ComplianceAsCode/content

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ssg/playbook_builder.py

Summary

Maintainability
B
4 hrs
Test Coverage
C
75%

Function build has a Cognitive Complexity of 12 (exceeds 7 allowed). Consider refactoring.
Open

    def build(self, profile_id=None, rule_id=None):
        """
        Creates Playbooks for a specified profile.
        If profile is not given, creates playbooks for all profiles
        in the product.
Severity: Minor
Found in ssg/playbook_builder.py - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _get_rules_variables has a Cognitive Complexity of 10 (exceeds 7 allowed). Consider refactoring.
Open

    def _get_rules_variables(self, base_dir):
        for dirpath, dirnames, filenames in os.walk(base_dir):
            dirnames.sort()
            filenames.sort()
            for filename in filenames:
Severity: Minor
Found in ssg/playbook_builder.py - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function __init__ has 6 arguments (exceeds 4 allowed). Consider refactoring.
Open

    def __init__(self, product_yaml_path, input_dir, output_dir, rules_dir, profiles_dir,
Severity: Minor
Found in ssg/playbook_builder.py - About 45 mins to fix

    Function create_playbook has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

        def create_playbook(self, snippet_path, rule_id, variables,
    Severity: Minor
    Found in ssg/playbook_builder.py - About 35 mins to fix

      Function choose_variable_value has a Cognitive Complexity of 9 (exceeds 7 allowed). Consider refactoring.
      Open

          def choose_variable_value(self, var_id, variables, refinements):
              """
              Determine value of variable based on profile refinements.
              """
              if refinements and var_id in refinements:
      Severity: Minor
      Found in ssg/playbook_builder.py - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function get_data_from_snippet has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring.
      Open

          def get_data_from_snippet(self, snippet_yaml, variables, refinements):
              """
              Extracts and resolves tasks and variables from Ansible snippet.
              """
              xccdf_var_pattern = re.compile(r"\(xccdf-var\s+(\S+)\)")
      Severity: Minor
      Found in ssg/playbook_builder.py - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Either merge this branch with the identical one on line "57" or change one of the implementations.
      Open

                      value = list(options.values())[0]
      Severity: Major
      Found in ssg/playbook_builder.py by sonar-python

      Having two branches in the same if structure with the same implementation is at best duplicate code, and at worst a coding error. If the same logic is truly needed for both instances, then they should be combined.

      Noncompliant Code Example

      if 0 <= a < 10:
          do_the_thing()
      elif 10 <= a < 20:
          do_the_other_thing()
      elif 20 <= a < 50:
          do_the_thing()  # Noncompliant; duplicates first condition
      else:
          do_the_rest()
      
      b = 4 if a > 12 else 4
      

      Compliant Solution

      if (0 <= a < 10) or (20 <= a < 50):
          do_the_thing()
      elif 10 <= a < 20:
          do_the_other_thing()
      else:
          do_the_rest()
      
      b = 4
      

      or

      if 0 <= a < 10:
          do_the_thing()
      elif 10 <= a < 20:
          do_the_other_thing()
      elif 20 <= a < 50:
          do_the_third_thing()
      else:
          do_the_rest()
      
      b = 8 if a > 12 else 4
      

      There are no issues that match your filters.

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