Colonise/Config

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Function copyDefaultFilesToRoot has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

export function copyDefaultFilesToRoot(): void {
    if (!fs.existsSync(absoluteCurrentDefaultDirectory)) {
        throw new Error(`Could not find default configuration path '${absoluteCurrentDefaultDirectory}'.`);
    }

Severity: Minor
Found in source/helpers.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function reportMissingAndUnknownRules has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function reportMissingAndUnknownRules(eslintOptions: ESLint.Options & {rules: Record<string, unknown>;}): void {
    const linter = new Linter(eslintOptions);

    const eslintRuleNames = linter.getRules().keys();

Severity: Minor
Found in source/lint.ts - About 1 hr to fix

Function copyDefaultFilesToRoot has 27 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function copyDefaultFilesToRoot(): void {
    if (!fs.existsSync(absoluteCurrentDefaultDirectory)) {
        throw new Error(`Could not find default configuration path '${absoluteCurrentDefaultDirectory}'.`);
    }

Severity: Minor
Found in source/helpers.ts - About 1 hr to fix

Function migrate has 27 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function migrate(fromVersion: number, toVersion: number): void {
    log(`Migrating from ${fromVersion} to ${toVersion}.`);

    let previousVersion = fromVersion;

Severity: Minor
Found in source/migrate.ts - About 1 hr to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if (unknownRuleNames.length > 0) {
        log('');

        unknownRuleNames.forEach(unknownRuleName => {
            warn(`Unknown rule '${unknownRuleName}'`);
Severity: Major
Found in source/lint.ts and 1 other location - About 1 hr to fix
source/lint.ts on lines 49..55

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 55.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if (missingRuleNames.length > 0) {
        log('');

        missingRuleNames.forEach(missingRuleName => {
            warn(`Missing rule '${missingRuleName}'`);
Severity: Major
Found in source/lint.ts and 1 other location - About 1 hr to fix
source/lint.ts on lines 33..39

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 55.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

function getSourceTypeScriptFileGlobs(includeTestFiles: boolean = false): string[] {
    const sourceFilesGlobs = includeTestFiles
        ? [
            absoluteSourceTypeScriptFilesGlob
        ]
Severity: Minor
Found in source/build.ts and 1 other location - About 55 mins to fix
source/build.ts on lines 48..59

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

function getGeneratedTypeScriptFileGlobs(includeTestFiles: boolean = false): string[] {
    const generatedFilesGlobs = includeTestFiles
        ? [
            absoluteGeneratedTypeScriptFilesGlob
        ]
Severity: Minor
Found in source/build.ts and 1 other location - About 55 mins to fix
source/build.ts on lines 35..46

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function reportMissingAndUnknownRules has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

export function reportMissingAndUnknownRules(eslintOptions: ESLint.Options & {rules: Record<string, unknown>;}): void {
    const linter = new Linter(eslintOptions);

    const eslintRuleNames = linter.getRules().keys();

Severity: Minor
Found in source/lint.ts - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function migrate has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

export function migrate(fromVersion: number, toVersion: number): void {
    log(`Migrating from ${fromVersion} to ${toVersion}.`);

    let previousVersion = fromVersion;

Severity: Minor
Found in source/migrate.ts - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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