src/utils/achievement.ts
import { Utils } from './utils';
import { updateTooltip, log } from '../classes';
const u = new Utils();
export function populateAchievements(achievements):void {
let achievementsContainer = u.elt('.achievements');
achievementsContainer.innerHTML = '';
for (let i = 0; i < achievements.items.length; i++) {
let a = achievements.items[i];
achievementsContainer.innerHTML += `
<div class='achievement ${a.className}' data-unlocked='${a.unlocked}' data-tooltip='${a.name}: ${a.description}'></div>
`;
updateTooltip(u.elt(`.${a.className}`));
}
}