Chocobozzz/PeerTube

View on GitHub

Showing 3,313 of 3,313 total issues

Function checkLocalRedundancyConfig has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

function checkLocalRedundancyConfig () {
  const redundancyVideos = CONFIG.REDUNDANCY.VIDEOS.STRATEGIES

  if (isArray(redundancyVideos)) {
    const available = [ 'most-views', 'trending', 'recently-added' ]
Severity: Minor
Found in server/core/initializers/checker-after-init.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function buildModerationHelpers has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

function buildModerationHelpers () {
  return {
    blockServer: async (options: { byAccountId: number, hostToBlock: string }) => {
      const serverToBlock = await ServerModel.loadOrCreateByHost(options.hostToBlock)
      const user = await UserModel.loadByAccountId(options.byAccountId)
Severity: Minor
Found in server/core/lib/plugins/plugin-helpers-builder.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function sanitize has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  protected sanitize (o: ImportObject) {
    if (!isVideoPlaylistTypeValid(o.type)) return undefined
    if (!isVideoPlaylistNameValid(o.displayName)) return undefined
    if (!isVideoPlaylistPrivacyValid(o.privacy)) return undefined
    if (!isArray(o.elements)) return undefined

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function importObject has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  protected async importObject (videoImportData: SanitizedObject) {
    const videoFilePath = !videoImportData.isLive
      ? this.getSafeArchivePathOrThrow(videoImportData.archiveFiles.videoFile)
      : null

Severity: Minor
Found in server/core/lib/user-import-export/importers/videos-importer.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function processActivities has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

export async function processActivities (
  activities: Activity[],
  options: {
    signatureActor?: MActorSignature
    inboxActor?: MActorDefault
Severity: Minor
Found in server/core/lib/activitypub/process/process.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getOrCreateAPVideo has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

export async function getOrCreateAPVideo (
  options: GetVideoParamAll | GetVideoParamImmutable | GetVideoParamOther
): GetVideoResult<MVideoAccountLightBlacklistAllFiles | MVideoThumbnailBlacklist | MVideoImmutable> {
  // Default params
  const syncParam = options.syncParam || { rates: true, shares: true, comments: true, refreshVideo: false }
Severity: Minor
Found in server/core/lib/activitypub/videos/get.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function buildActions has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  private buildActions () {
    this.videoActions = [
      [
        {
          label: $localize`Save to playlist`,

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function buildTitle has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  private buildTitle (scope: VideoFilterScope = this.defaultScope, sort: VideoSortField = this.defaultSort) {
    const sanitizedSort = this.getSanitizedSort(sort)

    if (scope === 'local') {
      this.title = $localize`Local videos`

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function buildTranscodingStream has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  private async buildTranscodingStream (
    options: Pick<LiveTranscodingOptions, 'inputUrl' | 'bitrate' | 'ratio' | 'probe' | 'hasAudio' | 'splitAudioAndVideo'> & {
      command: FfmpegCommand
      resolution: number
      fps: number
Severity: Minor
Found in packages/ffmpeg/src/ffmpeg-live.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function buildVideoPlayer has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  private async buildVideoPlayer (options: {
    videoResponse: Response
    storyboardsPromise: Promise<Response>
    captionsPromise: Promise<Response>
    chaptersPromise: Promise<Response>
Severity: Minor
Found in client/src/standalone/videos/embed.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function levenshteinDistance has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

export function levenshteinDistance (a: string, b: string): number {
  if (a === b) {
    return 0
  }

Severity: Minor
Found in packages/transcription-devtools/src/levenshtein.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

@Component({
  selector: 'my-timestamp-input',
  styleUrls: [ './timestamp-input.component.scss' ],
  templateUrl: './timestamp-input.component.html',
  providers: [
client/src/app/shared/shared-forms/preview-upload.component.ts on lines 10..94

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const logLevels = {
  error: logger.error.bind(logger),
  warn: logger.warn.bind(logger),
  info: logger.info.bind(logger),
  debug: logger.debug.bind(logger)
Severity: Major
Found in server/scripts/parse-log.ts and 1 other location - About 1 hr to fix
server/core/helpers/ffmpeg/ffmpeg-options.ts on lines 18..23

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    logger: {
      debug: logger.debug.bind(logger),
      info: logger.info.bind(logger),
      warn: logger.warn.bind(logger),
      error: logger.error.bind(logger)
Severity: Major
Found in server/core/helpers/ffmpeg/ffmpeg-options.ts and 1 other location - About 1 hr to fix
server/scripts/parse-log.ts on lines 70..75

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

@Component({
  selector: 'my-preview-upload',
  styleUrls: [ './preview-upload.component.scss' ],
  templateUrl: './preview-upload.component.html',
  providers: [
client/src/app/shared/shared-forms/timestamp-input.component.ts on lines 7..76

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    this.hotkeys = [
      new Hotkey('Shift+s', () => {
        if (this.subscribeButton.isSubscribedToAll()) this.subscribeButton.unsubscribe()
        else this.subscribeButton.subscribe()

Severity: Major
Found in client/src/app/+video-channels/video-channels.component.ts and 1 other location - About 1 hr to fix
client/src/app/+videos/+video-watch/video-watch.component.ts on lines 976..983

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      this.hotkeys = this.hotkeys.concat([
        new Hotkey('shift+s', () => {
          if (this.subscribeButton.isSubscribedToAll()) this.subscribeButton.unsubscribe()
          else this.subscribeButton.subscribe()

client/src/app/+video-channels/video-channels.component.ts on lines 106..113

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        {
          label: $localize`Generate caption`,
          handler: ({ video }) => this.generateCaption(video),
          isDisplayed: () => this.displayOptions.generateTranscription && this.canGenerateTranscription(),
          iconName: 'video-lang'
client/src/app/shared/shared-video-miniature/video-actions-dropdown.component.ts on lines 483..488

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        {
          label: $localize`Display live information`,
          handler: ({ video }) => this.showLiveInfoModal(video),
          isDisplayed: () => this.displayOptions.liveInfo && this.isVideoLiveInfoAvailable(),
          iconName: 'live'
client/src/app/shared/shared-video-miniature/video-actions-dropdown.component.ts on lines 565..570

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    await ffmpegVod.transcode({
      type: 'video',

      videoInputPath,
      separatedAudioInputPath,
apps/peertube-runner/src/server/process/shared/process-vod.ts on lines 188..200

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Severity
Category
Status
Source
Language