EmergentOrganization/cell-rpg

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core/src/io/github/emergentorganization/cellrpg/systems/CASystems/CAs/CACell/GeneticCell.java

Summary

Maintainability
C
1 day
Test Coverage

Method handleOutputNode has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
Open

    public void handleOutputNode(String key, int value) {
        // handles special actions caused by outflow nodes
        //logger.info("taking action " + key + "(" + value + ")");
        final float COLOR_DELTA = .1f * value;
        final float tooDark = .2f;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getInflowNodeValue has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    public int getInflowNodeValue(String key) throws KeySelectorException {
        int TRUE = 9999;
        int FALSE = 0;
        if (key.equals(inflowNodes.ALWAYS_ON)) {
            return TRUE;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handleOutputNode has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public void handleOutputNode(String key, int value) {
        // handles special actions caused by outflow nodes
        //logger.info("taking action " + key + "(" + value + ")");
        final float COLOR_DELTA = .1f * value;
        final float tooDark = .2f;

    Avoid too many return statements within this method.
    Open

                return neighborCount;

      Avoid too many return statements within this method.
      Open

                  return TRUE;

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                if (key.equals(outflowNodes.COLOR_LIGHTEN)) {
                    if (color.r < tooLight && color.g < tooLight && color.b < tooLight)
                        color.add(COLOR_DELTA, COLOR_DELTA, COLOR_DELTA, 0);
                } else if (key.equals(outflowNodes.COLOR_DARKEN)) {
        core/src/io/github/emergentorganization/cellrpg/systems/CASystems/CAs/CACell/GeneticCell.java on lines 137..140

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 46.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                } else if (key.equals(outflowNodes.COLOR_DARKEN)) {
                    if (color.r > tooDark && color.g > tooDark && color.b > tooDark)
                        color.sub(COLOR_DELTA, COLOR_DELTA, COLOR_DELTA, 0);
                } else if (key.equals(outflowNodes.COLOR_ADD_R)) {
        core/src/io/github/emergentorganization/cellrpg/systems/CASystems/CAs/CACell/GeneticCell.java on lines 134..137

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 46.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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