Dogstudio/highway

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Showing 10 of 10 total issues

Similar blocks of code found in 3 locations. Consider refactoring.
Open

class GetStarted extends Highway.Renderer {

  onEnter() {
    // Highlight.js
    const codes = document.querySelectorAll('pre code');
Severity: Major
Found in docs/src/js/renderers/get-started.js and 2 other locations - About 3 hrs to fix
docs/src/js/renderers/examples.js on lines 5..20
docs/src/js/renderers/installation.js on lines 5..20

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 96.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

class Examples extends Highway.Renderer {

  onEnter() {
    // Highlight.js
    const codes = document.querySelectorAll('pre code');
Severity: Major
Found in docs/src/js/renderers/examples.js and 2 other locations - About 3 hrs to fix
docs/src/js/renderers/get-started.js on lines 5..20
docs/src/js/renderers/installation.js on lines 5..20

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 96.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

class Installation extends Highway.Renderer {

  onEnter() {
    // Highlight.js
    const codes = document.querySelectorAll('pre code');
Severity: Major
Found in docs/src/js/renderers/installation.js and 2 other locations - About 3 hrs to fix
docs/src/js/renderers/examples.js on lines 5..20
docs/src/js/renderers/get-started.js on lines 5..20

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 96.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    this.emit('NAVIGATE_OUT', {
      from: {
        page: this.From.properties.page,
        view: this.From.properties.view
      },
Severity: Major
Found in src/core.js and 1 other location - About 1 hr to fix
src/core.js on lines 281..288

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    this.emit('NAVIGATE_IN', {
      to: {
        page: this.To.properties.page,
        view: this.To.wrap.lastElementChild
      },
Severity: Major
Found in src/core.js and 1 other location - About 1 hr to fix
src/core.js on lines 223..230

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function afterFetch has 34 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  async afterFetch() {
    // We are calling the renderer attached to the view we just fetched and we
    // are adding the [data-router-view] in our DOM.
    const Renderer = await this.properties.renderer;

Severity: Minor
Found in src/core.js - About 1 hr to fix

    Function beforeFetch has 26 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      async beforeFetch() {
        // Push State
        this.pushState();
    
        // We lock the navigation to avoid multiples clicks that could overload the
    Severity: Minor
    Found in src/core.js - About 1 hr to fix

      Function redirect has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

        redirect(href, contextual = false, trigger = 'script') {
          // Save Trigger Element
          this.trigger = trigger;
      
          // When our URL is different from the current location `href` and no other
      Severity: Minor
      Found in src/core.js - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function getRenderer has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        getRenderer(slug) {
          // Return Default
          if (!this.renderers) {
            return Promise.resolve(Renderer);
          }
      Severity: Minor
      Found in src/helpers.js - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Avoid too many return statements within this function.
      Open

          return Promise.resolve(Renderer);
      Severity: Major
      Found in src/helpers.js - About 30 mins to fix
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