api/src/Gamification/Rule/HasAtLeastNCarpooledCo2Saved.php
<?php
/**
* Copyright (c) 2021, MOBICOOP. All rights reserved.
* This project is dual licensed under AGPL and proprietary licence.
***************************
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <gnu.org/licenses>.
***************************
* Licence MOBICOOP described in the file
* LICENSE
**************************/
namespace App\Gamification\Rule;
use App\Gamification\Entity\SequenceItem;
use App\Gamification\Interfaces\GamificationRuleInterface;
/**
* Check if the user has at least saved N CO²
*/
class HasAtLeastNCarpooledCo2Saved implements GamificationRuleInterface
{
/**
* Has at least N saved CO²
*
* @param $log
* @param $sequenceItem
* @return bool
*/
public function execute($log, $sequenceItem)
{
// we check if the user has at least saved N CO²
// we divide it by 1000 since the amount of savedCo2 is calculated in grams and we want kg)
$savedCo2 = ($log->getUser()->getSavedCo2() / 1000);
if ($sequenceItem instanceof SequenceItem) {
if ($savedCo2 >= $sequenceItem->getValue()) {
return true;
}
return false;
}
if ($savedCo2 >= $sequenceItem['si_value']) {
return true;
}
return false;
}
}