Coursemology/coursemology2

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client/app/bundles/course/discussion/topics/components/cards/CodaveriCommentCard.tsx

Summary

Maintainability
D
2 days
Test Coverage

Function CodaveriCommentCard has 220 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const CodaveriCommentCard: FC<Props> = (props) => {
  const { intl, post } = props;
  const dispatch = useAppDispatch();
  const [editMode, setEditMode] = useState(false);
  const [isSaving, setIsSaving] = useState(false);

Function renderCommentContent has 79 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const renderCommentContent = (): JSX.Element => {
    if (editMode) {
      return (
        <>
          {renderRating()}

Function CodaveriCommentCard has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
Open

const CodaveriCommentCard: FC<Props> = (props) => {
  const { intl, post } = props;
  const dispatch = useAppDispatch();
  const [editMode, setEditMode] = useState(false);
  const [isSaving, setIsSaving] = useState(false);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function renderRating has 38 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const renderRating = (): JSX.Element | null => {
    if (!post.canUpdate) {
      return null;
    }
    return (

Consider simplifying this complex logical expression.
Open

    if (editMode) {
      return (
        <>
          {renderRating()}
          <TextField

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