CocoaPods/Xcodeproj

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lib/xcodeproj/project/object/build_configuration.rb

Summary

Maintainability
B
6 hrs
Test Coverage
A
97%

Method normalize_array_settings has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

        def normalize_array_settings(settings)
          return unless settings

          array_settings = BuildSettingsArraySettingsByObjectVersion[project.object_version]

Severity: Minor
Found in lib/xcodeproj/project/object/build_configuration.rb - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method resolve_variable_substitution has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

        def resolve_variable_substitution(key, value, root_target, previous_key = nil)
          case value
          when Array
            return value.map { |v| resolve_variable_substitution(key, v, root_target) }
          when nil
Severity: Minor
Found in lib/xcodeproj/project/object/build_configuration.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method resolve_variable_substitution has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        def resolve_variable_substitution(key, value, root_target, previous_key = nil)
          case value
          when Array
            return value.map { |v| resolve_variable_substitution(key, v, root_target) }
          when nil
Severity: Minor
Found in lib/xcodeproj/project/object/build_configuration.rb - About 1 hr to fix

    Method expand_build_setting has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

            def expand_build_setting(build_setting_value, config_value)
              if build_setting_value.is_a?(Array) && config_value.is_a?(String)
                config_value = split_build_setting_array_to_string(config_value)
              elsif build_setting_value.is_a?(String) && config_value.is_a?(Array)
                build_setting_value = split_build_setting_array_to_string(build_setting_value)
    Severity: Minor
    Found in lib/xcodeproj/project/object/build_configuration.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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