ServerProject-DONT-IMPORT-INTO-UNITY/LRM/Program/ProgramVariables.cs
using Mirror;
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
namespace LightReflectiveMirror
{
public partial class Program
{
public static WebClient webClient = new();
public static Transport transport;
public static Program instance;
public static Config conf;
private RelayHandler _relay;
private MethodInfo _awakeMethod;
private MethodInfo _startMethod;
private MethodInfo _updateMethod;
private MethodInfo _lateUpdateMethod;
private DateTime _startupTime;
public static string publicIP;
private List<int> _currentConnections = new();
public Dictionary<int, IPEndPoint> NATConnections = new();
private BiDictionary<int, string> _pendingNATPunches = new();
private int _currentHeartbeatTimer = 0;
private byte[] _NATRequest = new byte[500];
private int _NATRequestPosition = 0;
private UdpClient _punchServer;
private readonly string CONFIG_PATH = System.Environment.GetEnvironmentVariable("LRM_CONFIG_PATH") ?? "config.json";
}
public enum LRMRegions { Any, NorthAmerica, SouthAmerica, Europe, Asia, Africa, Oceania }
}