lib/compass-rails/railties/3_1.rb
module CompassRails
class Railtie < Rails::Railtie
initializer "compass.initialize_rails", :group => :all do |app|
require 'compass'
require 'compass-rails/patches/3_1'
Compass.discover_extensions!
CompassRails.configure_rails!(app)
end
config.compass = begin
@compass ||= begin
data = if (config_file = Compass.detect_configuration_file) && (config_data = Compass.configuration_for(config_file))
config_data
else
Compass::Configuration::Data.new("rails_config")
end
data.project_type = :rails # Forcing this makes sure all the rails defaults will be loaded.
Compass.add_configuration(:rails)
Compass.add_configuration(data)
Compass.configuration.on_sprite_saved do |filename|
if Rails.application.config.assets.digest && # if digesting is enabled
caller.grep(/static_compiler/).any? && #OMG HAX - check if we're being precompiled
Compass.configuration.generated_images_path[Compass.configuration.images_path] # if the generated images path is not in the assets images directory, we don't have to do these backflips
# Clear entries in Hike::Index for this sprite's directory.
# This makes sure the asset can be found by find_assets
CompassRails.sprockets.send(:trail).instance_variable_get(:@entries).delete(File.dirname(filename))
pathname = Pathname.new(filename)
logical_path = pathname.relative_path_from(Pathname.new(Compass.configuration.images_path))
asset = CompassRails.sprockets.find_asset(logical_path)
target = File.join(Rails.public_path, Rails.application.config.assets.prefix, asset.digest_path)
# Adds the asset to the manifest file.
Sprockets::StaticCompiler.generated_sprites[logical_path.to_s] = asset.digest_path
# Adds the fingerprinted asset to the public directory
FileUtils.mkdir_p File.dirname(target)
asset.write_to target
end
end
data
end
end
end
end