Chocobozzz/PeerTube

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server/core/lib/activitypub/send/send-undo.ts

Summary

Maintainability
C
7 hrs
Test Coverage

Similar blocks of code found in 2 locations. Consider refactoring.
Open

async function sendUndoDislike (byActor: MActor, video: MVideoAccountLight, t: Transaction) {
  logger.info('Creating job to undo a dislike of video %s.', video.url)

  const dislikeUrl = getVideoDislikeActivityPubUrlByLocalActor(byActor, video)
  const dislikeActivity = buildDislikeActivity(dislikeUrl, byActor, video)
Severity: Major
Found in server/core/lib/activitypub/send/send-undo.ts and 1 other location - About 2 hrs to fix
server/core/lib/activitypub/send/send-undo.ts on lines 92..99

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 78.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

async function sendUndoLike (byActor: MActor, video: MVideoAccountLight, t: Transaction) {
  logger.info('Creating job to undo a like of video %s.', video.url)

  const likeUrl = getVideoLikeActivityPubUrlByLocalActor(byActor, video)
  const likeActivity = buildLikeActivity(likeUrl, byActor, video)
Severity: Major
Found in server/core/lib/activitypub/send/send-undo.ts and 1 other location - About 2 hrs to fix
server/core/lib/activitypub/send/send-undo.ts on lines 101..108

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 78.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

function undoActivityData <T extends ActivityUndoObject> (
  url: string,
  byActor: MActorAudience,
  object: T,
  audience?: ActivityAudience
Severity: Major
Found in server/core/lib/activitypub/send/send-undo.ts and 1 other location - About 1 hr to fix
server/core/lib/activitypub/send/send-announce.ts on lines 41..50

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  const activityBuilder = (audience: ActivityAudience) => {
    const undoUrl = getUndoActivityPubUrl(options.url)

    return undoActivityData(undoUrl, options.byActor, options.activity, audience)
  }
Severity: Minor
Found in server/core/lib/activitypub/send/send-undo.ts and 1 other location - About 50 mins to fix
server/core/lib/activitypub/send/send-undo.ts on lines 165..169

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  const activityBuilder = (audience: ActivityAudience) => {
    const undoUrl = getUndoActivityPubUrl(options.url)

    return undoActivityData(undoUrl, options.byActor, options.activity, audience)
  }
Severity: Minor
Found in server/core/lib/activitypub/send/send-undo.ts and 1 other location - About 50 mins to fix
server/core/lib/activitypub/send/send-undo.ts on lines 149..153

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  t.afterCommit(() => {
    return unicastTo({
      data: undoActivity,
      byActor: me,
      toActorUrl: following.inboxUrl,
Severity: Minor
Found in server/core/lib/activitypub/send/send-undo.ts and 1 other location - About 35 mins to fix
server/core/lib/activitypub/send/send-follow.ts on lines 18..20

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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