EmmaRamirez/Clickopolis

View on GitHub
src/data/tech.ts

Summary

Maintainability
F
4 days
Test Coverage

File tech.ts has 391 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import { Utils } from '../utils';
import { Tech, Collection, Resource, Building, Wonder, Civilization, Citizen } from '../classes';

let u = new Utils();

Severity: Minor
Found in src/data/tech.ts - About 5 hrs to fix

    Function masonry has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

      function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
    Severity: Minor
    Found in src/data/tech.ts - About 35 mins to fix

      Function mysticism has 5 arguments (exceeds 4 allowed). Consider refactoring.
      Open

        function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
      Severity: Minor
      Found in src/data/tech.ts - About 35 mins to fix

        Function warStrategy has 5 arguments (exceeds 4 allowed). Consider refactoring.
        Open

          function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
        Severity: Minor
        Found in src/data/tech.ts - About 35 mins to fix

          Function calendar has 5 arguments (exceeds 4 allowed). Consider refactoring.
          Open

            function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
          Severity: Minor
          Found in src/data/tech.ts - About 35 mins to fix

            Function construction has 5 arguments (exceeds 4 allowed). Consider refactoring.
            Open

              function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
            Severity: Minor
            Found in src/data/tech.ts - About 35 mins to fix

              Function philosophy has 5 arguments (exceeds 4 allowed). Consider refactoring.
              Open

                function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
              Severity: Minor
              Found in src/data/tech.ts - About 35 mins to fix

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
                    u.unlockResource('banana', resources);
                    u.unlockWonder('Moai Statues', wonders);
                  }
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 263..266

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 89.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
                    u.unlockWonder('The Great Colloseum', wonders);
                    u.unlockBuilding('Collosseum', buildings);
                  }
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 246..249

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 89.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                let shipbuilding:Tech = new Tech(
                  'shipbuilding',
                  'classical',
                  'This tech harbors some neat bonuses.',
                  [
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 268..282

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 81.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                let currency:Tech = new Tech(
                  'currency',
                  'classical',
                  'Mo\' money, Mo\' techs',
                  [
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 366..380

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 81.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                let mathematics:Tech = new Tech(
                  'mathematics',
                  'classical',
                  'I\'ve got 9.94987437^2 problems, but exponentiation ain\'t one.',
                  [
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 310..323

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 79.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                let irrigation:Tech = new Tech(
                  'irrigation',
                  'classical',
                  'Oh, great, another joke about irrigation.',
                  [
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 324..337

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 79.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
                    u.unlockWonder('The Great Wall', wonders);
                  }
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 348..350

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 77.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>, wonders:Collection<Wonder>) {
                    u.unlockWonder('Parthenon', wonders);
                  }
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 391..393

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 77.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>) {
                    u.unlockCitizen('merchant', citizens);
                    u.unlockBuilding('Ancient Court', buildings);
                  }
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 150..153

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 76.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>) {
                    u.unlockBuilding('Granary', buildings);
                    u.unlockBuilding('Ancient Court', buildings);
                  }
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 195..198

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 76.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>) {
                    playerCiv.health += 5;
                    u.unlockBuilding('Asclepeia', buildings);
                  }
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 53..56

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 75.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  function (citizens:Collection<Citizen>, resources:Collection<Resource>, playerCiv:Civilization, buildings:Collection<Building>) {
                    playerCiv.defense += 5;
                    u.unlockBuilding('Barracks', buildings);
                  }
                Severity: Major
                Found in src/data/tech.ts and 1 other location - About 2 hrs to fix
                src/data/tech.ts on lines 80..83

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 75.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 4 locations. Consider refactoring.
                Open

                    citizens.get('farmer').contrib1.amount = (citizens.get('farmer').contrib1.amount * 1.15).toFixed(2);
                Severity: Major
                Found in src/data/tech.ts and 3 other locations - About 50 mins to fix
                src/data/tech.ts on lines 17..17
                src/data/tech.ts on lines 38..38
                src/data/tech.ts on lines 113..113

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 51.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 4 locations. Consider refactoring.
                Open

                    citizens.get('farmer').contrib1.amount = (citizens.get('farmer').contrib1.amount + .2).toFixed(1);
                Severity: Major
                Found in src/data/tech.ts and 3 other locations - About 50 mins to fix
                src/data/tech.ts on lines 37..37
                src/data/tech.ts on lines 38..38
                src/data/tech.ts on lines 113..113

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 51.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 4 locations. Consider refactoring.
                Open

                    citizens.get('miner').contrib1.amount = (citizens.get('miner').contrib1.amount + .2).toFixed(1);
                Severity: Major
                Found in src/data/tech.ts and 3 other locations - About 50 mins to fix
                src/data/tech.ts on lines 17..17
                src/data/tech.ts on lines 37..37
                src/data/tech.ts on lines 38..38

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 51.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 4 locations. Consider refactoring.
                Open

                    citizens.get('farmer').contrib2.amount = (citizens.get('farmer').contrib2.amount * 1.15).toFixed(2);
                Severity: Major
                Found in src/data/tech.ts and 3 other locations - About 50 mins to fix
                src/data/tech.ts on lines 17..17
                src/data/tech.ts on lines 37..37
                src/data/tech.ts on lines 113..113

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 51.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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