File module.audio-video.quicktime.php
has 1830 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/////////////////////////////////////////////////////////////////
/// getID3() by James Heinrich <info@getid3.org> //
// available at http://getid3.sourceforge.net //
// or http://www.getid3.org //
Method QuicktimeParseAtom
has 983 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeParseAtom($atomname, $atomsize, $atom_data, $baseoffset, &$atomHierarchy, $ParseAllPossibleAtoms) {
// http://developer.apple.com/techpubs/quicktime/qtdevdocs/APIREF/INDEX/atomalphaindex.htm
$info = &$this->getid3->info;
Function QuicktimeParseAtom
has a Cognitive Complexity of 216 (exceeds 5 allowed). Consider refactoring. Open
public function QuicktimeParseAtom($atomname, $atomsize, $atom_data, $baseoffset, &$atomHierarchy, $ParseAllPossibleAtoms) {
// http://developer.apple.com/techpubs/quicktime/qtdevdocs/APIREF/INDEX/atomalphaindex.htm
$info = &$this->getid3->info;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Analyze
has a Cognitive Complexity of 56 (exceeds 5 allowed). Consider refactoring. Open
public function Analyze() {
$info = &$this->getid3->info;
$info['fileformat'] = 'quicktime';
$info['quicktime']['hinting'] = false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method QuicktimeParseNikonNCTG
has 150 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeParseNikonNCTG($atom_data) {
// http://www.sno.phy.queensu.ca/~phil/exiftool/TagNames/Nikon.html#NCTG
// Nikon-specific QuickTime tags found in the NCDT atom of MOV videos from some Nikon cameras such as the Coolpix S8000 and D5100
// Data is stored as records of:
// * 4 bytes record type
Function QuicktimeParseNikonNCTG
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
public function QuicktimeParseNikonNCTG($atom_data) {
// http://www.sno.phy.queensu.ca/~phil/exiftool/TagNames/Nikon.html#NCTG
// Nikon-specific QuickTime tags found in the NCDT atom of MOV videos from some Nikon cameras such as the Coolpix S8000 and D5100
// Data is stored as records of:
// * 4 bytes record type
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method QuicktimeLanguageLookup
has 122 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeLanguageLookup($languageid) {
// http://developer.apple.com/library/mac/#documentation/QuickTime/QTFF/QTFFChap4/qtff4.html#//apple_ref/doc/uid/TP40000939-CH206-34353
static $QuicktimeLanguageLookup = array();
if (empty($QuicktimeLanguageLookup)) {
$QuicktimeLanguageLookup[0] = 'English';
Method Analyze
has 112 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function Analyze() {
$info = &$this->getid3->info;
$info['fileformat'] = 'quicktime';
$info['quicktime']['hinting'] = false;
Method CopyToAppropriateCommentsSection
has 91 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function CopyToAppropriateCommentsSection($keyname, $data, $boxname='') {
static $handyatomtranslatorarray = array();
if (empty($handyatomtranslatorarray)) {
$handyatomtranslatorarray['©cpy'] = 'copyright';
$handyatomtranslatorarray['©day'] = 'creation_date'; // iTunes 4.0
Method QuicktimeIODSvideoProfileName
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeIODSvideoProfileName($video_profile_id) {
static $QuicktimeIODSvideoProfileNameLookup = array();
if (empty($QuicktimeIODSvideoProfileNameLookup)) {
$QuicktimeIODSvideoProfileNameLookup = array(
0x00 => 'Reserved (0x00) Profile',
Function CopyToAppropriateCommentsSection
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
public function CopyToAppropriateCommentsSection($keyname, $data, $boxname='') {
static $handyatomtranslatorarray = array();
if (empty($handyatomtranslatorarray)) {
$handyatomtranslatorarray['©cpy'] = 'copyright';
$handyatomtranslatorarray['©day'] = 'creation_date'; // iTunes 4.0
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method QuicktimeVideoCodecLookup
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeVideoCodecLookup($codecid) {
static $QuicktimeVideoCodecLookup = array();
if (empty($QuicktimeVideoCodecLookup)) {
$QuicktimeVideoCodecLookup['.SGI'] = 'SGI';
$QuicktimeVideoCodecLookup['3IV1'] = '3ivx MPEG-4 v1';
Method QuicktimeIODSaudioProfileName
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeIODSaudioProfileName($audio_profile_id) {
static $QuicktimeIODSaudioProfileNameLookup = array();
if (empty($QuicktimeIODSaudioProfileNameLookup)) {
$QuicktimeIODSaudioProfileNameLookup = array(
0x00 => 'ISO Reserved (0x00)',
Method QuicktimeAudioCodecLookup
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeAudioCodecLookup($codecid) {
static $QuicktimeAudioCodecLookup = array();
if (empty($QuicktimeAudioCodecLookup)) {
$QuicktimeAudioCodecLookup['.mp3'] = 'Fraunhofer MPEG Layer-III alias';
$QuicktimeAudioCodecLookup['aac '] = 'ISO/IEC 14496-3 AAC';
Method QuicktimeStoreFrontCodeLookup
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function QuicktimeStoreFrontCodeLookup($sfid) {
static $QuicktimeStoreFrontCodeLookup = array();
if (empty($QuicktimeStoreFrontCodeLookup)) {
$QuicktimeStoreFrontCodeLookup[143460] = 'Australia';
$QuicktimeStoreFrontCodeLookup[143445] = 'Austria';
Avoid deeply nested control flow statements. Open
switch ($atomname) {
case 'cpil':
case 'pcst':
case 'pgap':
$atom_structure['data'] = getid3_lib::BigEndian2Int(substr($boxdata, 8, 1));
Avoid deeply nested control flow statements. Open
if (!empty($getid3_temp->info['warning'])) {
foreach ($getid3_temp->info['warning'] as $value) {
$info['warning'][] = $value;
}
}
Avoid deeply nested control flow statements. Open
switch ($atom_structure['sample_description_table'][$i]['data_format']) {
case 'raw ': // PCM
case 'alac': // Apple Lossless Audio Codec
$info['audio']['lossless'] = true;
break;
Method QuicktimeParseAtom
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public function QuicktimeParseAtom($atomname, $atomsize, $atom_data, $baseoffset, &$atomHierarchy, $ParseAllPossibleAtoms) {
Avoid deeply nested control flow statements. Open
if ($atom_structure['sample_description_table'][$i]['video_pixel_color_name'] != 'invalid') {
$info['quicktime']['video']['codec_fourcc'] = $atom_structure['sample_description_table'][$i]['data_format'];
$info['quicktime']['video']['codec_fourcc_lookup'] = $this->QuicktimeVideoCodecLookup($atom_structure['sample_description_table'][$i]['data_format']);
$info['quicktime']['video']['codec'] = (($atom_structure['sample_description_table'][$i]['video_encoder_name_len'] > 0) ? $atom_structure['sample_description_table'][$i]['video_encoder_name'] : $atom_structure['sample_description_table'][$i]['data_format']);
$info['quicktime']['video']['color_depth'] = $atom_structure['sample_description_table'][$i]['video_pixel_color_depth'];
Avoid deeply nested control flow statements. Open
if (!empty($getid3_temp->info['mpeg'])) {
$info['mpeg'] = $getid3_temp->info['mpeg'];
if (isset($info['mpeg']['audio'])) {
$info['audio']['dataformat'] = 'mp3';
$info['audio']['codec'] = (!empty($info['mpeg']['audio']['encoder']) ? $info['mpeg']['audio']['encoder'] : (!empty($info['mpeg']['audio']['codec']) ? $info['mpeg']['audio']['codec'] : (!empty($info['mpeg']['audio']['LAME']) ? 'LAME' :'mp3')));
Avoid deeply nested control flow statements. Open
if (!empty($atom_structure['sample_description_table'][$i]['width']) && !empty($atom_structure['sample_description_table'][$i]['height'])) {
// assume that values stored here are more important than values stored in [tkhd] atom
$info['video']['resolution_x'] = $atom_structure['sample_description_table'][$i]['width'];
$info['video']['resolution_y'] = $atom_structure['sample_description_table'][$i]['height'];
$info['quicktime']['video']['resolution_x'] = $info['video']['resolution_x'];
Similar blocks of code found in 3 locations. Consider refactoring. Open
case 'stco': // Sample Table Chunk Offset atom
if ($ParseAllPossibleAtoms) {
$atom_structure['version'] = getid3_lib::BigEndian2Int(substr($atom_data, 0, 1));
$atom_structure['flags_raw'] = getid3_lib::BigEndian2Int(substr($atom_data, 1, 3)); // hardcoded: 0x0000
$atom_structure['number_entries'] = getid3_lib::BigEndian2Int(substr($atom_data, 4, 4));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
case 'co64': // Chunk Offset 64-bit (version of "stco" that supports > 2GB files)
if ($ParseAllPossibleAtoms) {
$atom_structure['version'] = getid3_lib::BigEndian2Int(substr($atom_data, 0, 1));
$atom_structure['flags_raw'] = getid3_lib::BigEndian2Int(substr($atom_data, 1, 3)); // hardcoded: 0x0000
$atom_structure['number_entries'] = getid3_lib::BigEndian2Int(substr($atom_data, 4, 4));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
case 'stss': // Sample Table Sync Sample (key frames) atom
if ($ParseAllPossibleAtoms) {
$atom_structure['version'] = getid3_lib::BigEndian2Int(substr($atom_data, 0, 1));
$atom_structure['flags_raw'] = getid3_lib::BigEndian2Int(substr($atom_data, 1, 3)); // hardcoded: 0x0000
$atom_structure['number_entries'] = getid3_lib::BigEndian2Int(substr($atom_data, 4, 4));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
case 'rmla': // Reference Movie Language Atom
$atom_structure['version'] = getid3_lib::BigEndian2Int(substr($atom_data, 0, 1));
$atom_structure['flags_raw'] = getid3_lib::BigEndian2Int(substr($atom_data, 1, 3)); // hardcoded: 0x0000
$atom_structure['track_id'] = getid3_lib::BigEndian2Int(substr($atom_data, 4, 2));
break;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 98.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
case 'rmcs': // Reference Movie Cpu Speed atom
$atom_structure['version'] = getid3_lib::BigEndian2Int(substr($atom_data, 0, 1));
$atom_structure['flags_raw'] = getid3_lib::BigEndian2Int(substr($atom_data, 1, 3)); // hardcoded: 0x0000
$atom_structure['cpu_speed_rating'] = getid3_lib::BigEndian2Int(substr($atom_data, 4, 2));
break;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 98.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76