wp_get_nav_menu_object( $menu_id );
// If the menu exists, get its items.
if ( is_nav_menu( $menu ) ) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function wp_nav_menu_item_taxonomy_meta_box
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function wp_nav_menu_item_taxonomy_meta_box( $object, $taxonomy ) {
global $nav_menu_selected_id;
$taxonomy_name = $taxonomy['args']->name;
// paginate browsing for large numbers of objects
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function wp_save_nav_menu_items
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
function wp_save_nav_menu_items( $menu_id = 0, $menu_data = array() ) {
$menu_id = (int) $menu_id;
$items_saved = array();
if ( 0 == $menu_id || is_nav_menu( $menu_id ) ) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method wp_nav_menu_update_menu_items
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
function wp_nav_menu_update_menu_items ( $nav_menu_selected_id, $nav_menu_selected_title ) {
$unsorted_menu_items = wp_get_nav_menu_items( $nav_menu_selected_id, array( 'orderby' => 'ID', 'output' => ARRAY_A, 'output_key' => 'ID', 'post_status' => 'draft,publish' ) );
$menu_items = array();
// Index menu items by db ID
Method wp_save_nav_menu_items
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
function wp_save_nav_menu_items( $menu_id = 0, $menu_data = array() ) {
$menu_id = (int) $menu_id;
$items_saved = array();
if ( 0 == $menu_id || is_nav_menu( $menu_id ) ) {
Function start_el
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
function start_el( &$output, $item, $depth = 0, $args = array(), $id = 0 ) {
global $_wp_nav_menu_max_depth;
$_wp_nav_menu_max_depth = $depth > $_wp_nav_menu_max_depth ? $depth : $_wp_nav_menu_max_depth;
ob_start();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function wp_initial_nav_menu_meta_boxes
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
function wp_initial_nav_menu_meta_boxes() {
global $wp_meta_boxes;
if ( get_user_option( 'metaboxhidden_nav-menus' ) !== false || ! is_array($wp_meta_boxes) )
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method wp_get_nav_menu_to_edit
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function wp_get_nav_menu_to_edit( $menu_id = 0 ) {
$menu = wp_get_nav_menu_object( $menu_id );
// If the menu exists, get its items.
if ( is_nav_menu( $menu ) ) {
Method start_el
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
function start_el( &$output, $item, $depth = 0, $args = array(), $id = 0 ) {
global $_nav_menu_placeholder;
$_nav_menu_placeholder = ( 0 > $_nav_menu_placeholder ) ? intval($_nav_menu_placeholder) - 1 : -1;
$possible_object_id = isset( $item->post_type ) && 'nav_menu_item' == $item->post_type ? $item->object_id : $_nav_menu_placeholder;
Consider simplifying this complex logical expression. Open
if (
empty( $_item_object_data['menu-item-object-id'] ) && // checkbox is not checked
(
! isset( $_item_object_data['menu-item-type'] ) || // and item type either isn't set
in_array( $_item_object_data['menu-item-url'], array( 'http://', '' ) ) || // or URL is the default
Method start_el
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function start_el( &$output, $item, $depth = 0, $args = array(), $id = 0 ) {
Method start_el
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function start_el( &$output, $item, $depth = 0, $args = array(), $id = 0 ) {
Function _wp_nav_menu_meta_box_object
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function _wp_nav_menu_meta_box_object( $object = null ) {
if ( isset( $object->name ) ) {
if ( 'page' == $object->name ) {
$object->_default_query = array(
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function start_el
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function start_el( &$output, $item, $depth = 0, $args = array(), $id = 0 ) {
global $_nav_menu_placeholder;
$_nav_menu_placeholder = ( 0 > $_nav_menu_placeholder ) ? intval($_nav_menu_placeholder) - 1 : -1;
$possible_object_id = isset( $item->post_type ) && 'nav_menu_item' == $item->post_type ? $item->object_id : $_nav_menu_placeholder;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
<?php if ( ! empty( $search_results ) && ! is_wp_error( $search_results ) ) : ?>
<?php
$args['walker'] = $walker;
echo walk_nav_menu_tree( array_map('wp_setup_nav_menu_item', $search_results), 0, (object) $args );
?>
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 102.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
<?php if ( ! empty( $search_results ) && ! is_wp_error( $search_results ) ) : ?>
<?php
$args['walker'] = $walker;
echo walk_nav_menu_tree( array_map('wp_setup_nav_menu_item', $search_results), 0, (object) $args );
?>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 102.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$page_links = paginate_links( array(
'base' => add_query_arg(
array(
$taxonomy_name . '-tab' => 'all',
'paged' => '%#%',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$page_links = paginate_links( array(
'base' => add_query_arg(
array(
$post_type_name . '-tab' => 'all',
'paged' => '%#%',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76