CloudSlang/cs-actions

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cs-mail/src/main/java/io/cloudslang/content/mail/entities/GetMailMessageInput.java

Summary

Maintainability
D
2 days
Test Coverage

File GetMailMessageInput.java has 357 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/*
 * Copyright 2021-2024 Open Text
 * This program and the accompanying materials
 * are made available under the terms of the Apache License v2.0 which accompany this distribution.
 *

    GetMailMessageInput has 32 methods (exceeds 20 allowed). Consider refactoring.
    Open

    public class GetMailMessageInput implements GetMailInput, DecryptableMailInput {
    
        private String hostname;
        private Short port;
        private String protocol;

      Builder has 31 methods (exceeds 20 allowed). Consider refactoring.
      Open

          public static class Builder {
      
              private String hostname;
              private String port;
              private String protocol;

        Method build has 63 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

                public GetMailMessageInput build() throws Exception {
                    GetMailMessageInput input = new GetMailMessageInput();
        
                    input.hostname = buildHostname(hostname);
        
        

          Method build has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
          Open

                  public GetMailMessageInput build() throws Exception {
                      GetMailMessageInput input = new GetMailMessageInput();
          
                      input.hostname = buildHostname(hostname);
          
          

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

                      if (subjectOnly != null && subjectOnly.equalsIgnoreCase(String.valueOf(true))) {
                          input.subjectOnly = true;
                      } else {
                          input.subjectOnly = false;
                      }
          cs-mail/src/main/java/io/cloudslang/content/mail/entities/GetMailMessageInput.java on lines 510..514

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 44.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

                      if (markMessageAsRead != null && markMessageAsRead.equalsIgnoreCase(String.valueOf(true))) {
                          input.markMessageAsRead = true;
                      } else {
                          input.markMessageAsRead = false;
                      }
          cs-mail/src/main/java/io/cloudslang/content/mail/entities/GetMailMessageInput.java on lines 496..500

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 44.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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