CocoaPods/CocoaPods

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lib/cocoapods/installer.rb

Summary

Maintainability
F
3 days
Test Coverage
A
90%

File installer.rb has 630 lines of code (exceeds 250 allowed). Consider refactoring.
Open

require 'active_support/core_ext/string/inflections'
require 'fileutils'
require 'cocoapods/podfile'

module Pod
Severity: Major
Found in lib/cocoapods/installer.rb - About 1 day to fix

    Class Installer has 64 methods (exceeds 20 allowed). Consider refactoring.
    Open

      class Installer
        autoload :Analyzer,                     'cocoapods/installer/analyzer'
        autoload :InstallationOptions,          'cocoapods/installer/installation_options'
        autoload :PostInstallHooksContext,      'cocoapods/installer/post_install_hooks_context'
        autoload :PreInstallHooksContext,       'cocoapods/installer/pre_install_hooks_context'
    Severity: Major
    Found in lib/cocoapods/installer.rb - About 1 day to fix

      Method section_title has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
      Open

          def section_title(spec, current_action)
            if sandbox_state.changed.include?(spec.name) && sandbox.manifest
              current_version = spec.version
              previous_version = sandbox.manifest.version(spec.name)
              has_changed_version = current_version != previous_version
      Severity: Minor
      Found in lib/cocoapods/installer.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method clean_sandbox has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
      Open

          def clean_sandbox
            unless sandbox_state.deleted.empty?
              title_options = { :verbose_prefix => '-> '.red }
              sandbox_state.deleted.each do |pod_name|
                UI.titled_section("Removing #{pod_name}".red, title_options) do
      Severity: Minor
      Found in lib/cocoapods/installer.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method install_pod_sources has 34 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          def install_pod_sources
            @downloaded_specs = []
            @installed_specs = []
            pods_to_install = sandbox_state.added | sandbox_state.changed
            title_options = { :verbose_prefix => '-> '.green }
      Severity: Minor
      Found in lib/cocoapods/installer.rb - About 1 hr to fix

        Method create_and_save_projects has 28 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            def create_and_save_projects(pod_targets_to_generate, aggregate_targets_to_generate, build_configurations, project_object_version)
              UI.section 'Generating Pods project' do
                generator = create_generator(pod_targets_to_generate, aggregate_targets_to_generate,
                                             build_configurations, project_object_version,
                                             installation_options.generate_multiple_pod_projects)
        Severity: Minor
        Found in lib/cocoapods/installer.rb - About 1 hr to fix

          Method create_and_save_projects has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
          Open

              def create_and_save_projects(pod_targets_to_generate, aggregate_targets_to_generate, build_configurations, project_object_version)
                UI.section 'Generating Pods project' do
                  generator = create_generator(pod_targets_to_generate, aggregate_targets_to_generate,
                                               build_configurations, project_object_version,
                                               installation_options.generate_multiple_pod_projects)
          Severity: Minor
          Found in lib/cocoapods/installer.rb - About 55 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Consider simplifying this complex logical expression.
          Open

                if sandbox_state.changed.include?(spec.name) && sandbox.manifest
                  current_version = spec.version
                  previous_version = sandbox.manifest.version(spec.name)
                  has_changed_version = current_version != previous_version
                  current_repo = analysis_result.specs_by_source.detect { |key, values| break key if values.map(&:name).include?(spec.name) }
          Severity: Major
          Found in lib/cocoapods/installer.rb - About 40 mins to fix

            Method create_generator has 5 arguments (exceeds 4 allowed). Consider refactoring.
            Open

                def create_generator(pod_targets_to_generate, aggregate_targets_to_generate, build_configurations, project_object_version, generate_multiple_pod_projects = false)
            Severity: Minor
            Found in lib/cocoapods/installer.rb - About 35 mins to fix

              Method install_pod_sources has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
              Open

                  def install_pod_sources
                    @downloaded_specs = []
                    @installed_specs = []
                    pods_to_install = sandbox_state.added | sandbox_state.changed
                    title_options = { :verbose_prefix => '-> '.green }
              Severity: Minor
              Found in lib/cocoapods/installer.rb - About 35 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Method warn_for_installed_script_phases has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
              Open

                  def warn_for_installed_script_phases
                    pods_to_install = sandbox_state.added | sandbox_state.changed
                    pod_targets.group_by(&:pod_name).each do |name, pod_targets|
                      if pods_to_install.include?(name) && !sandbox.local?(name)
                        script_phase_count = pod_targets.inject(0) { |sum, target| sum + target.script_phases.count }
              Severity: Minor
              Found in lib/cocoapods/installer.rb - About 35 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Method deintegrate_if_different_major_version has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
              Open

                  def deintegrate_if_different_major_version
                    return unless lockfile
                    return if lockfile.cocoapods_version.major == Version.create(VERSION).major
                    UI.section('Re-creating CocoaPods due to major version update.') do
                      projects = Pathname.glob(config.installation_root + '*.xcodeproj').map { |path| Xcodeproj::Project.open(path) }
              Severity: Minor
              Found in lib/cocoapods/installer.rb - About 25 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                    if specs_by_platform.empty?
                      requiring_targets = pod_targets.select { |pt| pt.recursive_dependent_targets.any? { |dt| dt.pod_name == pod_name } }
                      message = "Could not download '#{pod_name}' pod"
                      message += ", depended upon by #{requiring_targets.to_sentence}" unless requiring_targets.empty?
                      message += '. There is either no platform to build for, or no target to build.'
              Severity: Minor
              Found in lib/cocoapods/installer.rb and 1 other location - About 45 mins to fix
              lib/cocoapods/installer.rb on lines 571..576

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 40.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                    if specs_by_platform.empty?
                      requiring_targets = pod_targets.select { |pt| pt.recursive_dependent_targets.any? { |dt| dt.pod_name == pod_name } }
                      message = "Could not install '#{pod_name}' pod"
                      message += ", depended upon by #{requiring_targets.to_sentence}" unless requiring_targets.empty?
                      message += '. There is either no platform to build for, or no target to build.'
              Severity: Minor
              Found in lib/cocoapods/installer.rb and 1 other location - About 45 mins to fix
              lib/cocoapods/installer.rb on lines 587..592

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 40.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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