Codibre/augmentative-iterable

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Function augmentativeIterateAsyncIterable has a Cognitive Complexity of 41 (exceeds 5 allowed). Consider refactoring.
Open

function augmentativeIterateAsyncIterable(augmentList, base, offset) {
  const it = base[Symbol.asyncIterator] ? base[Symbol.asyncIterator]() : base[Symbol.iterator]();
  const next = () => {
    let keepGoing = false;
    do {
Severity: Minor
Found in lib/augmentative-async-iterable.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function resolveState has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

function resolveState(augmentList, value) {
  let next = augmentList;
  let state = YIELD;
  let type;
  function recursive(chain) {
Severity: Minor
Found in lib/augmentative-async-iterable.js - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getAsyncIterable has 79 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function getAsyncIterable(rl) {
  return {
    [Symbol.asyncIterator]() {
      let onError;
      let onClose;
Severity: Major
Found in test-benchmark/index.js - About 3 hrs to fix

    Function Symbol.asyncIterator has 75 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        [Symbol.asyncIterator]() {
          let onError;
          let onClose;
          let onLine;
          let queue = {};
    Severity: Major
    Found in test-benchmark/index.js - About 3 hrs to fix

      Function augmentativeIterateIterable has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
      Open

      function augmentativeIterateIterable(augmentList, base, offset) {
        const it = base[Symbol.iterator]();
        const finalNext = () => {
          let n;
          while (!(n = it.next()).done) {
      Severity: Minor
      Found in lib/augmentative-iterable.js - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      function augmentativeIterate(next) {
        const { augmentList, base, offset } = getIterableParameters(this, next, Symbol.iterator, augmentativeIterate);
      
        return Array.isArray(base) ? augmentativeIterateArray(augmentList, base, offset) : augmentativeIterateIterable(augmentList, base, offset);
      }
      Severity: Major
      Found in lib/augmentative-iterable.js and 1 other location - About 1 hr to fix
      lib/augmentative-async-iterable.js on lines 115..119

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 72.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      function augmentativeIterateAsync(next) {
        const { augmentList, base, offset } = getIterableParameters(this, next, Symbol.asyncIterator, augmentativeIterateAsync);
      
        return Array.isArray(base) ? augmentativeIterateArrayAsync(augmentList, base, offset) : augmentativeIterateAsyncIterable(augmentList, base, offset);
      }
      Severity: Major
      Found in lib/augmentative-async-iterable.js and 1 other location - About 1 hr to fix
      lib/augmentative-iterable.js on lines 73..77

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 72.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Function getAsyncIterable has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
      Open

      function getAsyncIterable(rl) {
        return {
          [Symbol.asyncIterator]() {
            let onError;
            let onClose;
      Severity: Minor
      Found in test-benchmark/index.js - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function next has 42 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

            function next() {
              if (!queue) {
                return { done: true };
              }
              if (error) {
      Severity: Minor
      Found in test-benchmark/index.js - About 1 hr to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        const flatMapAsyncIterable = async function* flatMapAsyncIterable(iterable, mapper) {
          if (mapper) {
            for await (const item of iterable) {
              yield* mapper(item);
            }
        Severity: Major
        Found in lib/augmentative-async-iterable.js and 1 other location - About 1 hr to fix
        lib/augmentative-iterable.js on lines 114..124

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        module.exports = {
          addFilter,
          addMap,
          addTakeWhile,
          augmentativeIterate,
        Severity: Major
        Found in lib/augmentative-iterable.js and 1 other location - About 1 hr to fix
        lib/augmentative-async-iterable.js on lines 190..202

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        const flatMapIterable = function* flatMapIterable(iterable, mapper) {
          if (mapper) {
            for (const item of iterable) {
              yield* mapper(item);
            }
        Severity: Major
        Found in lib/augmentative-iterable.js and 1 other location - About 1 hr to fix
        lib/augmentative-async-iterable.js on lines 169..179

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        module.exports = {
          addFilterAsync,
          addMapAsync,
          addTakeWhileAsync,
          augmentativeIterateAsync,
        Severity: Major
        Found in lib/augmentative-async-iterable.js and 1 other location - About 1 hr to fix
        lib/augmentative-iterable.js on lines 135..147

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Function augmentativeIterateAsyncIterable has 35 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        function augmentativeIterateAsyncIterable(augmentList, base, offset) {
          const it = base[Symbol.asyncIterator] ? base[Symbol.asyncIterator]() : base[Symbol.iterator]();
          const next = () => {
            let keepGoing = false;
            do {
        Severity: Minor
        Found in lib/augmentative-async-iterable.js - About 1 hr to fix

          Function augmentativeForEachAsync has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
          Open

          function augmentativeForEachAsync(
            action,
          ) {
            const it = this[Symbol.asyncIterator] ? this[Symbol.asyncIterator]() : this[Symbol.iterator]();
            let keepGoing = true;
          Severity: Minor
          Found in lib/augmentative-async-iterable.js - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function resolveState has 30 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          function resolveState(augmentList, value) {
            let next = augmentList;
            let state = YIELD;
            let type;
            function recursive(chain) {
          Severity: Minor
          Found in lib/augmentative-async-iterable.js - About 1 hr to fix

            Function augmentativeIterateArrayAsync has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
            Open

            function augmentativeIterateArrayAsync(augmentList, base, offset) {
              const length = base.length;
              let i = -1 + offset;
              const next = () => {
                while (++i < length) {
            Severity: Minor
            Found in lib/augmentative-async-iterable.js - About 55 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function resolveState has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
            Open

            function resolveState(augmentList, value) {
              let ai = augmentList.next;
              while (ai) {
                const { action, type } = ai;
                const actionResult = action ? action(value) : value;
            Severity: Minor
            Found in lib/augmentative-iterable.js - About 55 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function flatMapIterable has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            const flatMapIterable = function* flatMapIterable(iterable, mapper) {
              if (mapper) {
                for (const item of iterable) {
                  yield* mapper(item);
                }
            Severity: Minor
            Found in lib/augmentative-iterable.js - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function flatMapAsyncIterable has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            const flatMapAsyncIterable = async function* flatMapAsyncIterable(iterable, mapper) {
              if (mapper) {
                for await (const item of iterable) {
                  yield* mapper(item);
                }
            Severity: Minor
            Found in lib/augmentative-async-iterable.js - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

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