Assignment Branch Condition size for shell_syntax is too high. [64.41/15] Open
def shell_syntax
[].tap do |cmd|
cmd.push "location #{id}"
if resources.length == 1
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for instantiate is too high. [61.04/15] Open
def instantiate(xml)
record = allocate
record.resources = [].tap do |resources|
if xml.attributes["rsc"]
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Method has too many lines. [62/30] Open
def instantiate(xml)
record = allocate
record.resources = [].tap do |resources|
if xml.attributes["rsc"]
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Assignment Branch Condition size for simple? is too high. [41.98/15] Open
def simple?
rules.none? ||
rules.length == 1 &&
rules[0][:expressions] &&
rules[0][:expressions].length == 1 &&
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Method shell_syntax
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def shell_syntax
[].tap do |cmd|
cmd.push "location #{id}"
if resources.length == 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method has too many lines. [45/30] Open
def help_text
super.merge(
"resources" => {
type: "string",
shortdesc: _("Resources"),
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Perceived complexity for instantiate is too high. [19/7] Open
def instantiate(xml)
record = allocate
record.resources = [].tap do |resources|
if xml.attributes["rsc"]
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Method instantiate
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
def instantiate(xml)
record = allocate
record.resources = [].tap do |resources|
if xml.attributes["rsc"]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for instantiate is too high. [15/6] Open
def instantiate(xml)
record = allocate
record.resources = [].tap do |resources|
if xml.attributes["rsc"]
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method instantiate
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
def instantiate(xml)
record = allocate
record.resources = [].tap do |resources|
if xml.attributes["rsc"]
Cyclomatic complexity for simple? is too high. [10/6] Open
def simple?
rules.none? ||
rules.length == 1 &&
rules[0][:expressions] &&
rules[0][:expressions].length == 1 &&
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Perceived complexity for shell_syntax is too high. [11/7] Open
def shell_syntax
[].tap do |cmd|
cmd.push "location #{id}"
if resources.length == 1
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Perceived complexity for simple? is too high. [10/7] Open
def simple?
rules.none? ||
rules.length == 1 &&
rules[0][:expressions] &&
rules[0][:expressions].length == 1 &&
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Cyclomatic complexity for shell_syntax is too high. [8/6] Open
def shell_syntax
[].tap do |cmd|
cmd.push "location #{id}"
if resources.length == 1
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method help_text
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
def help_text
super.merge(
"resources" => {
type: "string",
shortdesc: _("Resources"),
Assignment Branch Condition size for help_text is too high. [16/15] Open
def help_text
super.merge(
"resources" => {
type: "string",
shortdesc: _("Resources"),
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Consider simplifying this complex logical expression. Open
if xml.attributes["score"]
# Simple location constraint, fold to rule notation
rules.push(
score: xml.attributes["score"],
expressions: [
Method shell_syntax
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def shell_syntax
[].tap do |cmd|
cmd.push "location #{id}"
if resources.length == 1
Use =~
in places where the MatchData
returned by #match
will not be used. Open
unless rule[:score].match(/^-?[0-9]+$/)
- Read upRead up
- Exclude checks
This cop identifies the use of Regexp#match
or String#match
, which
returns #<MatchData>
/nil
. The return value of =~
is an integral
index/nil
and is more performant.
Example:
# bad
do_something if str.match(/regex/)
while regex.match('str')
do_something
end
# good
method(str =~ /regex/)
return value unless regex =~ 'str'
Use 2 (not 0) spaces for indenting an expression spanning multiple lines. Open
rules[0][:expressions][0][:operation] == 'eq'
- Read upRead up
- Exclude checks
This cop checks the indentation of the right hand side operand in binary operations that span more than one line.
Example:
# bad
if a +
b
something
end
# good
if a +
b
something
end
Avoid comma after the last item of a hash. Open
default: "INFINITY",
- Read upRead up
- Exclude checks
This cop checks for trailing comma in array and hash literals.
Example: EnforcedStyleForMultiline: consistent_comma
# bad
a = [1, 2,]
# good
a = [
1, 2,
3,
]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: comma
# bad
a = [1, 2,]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: no_comma (default)
# bad
a = [1, 2,]
# good
a = [
1,
2
]
Avoid comma after the last item of a hash. Open
default: "",
- Read upRead up
- Exclude checks
This cop checks for trailing comma in array and hash literals.
Example: EnforcedStyleForMultiline: consistent_comma
# bad
a = [1, 2,]
# good
a = [
1, 2,
3,
]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: comma
# bad
a = [1, 2,]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: no_comma (default)
# bad
a = [1, 2,]
# good
a = [
1,
2
]
Prefer to_s
over string interpolation. Open
cmd.push "#{rules.first[:expressions].first[:value]}"
- Read upRead up
- Exclude checks
This cop checks for strings that are just an interpolated expression.
Example:
# bad
"#{@var}"
# good
@var.to_s
# good if @var is already a String
@var
Use 2 (not 0) spaces for indenting an expression spanning multiple lines. Open
(!rules[0].has_key?(:role) || rules[0][:role].empty?) &&
- Read upRead up
- Exclude checks
This cop checks the indentation of the right hand side operand in binary operations that span more than one line.
Example:
# bad
if a +
b
something
end
# good
if a +
b
something
end
Space between { and | missing. Open
cmd.push rule[:expressions].map {|e|
- Read upRead up
- Exclude checks
Checks that block braces have or don't have surrounding space inside them on configuration. For blocks taking parameters, it checks that the left brace has or doesn't have trailing space depending on configuration.
Example: EnforcedStyle: space (default)
# The `space` style enforces that block braces have
# surrounding space.
# bad
some_array.each {puts e}
# good
some_array.each { puts e }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that block braces don't
# have surrounding space.
# bad
some_array.each { puts e }
# good
some_array.each {puts e}
Example: EnforcedStyleForEmptyBraces: no_space (default)
# The `no_space` EnforcedStyleForEmptyBraces style enforces that
# block braces don't have a space in between when empty.
# bad
some_array.each { }
some_array.each { }
some_array.each { }
# good
some_array.each {}
Example: EnforcedStyleForEmptyBraces: space
# The `space` EnforcedStyleForEmptyBraces style enforces that
# block braces have at least a spece in between when empty.
# bad
some_array.each {}
# good
some_array.each { }
some_array.each { }
some_array.each { }
Example: SpaceBeforeBlockParameters: true (default)
# The SpaceBeforeBlockParameters style set to `true` enforces that
# there is a space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each {|n| n * 2 }
# good
[1, 2, 3].each { |n| n * 2 }
Example: SpaceBeforeBlockParameters: true
# The SpaceBeforeBlockParameters style set to `false` enforces that
# there is no space between `{` and `|`. Overrides `EnforcedStyle`
# if there is a conflict.
# bad
[1, 2, 3].each { |n| n * 2 }
# good
[1, 2, 3].each {|n| n * 2 }
Avoid comma after the last item of a hash. Open
default: "and",
- Read upRead up
- Exclude checks
This cop checks for trailing comma in array and hash literals.
Example: EnforcedStyleForMultiline: consistent_comma
# bad
a = [1, 2,]
# good
a = [
1, 2,
3,
]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: comma
# bad
a = [1, 2,]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: no_comma (default)
# bad
a = [1, 2,]
# good
a = [
1,
2
]
Use 2 (not 9) spaces for indentation. Open
"attr-def"
- Read upRead up
- Exclude checks
This cops checks for indentation that doesn't use the specified number of spaces.
See also the IndentationConsistency cop which is the companion to this one.
Example:
# bad
class A
def test
puts 'hello'
end
end
# good
class A
def test
puts 'hello'
end
end
Example: IgnoredPatterns: ['^\s*module']
# bad
module A
class B
def test
puts 'hello'
end
end
end
# good
module A
class B
def test
puts 'hello'
end
end
end
Use 2 (not 0) spaces for indenting an expression spanning multiple lines. Open
rules[0][:expressions] &&
- Read upRead up
- Exclude checks
This cop checks the indentation of the right hand side operand in binary operations that span more than one line.
Example:
# bad
if a +
b
something
end
# good
if a +
b
something
end
end
at 192, 21 is not aligned with kind = if
at 184, 14. Open
end
- Read upRead up
- Exclude checks
This cop checks whether the end keywords are aligned properly.
Three modes are supported through the EnforcedStyleAlignWith
configuration parameter:
If it's set to keyword
(which is the default), the end
shall be aligned with the start of the keyword (if, class, etc.).
If it's set to variable
the end
shall be aligned with the
left-hand-side of the variable assignment, if there is one.
If it's set to start_of_line
, the end
shall be aligned with the
start of the line where the matching keyword appears.
Example: EnforcedStyleAlignWith: keyword (default)
# bad
variable = if true
end
# good
variable = if true
end
Example: EnforcedStyleAlignWith: variable
# bad
variable = if true
end
# good
variable = if true
end
Example: EnforcedStyleAlignWith: startofline
# bad
variable = if true
end
# good
puts(if true
end)
Redundant else
-clause. Open
else
- Read upRead up
- Exclude checks
Checks for empty else-clauses, possibly including comments and/or an
explicit nil
depending on the EnforcedStyle.
Example: EnforcedStyle: empty
# warn only on empty else
# bad
if condition
statement
else
end
# good
if condition
statement
else
nil
end
# good
if condition
statement
else
statement
end
# good
if condition
statement
end
Example: EnforcedStyle: nil
# warn on else with nil in it
# bad
if condition
statement
else
nil
end
# good
if condition
statement
else
end
# good
if condition
statement
else
statement
end
# good
if condition
statement
end
Example: EnforcedStyle: both (default)
# warn on empty else and else with nil in it
# bad
if condition
statement
else
nil
end
# bad
if condition
statement
else
end
# good
if condition
statement
else
statement
end
# good
if condition
statement
end
Favor modifier unless
usage when having a single-line body. Another good alternative is the usage of control flow &&
/||
. Open
unless rule[:score].match(/^-?[0-9]+$/)
- Read upRead up
- Exclude checks
Checks for if and unless statements that would fit on one line
if written as a modifier if/unless. The maximum line length is
configured in the Metrics/LineLength
cop.
Example:
# bad
if condition
do_stuff(bar)
end
unless qux.empty?
Foo.do_something
end
# good
do_stuff(bar) if condition
Foo.do_something unless qux.empty?
Use 2 (not 0) spaces for indenting an expression spanning multiple lines. Open
rules[0][:score] &&
- Read upRead up
- Exclude checks
This cop checks the indentation of the right hand side operand in binary operations that span more than one line.
Example:
# bad
if a +
b
something
end
# good
if a +
b
something
end
Favor modifier unless
usage when having a single-line body. Another good alternative is the usage of control flow &&
/||
. Open
unless self.class.discovery_types.include? record.discovery.downcase
- Read upRead up
- Exclude checks
Checks for if and unless statements that would fit on one line
if written as a modifier if/unless. The maximum line length is
configured in the Metrics/LineLength
cop.
Example:
# bad
if condition
do_stuff(bar)
end
unless qux.empty?
Foo.do_something
end
# good
do_stuff(bar) if condition
Foo.do_something unless qux.empty?
Use 2 (not 0) spaces for indenting an expression spanning multiple lines. Open
rules[0][:expressions][0][:attribute] == '#uname' &&
- Read upRead up
- Exclude checks
This cop checks the indentation of the right hand side operand in binary operations that span more than one line.
Example:
# bad
if a +
b
something
end
# good
if a +
b
something
end
Use 2 (not 0) spaces for indenting an expression spanning multiple lines. Open
rules[0][:expressions][0][:value] &&
- Read upRead up
- Exclude checks
This cop checks the indentation of the right hand side operand in binary operations that span more than one line.
Example:
# bad
if a +
b
something
end
# good
if a +
b
something
end
Avoid comma after the last parameter of a method call. Open
},
- Read upRead up
- Exclude checks
This cop checks for trailing comma in argument lists.
Example: EnforcedStyleForMultiline: consistent_comma
# bad
method(1, 2,)
# good
method(
1, 2,
3,
)
# good
method(
1,
2,
)
Example: EnforcedStyleForMultiline: comma
# bad
method(1, 2,)
# good
method(
1,
2,
)
Example: EnforcedStyleForMultiline: no_comma (default)
# bad
method(1, 2,)
# good
method(
1,
2
)
Use attr_writer
to define trivial writer methods. Open
def rules=(value)
- Read upRead up
- Exclude checks
This cop looks for trivial reader/writer methods, that could have been created with the attr_* family of functions automatically.
Example:
# bad
def foo
@foo
end
def bar=(val)
@bar = val
end
def self.baz
@baz
end
# good
attr_reader :foo
attr_writer :bar
class << self
attr_reader :baz
end
Use 2 (not 0) spaces for indenting an expression spanning multiple lines. Open
rules[0][:expressions].length == 1 &&
- Read upRead up
- Exclude checks
This cop checks the indentation of the right hand side operand in binary operations that span more than one line.
Example:
# bad
if a +
b
something
end
# good
if a +
b
something
end
Use Hash#key?
instead of Hash#has_key?
. Open
(!rules[0].has_key?(:role) || rules[0][:role].empty?) &&
- Read upRead up
- Exclude checks
This cop (by default) checks for uses of methods Hash#haskey? and
Hash#hasvalue? where it enforces Hash#key? and Hash#value?
It is configurable to enforce the inverse, using verbose
method
names also.
Example: EnforcedStyle: short (default)
# bad Hash#haskey? Hash#hasvalue?
# good Hash#key? Hash#value?
Example: EnforcedStyle: verbose
# bad Hash#key? Hash#value?
# good Hash#haskey? Hash#hasvalue?
Avoid comma after the last item of a hash. Open
default: "",
- Read upRead up
- Exclude checks
This cop checks for trailing comma in array and hash literals.
Example: EnforcedStyleForMultiline: consistent_comma
# bad
a = [1, 2,]
# good
a = [
1, 2,
3,
]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: comma
# bad
a = [1, 2,]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: no_comma (default)
# bad
a = [1, 2,]
# good
a = [
1,
2
]
Use attr_writer
to define trivial writer methods. Open
def complex=(value)
- Read upRead up
- Exclude checks
This cop looks for trivial reader/writer methods, that could have been created with the attr_* family of functions automatically.
Example:
# bad
def foo
@foo
end
def bar=(val)
@bar = val
end
def self.baz
@baz
end
# good
attr_reader :foo
attr_writer :bar
class << self
attr_reader :baz
end
Avoid comma after the last item of a hash. Open
default: "started",
- Read upRead up
- Exclude checks
This cop checks for trailing comma in array and hash literals.
Example: EnforcedStyleForMultiline: consistent_comma
# bad
a = [1, 2,]
# good
a = [
1, 2,
3,
]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: comma
# bad
a = [1, 2,]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: no_comma (default)
# bad
a = [1, 2,]
# good
a = [
1,
2
]
Favor format
over String#%
. Open
errors.add :base, _('Invalid score "%{score}"') % { :score => rule[:score] }
- Read upRead up
- Exclude checks
This cop enforces the use of a single string formatting utility. Valid options include Kernel#format, Kernel#sprintf and String#%.
The detection of String#% cannot be implemented in a reliable manner for all cases, so only two scenarios are considered - if the first argument is a string literal and if the second argument is an array literal.
Example: EnforcedStyle: format(default)
# bad
puts sprintf('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts format('%10s', 'hoge')
Example: EnforcedStyle: sprintf
# bad
puts format('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts sprintf('%10s', 'hoge')
Example: EnforcedStyle: percent
# bad
puts format('%10s', 'hoge')
puts sprintf('%10s', 'hoge')
# good
puts '%10s' % 'hoge'
Prefer annotated tokens (like %<foo>s</foo>
) over template tokens (like %{foo}
). Open
errors.add :base, _('Invalid score "%{score}"') % { :score => rule[:score] }
- Read upRead up
- Exclude checks
Use a consistent style for named format string tokens.
Note:
unannotated
style cop only works for strings
which are passed as arguments to those methods:
sprintf
, format
, %
.
The reason is that unannotated format is very similar
to encoded URLs or Date/Time formatting strings.
Example: EnforcedStyle: annotated (default)
# bad
format('%{greeting}', greeting: 'Hello')
format('%s', 'Hello')
# good
format('%<greeting>s', greeting: 'Hello')</greeting>
Example: EnforcedStyle: template
# bad
format('%<greeting>s', greeting: 'Hello')
format('%s', 'Hello')
# good
format('%{greeting}', greeting: 'Hello')</greeting>
Example: EnforcedStyle: unannotated
# bad
format('%<greeting>s', greeting: 'Hello')
format('%{greeting}', 'Hello')
# good
format('%s', 'Hello')</greeting>
Convert if
nested inside else
to elsif
. Open
if el.attributes["attribute"].starts_with? "#"
- Read upRead up
- Exclude checks
If the else
branch of a conditional consists solely of an if
node,
it can be combined with the else
to become an elsif
.
This helps to keep the nesting level from getting too deep.
Example:
# bad
if condition_a
action_a
else
if condition_b
action_b
else
action_c
end
end
# good
if condition_a
action_a
elsif condition_b
action_b
else
action_c
end
Use the new Ruby 1.9 hash syntax. Open
errors.add :base, _('Invalid score "%{score}"') % { :score => rule[:score] }
- Read upRead up
- Exclude checks
This cop checks hash literal syntax.
It can enforce either the use of the class hash rocket syntax or the use of the newer Ruby 1.9 syntax (when applicable).
A separate offense is registered for each problematic pair.
The supported styles are:
- ruby19 - forces use of the 1.9 syntax (e.g.
{a: 1}
) when hashes have all symbols for keys - hash_rockets - forces use of hash rockets for all hashes
- nomixedkeys - simply checks for hashes with mixed syntaxes
- ruby19nomixed_keys - forces use of ruby 1.9 syntax and forbids mixed syntax hashes
Example: EnforcedStyle: ruby19 (default)
# bad
{:a => 2}
{b: 1, :c => 2}
# good
{a: 2, b: 1}
{:c => 2, 'd' => 2} # acceptable since 'd' isn't a symbol
{d: 1, 'e' => 2} # technically not forbidden
Example: EnforcedStyle: hash_rockets
# bad
{a: 1, b: 2}
{c: 1, 'd' => 5}
# good
{:a => 1, :b => 2}
Example: EnforcedStyle: nomixedkeys
# bad
{:a => 1, b: 2}
{c: 1, 'd' => 2}
# good
{:a => 1, :b => 2}
{c: 1, d: 2}
Example: EnforcedStyle: ruby19nomixed_keys
# bad
{:a => 1, :b => 2}
{c: 2, 'd' => 3} # should just use hash rockets
# good
{a: 1, b: 2}
{:c => 3, 'd' => 4}
Avoid comma after the last item of a hash. Open
default: "",
- Read upRead up
- Exclude checks
This cop checks for trailing comma in array and hash literals.
Example: EnforcedStyleForMultiline: consistent_comma
# bad
a = [1, 2,]
# good
a = [
1, 2,
3,
]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: comma
# bad
a = [1, 2,]
# good
a = [
1,
2,
]
Example: EnforcedStyleForMultiline: no_comma (default)
# bad
a = [1, 2,]
# good
a = [
1,
2
]