CocoaPods/Xcodeproj

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Showing 74 of 74 total issues

Method initialize has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def initialize(node_or_variable)
        create_xml_element_with_fallback(node_or_variable, VARIABLE_NODE) do
          raise "Must pass a Hash with 'key' and 'value'!" unless node_or_variable.is_a?(Hash) &&
              node_or_variable.key?(:key) && node_or_variable.key?(:value)

Severity: Minor
Found in lib/xcodeproj/scheme/environment_variables.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method to_s has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def to_s
      contents = ''
      stack = []
      @document.root.each_recursive do |elem|
        until stack.empty?
Severity: Minor
Found in lib/xcodeproj/workspace.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method dependency_for_target has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def dependency_for_target(target)
          dependencies.find do |dep|
            if dep.target_proxy.remote?
              subproject_reference = project.reference_for_path(target.project.path)
              uuid = subproject_reference.uuid if subproject_reference
Severity: Minor
Found in lib/xcodeproj/project/object/native_target.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method << has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def <<(path_or_reference)
      return unless @document && @document.respond_to?(:root)

      case path_or_reference
      when String
Severity: Minor
Found in lib/xcodeproj/workspace.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method configure_with_targets has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def configure_with_targets(runnable_target, test_target, launch_target: false)
      if runnable_target
        add_build_target(runnable_target)
        set_launch_target(runnable_target) if launch_target
      end
Severity: Minor
Found in lib/xcodeproj/scheme.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def assign_argument(argument)
        command_line_arg = if argument.is_a?(CommandLineArgument)
                             argument
                           else
                             CommandLineArgument.new(argument)
Severity: Minor
Found in lib/xcodeproj/scheme/command_line_arguments.rb and 1 other location - About 25 mins to fix
lib/xcodeproj/scheme/environment_variables.rb on lines 42..46

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 30.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method move has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

          def move(object, new_parent)
            unless object
              raise "[Xcodeproj] Attempt to move nil object to `#{new_parent}`."
            end
            unless new_parent
Severity: Minor
Found in lib/xcodeproj/project/object/helpers/groupable_helper.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method write_to_path has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def self.write_to_path(hash, path)
      if hash.respond_to?(:to_hash)
        hash = hash.to_hash
      else
        raise TypeError, "The given `#{hash.inspect}` must respond " \
Severity: Minor
Found in lib/xcodeproj/plist.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method add_system_framework has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def add_system_framework(names)
          Array(names).map do |name|
            case platform_name
            when :ios
              group = project.frameworks_group['iOS'] || project.frameworks_group.new_group('iOS')
Severity: Minor
Found in lib/xcodeproj/project/object/native_target.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method attributes has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

          def attributes
            unless @full_attributes
              attributes = @attributes || []
              if superclass.respond_to?(:attributes)
                super_attributes = superclass.attributes
Severity: Minor
Found in lib/xcodeproj/project/object_attributes.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method sort has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def sort(_options = nil)
          files.sort! do |x, y|
            result = File.basename(x.display_name.downcase, '.*') <=> File.basename(y.display_name.downcase, '.*')
            if result.zero?
              result = File.extname(x.display_name.downcase) <=> File.extname(y.display_name.downcase)
Severity: Minor
Found in lib/xcodeproj/project/object/build_phase.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method write_element has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def write_element(node, output)
        @indentation = 3
        output << ' ' * @level
        output << "<#{node.expanded_name}"

Severity: Minor
Found in lib/xcodeproj/scheme.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method xcodeproj_path has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def xcodeproj_path
      unless @xcodeproj_path
        projects = Dir.glob('*.xcodeproj')
        if projects.size == 1
          xcodeproj_path = projects.first
Severity: Minor
Found in lib/xcodeproj/command.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def assign_variable(variable)
        env_var = variable.is_a?(EnvironmentVariable) ? variable : EnvironmentVariable.new(variable)
        all_variables.each { |existing_var| remove_variable(existing_var) if existing_var.key == env_var.key }
        @xml_element.add_element(env_var.xml_element)
        @all_variables << env_var
Severity: Minor
Found in lib/xcodeproj/scheme/environment_variables.rb and 1 other location - About 25 mins to fix
lib/xcodeproj/scheme/command_line_arguments.rb on lines 42..50

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 30.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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