src/utils/anger.ts
import { Utils } from './utils';
import { updateTooltip } from '../classes';
import { updateGoldenAgePoints } from './goldenage';
const u = new Utils();
export function generateAngerTooltip(playerCiv) {
let angerElement = u.elt('.metric-anger');
let angerBreakdown = `
<ul>
<li>Anger from Population: ${playerCiv.angerFromPopulation}</li>
<li>Anger Modifier: ${playerCiv.angerMod}</li>
<li>Total: ${playerCiv.anger}</li>
</ul>
`;
angerElement.setAttribute('data-tooltip', angerBreakdown);
updateTooltip(angerElement);
}
export function updateAngerMetric(playerCiv) {
u.elt('.civ-metric.metric-anger').innerHTML = `<img src="img/angry.png"> ${playerCiv.anger}`;
updateGoldenAgePoints(playerCiv);
generateAngerTooltip(playerCiv);
}
export function calculateAnger(playerCiv) {
let prevAnger = playerCiv.anger;
let anger = playerCiv.angerFromPopulation;
anger = playerCiv.angerMod * anger;
playerCiv.anger = anger;
prevAnger === playerCiv.anger ? undefined : updateAngerMetric(playerCiv);
}