Showing 196 of 196 total issues
Function trigger
has 86 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
trigger: function( event, data, elem, onlyHandlers ) {
var handle, ontype, cur,
bubbleType, special, tmp, i,
eventPath = [ elem || document ],
type = core_hasOwn.call( event, "type" ) ? event.type : event,
Function Animation
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function Animation( elem, properties, options ) {
var result,
stopped,
index = 0,
length = animationPrefilters.length,
Function send
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
send: function( headers, complete ) {
// Get a new xhr
var handle, i,
xhr = s.xhr();
Function _keydown
has 81 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
_keydown: function( event ) {
var match, prev, character, skip, regex,
preventDefault = true;
function escape( value ) {
Function Sizzle
has 76 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function Sizzle( selector, context, results, seed ) {
var match, elem, m, nodeType,
// QSA vars
i, groups, old, nid, newContext, newSelector;
Function _create
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
_create: function() {
this.activeMenu = this.element;
// flag used to prevent firing of the click handler
// as the event bubbles up through nested menus
this.mouseHandled = false;
Function buildFragment
has 74 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
buildFragment: function( elems, context, scripts, selection ) {
var j, elem, contains,
tmp, tag, tbody, wrap,
l = elems.length,
Function add
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
add: function( elem, types, handler, data, selector ) {
var tmp, events, t, handleObjIn,
special, eventHandle, handleObj,
handlers, type, namespaces, origType,
elemData = jQuery._data( elem );
Function widget
has 72 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
$.widget = function( name, base, prototype ) {
var fullName, existingConstructor, constructor, basePrototype,
// proxiedPrototype allows the provided prototype to remain unmodified
// so that it can be used as a mixin for multiple widgets (#8876)
proxiedPrototype = {},
Function matcherFromGroupMatchers
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function matcherFromGroupMatchers( elementMatchers, setMatchers ) {
// A counter to specify which element is currently being matched
var matcherCachedRuns = 0,
bySet = setMatchers.length > 0,
byElement = elementMatchers.length > 0,
Function done
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function done( status, nativeStatusText, responses, headers ) {
var isSuccess, success, error, response, modified,
statusText = nativeStatusText;
// Called once
Function setMatcher
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) {
if ( postFilter && !postFilter[ expando ] ) {
postFilter = setMatcher( postFilter );
}
if ( postFinder && !postFinder[ expando ] ) {
Method create
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
Open
def self.create(args = {})
# Set defaults:
args = {
filepath: 'public/ggi_family_data.xlsx',
# NOTE - The version CANNOT come from the source file, we need to ask what version FALO wants this to be known as, and when we last asked CP about
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function superMatcher
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
superMatcher = function( seed, context, xml, results, expandContext ) {
var elem, j, matcher,
setMatched = [],
matchedCount = 0,
i = "0",
Function Deferred
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
Deferred: function( func ) {
var tuples = [
// action, add listener, listener list, final state
[ "resolve", "done", jQuery.Callbacks("once memory"), "resolved" ],
[ "reject", "fail", jQuery.Callbacks("once memory"), "rejected" ],
Function CHILD
has 59 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
"CHILD": function( type, what, argument, first, last ) {
var simple = type.slice( 0, 3 ) !== "nth",
forward = type.slice( -4 ) !== "last",
ofType = what === "of-type";
Consider simplifying this complex logical expression. Open
Open
if ( forward && useCache ) {
// Seek `elem` from a previously-cached index
outerCache = parent[ expando ] || (parent[ expando ] = {});
cache = outerCache[ type ] || [];
nodeIndex = cache[0] === dirruns && cache[1];
Class Taxon
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
Open
class Ggi::Taxon
attr_accessor :score, :left_value, :right_value
# TODO - Taxon probably doesn't need to know about these. Might be worth
Function init
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
init: function( selector, context, rootjQuery ) {
var match, elem;
// HANDLE: $(""), $(null), $(undefined), $(false)
if ( !selector ) {
Function ajaxConvert
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function ajaxConvert( s, response, jqXHR, isSuccess ) {
var conv2, current, conv, tmp, prev,
converters = {},
// Work with a copy of dataTypes in case we need to modify it for conversion
dataTypes = s.dataTypes.slice();