Class Base
has 23 methods (exceeds 20 allowed). Consider refactoring. Open
class Base < Thor::Group
include Thor::Actions
include Charyf::Generators::Actions
add_runtime_options!
Method hook_for
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def self.hook_for(*names, &block)
options = names.last.is_a?(Hash) ? names.pop : {}
in_base = options.delete(:in) || base_name
as_hook = options.delete(:as) || generator_name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prepare_for_invocation
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.prepare_for_invocation(name, value) #:nodoc:
return super unless value.is_a?(String) || value.is_a?(Symbol) #|| value.is_a?(Array)
if value && constants = hooks[name]
value = name if TrueClass === value
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method class_collisions
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def class_collisions(*class_names)
return unless behavior == :invoke
class_names.flatten.each do |class_name|
class_name = class_name.to_s
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method default_source_root
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def self.default_source_root
return unless base_name && generator_name
return unless default_generator_root
path = File.join(default_generator_root, "templates")
path if File.exist?(path)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _invoke_for_class_method
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _invoke_for_class_method(klass, command = nil, *args, &block) #:nodoc:
with_padding do
if block
case block.arity
when 3
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"