EventGhost/EventGhost

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eg/Classes/MainFrame/TreeCtrl.py

Summary

Maintainability
F
3 days
Test Coverage

File TreeCtrl.py has 717 lines of code (exceeds 250 allowed). Consider refactoring.
Open

# -*- coding: utf-8 -*-
#
# This file is part of EventGhost.
# Copyright © 2005-2020 EventGhost Project <http://www.eventghost.net/>
#
Severity: Major
Found in eg/Classes/MainFrame/TreeCtrl.py - About 1 day to fix

    Function OnDragOver has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
    Open

        def OnDragOver(self, x, y, dummyDragResult):
            """
            Called when the mouse is being dragged over the drop target.
            """
            tree = self.treeCtrl
    Severity: Minor
    Found in eg/Classes/MainFrame/TreeCtrl.py - About 4 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    TreeCtrl has 33 functions (exceeds 20 allowed). Consider refactoring.
    Open

    class TreeCtrl(wx.TreeCtrl):
        @eg.AssertInMainThread
        def __init__(self, parent, document, size=wx.DefaultSize):
            self.document = document
            self.root = None
    Severity: Minor
    Found in eg/Classes/MainFrame/TreeCtrl.py - About 4 hrs to fix

      Function __init__ has 34 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          def __init__(self, parent, document, size=wx.DefaultSize):
              self.document = document
              self.root = None
              self.editLabelId = None
              self.insertionMark = None
      Severity: Minor
      Found in eg/Classes/MainFrame/TreeCtrl.py - About 1 hr to fix

        Function OnNodeSelected has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
        Open

            def OnNodeSelected(self, node):
                """
                Handles eg.Notify("NodeSelected")
                """
                if node not in self.visibleNodes:
        Severity: Minor
        Found in eg/Classes/MainFrame/TreeCtrl.py - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function CollapseAllChildren has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
        Open

            def CollapseAllChildren(self, item_id):
                """
                Collapses all children of the selected item.
                """
                if not item_id.IsOk():
        Severity: Minor
        Found in eg/Classes/MainFrame/TreeCtrl.py - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function OnData has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

            def OnData(self, dummyX, dummyY, dragResult):
                """
                Overrides wx.DropTarget.OnData
        
                Called after OnDrop returns true. By default this will usually GetData
        Severity: Minor
        Found in eg/Classes/MainFrame/TreeCtrl.py - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function ExpandAllChildren has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
        Open

            def ExpandAllChildren(self, item_id):
                """
                Expands all items in the tree.
                """
                if not item_id.IsOk():
        Severity: Minor
        Found in eg/Classes/MainFrame/TreeCtrl.py - About 45 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function OnNodeChanged has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

            def OnNodeChanged(self, node):
                """
                Handles eg.Notify("NodeChanged")
                """
                if node not in self.visibleNodes:
        Severity: Minor
        Found in eg/Classes/MainFrame/TreeCtrl.py - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function CreateTreeItemAt has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

            def CreateTreeItemAt(self, node, parentId, parentNode, pos):
                if pos == -1 or pos >= len(parentNode.childs):
                    return self.CreateTreeItem(node, parentId)
                else:
                    itemId = self.InsertItemBefore(
        Severity: Minor
        Found in eg/Classes/MainFrame/TreeCtrl.py - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function OnLeftDoubleClickEvent has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

            def OnLeftDoubleClickEvent(self, event):
                """
                Handles wx.EVT_LEFT_DCLICK
                """
                itemId = self.HitTest(event.GetPosition())[0]
        Severity: Minor
        Found in eg/Classes/MainFrame/TreeCtrl.py - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function OnNodeAdded has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

            def OnNodeAdded(self, (node, pos)):
                """
                Handles eg.Notify("NodeAdded")
                """
                parentNode = node.parent
        Severity: Minor
        Found in eg/Classes/MainFrame/TreeCtrl.py - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

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