Codibre/augmentative-iterable

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lib/augmentative-async-iterable.js

Summary

Maintainability
D
2 days
Test Coverage
A
97%

Function augmentativeIterateAsyncIterable has a Cognitive Complexity of 41 (exceeds 5 allowed). Consider refactoring.
Open

function augmentativeIterateAsyncIterable(augmentList, base, offset) {
  const it = base[Symbol.asyncIterator] ? base[Symbol.asyncIterator]() : base[Symbol.iterator]();
  const next = () => {
    let keepGoing = false;
    do {
Severity: Minor
Found in lib/augmentative-async-iterable.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function resolveState has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

function resolveState(augmentList, value) {
  let next = augmentList;
  let state = YIELD;
  let type;
  function recursive(chain) {
Severity: Minor
Found in lib/augmentative-async-iterable.js - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function augmentativeIterateAsyncIterable has 35 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function augmentativeIterateAsyncIterable(augmentList, base, offset) {
  const it = base[Symbol.asyncIterator] ? base[Symbol.asyncIterator]() : base[Symbol.iterator]();
  const next = () => {
    let keepGoing = false;
    do {
Severity: Minor
Found in lib/augmentative-async-iterable.js - About 1 hr to fix

    Function augmentativeForEachAsync has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

    function augmentativeForEachAsync(
      action,
    ) {
      const it = this[Symbol.asyncIterator] ? this[Symbol.asyncIterator]() : this[Symbol.iterator]();
      let keepGoing = true;
    Severity: Minor
    Found in lib/augmentative-async-iterable.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function resolveState has 30 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    function resolveState(augmentList, value) {
      let next = augmentList;
      let state = YIELD;
      let type;
      function recursive(chain) {
    Severity: Minor
    Found in lib/augmentative-async-iterable.js - About 1 hr to fix

      Function augmentativeIterateArrayAsync has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

      function augmentativeIterateArrayAsync(augmentList, base, offset) {
        const length = base.length;
        let i = -1 + offset;
        const next = () => {
          while (++i < length) {
      Severity: Minor
      Found in lib/augmentative-async-iterable.js - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function flatMapAsyncIterable has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      const flatMapAsyncIterable = async function* flatMapAsyncIterable(iterable, mapper) {
        if (mapper) {
          for await (const item of iterable) {
            yield* mapper(item);
          }
      Severity: Minor
      Found in lib/augmentative-async-iterable.js - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      function augmentativeIterateAsync(next) {
        const { augmentList, base, offset } = getIterableParameters(this, next, Symbol.asyncIterator, augmentativeIterateAsync);
      
        return Array.isArray(base) ? augmentativeIterateArrayAsync(augmentList, base, offset) : augmentativeIterateAsyncIterable(augmentList, base, offset);
      }
      Severity: Major
      Found in lib/augmentative-async-iterable.js and 1 other location - About 1 hr to fix
      lib/augmentative-iterable.js on lines 73..77

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 72.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      const flatMapAsyncIterable = async function* flatMapAsyncIterable(iterable, mapper) {
        if (mapper) {
          for await (const item of iterable) {
            yield* mapper(item);
          }
      Severity: Major
      Found in lib/augmentative-async-iterable.js and 1 other location - About 1 hr to fix
      lib/augmentative-iterable.js on lines 114..124

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 67.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      module.exports = {
        addFilterAsync,
        addMapAsync,
        addTakeWhileAsync,
        augmentativeIterateAsync,
      Severity: Major
      Found in lib/augmentative-async-iterable.js and 1 other location - About 1 hr to fix
      lib/augmentative-iterable.js on lines 135..147

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 67.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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