EventGhost/EventGhost

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plugins/ffdshow/__init__.py

Summary

Maintainability
F
3 days
Test Coverage

File __init__.py has 546 lines of code (exceeds 250 allowed). Consider refactoring.
Open

# -*- coding: utf-8 -*-
#
# This file is a plugin for EventGhost.
# Copyright © 2005-2020 EventGhost Project <http://www.eventghost.net/>
#
Severity: Major
Found in plugins/ffdshow/__init__.py - About 1 day to fix

    Function Configure has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.
    Open

        def Configure(self, action = 0, value = 0):
            """ this panel uses to controls
                one for setting and one for changing the value
                the right one is chosen depending on the value of the radiobuttons
            """
    Severity: Minor
    Found in plugins/ffdshow/__init__.py - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function __init__ has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
    Open

        def __init__(self):
            groups = {}
            for filterName, internalName, description, filterId, isId, showId, orderId, fullId, halfId in FILTERS:
                if not description:
                    description = "Actions to control the %s filter within ffdshow" % filterName
    Severity: Minor
    Found in plugins/ffdshow/__init__.py - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function __call__ has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

        def __call__(self, action, value):
            #0: set to, 1: next, 2: previous 3: get value
    
            try:
                hwnd = FindWindow(FFDSHOW_REMOTE_CLASS, None)
    Severity: Minor
    Found in plugins/ffdshow/__init__.py - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function Configure has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

        def Configure(self, action = 0, value = MAX_INT):
            """ this panel uses to controls
                one for setting and one for changing the value
                the right one is chosen depending on the value of the radiobuttons
            """
    Severity: Minor
    Found in plugins/ffdshow/__init__.py - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function __call__ has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

        def __call__(self, action):
            #0: disable, 1: enable, 2: toggle, 3: getStatus
            try:
                hwnd = FindWindow(FFDSHOW_REMOTE_CLASS, None)
            except:
    Severity: Minor
    Found in plugins/ffdshow/__init__.py - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function Handler has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

        def Handler(self, hwnd, mesg, wParam, lParam):
    Severity: Minor
    Found in plugins/ffdshow/__init__.py - About 35 mins to fix

      Function Configure has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          def Configure(self, action = 2):
              panel = eg.ConfigPanel(self)
              panel.AddLabel(self.description);
      
              radioButtons = (
      Severity: Minor
      Found in plugins/ffdshow/__init__.py - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Avoid too many return statements within this function.
      Open

              return self.name
      Severity: Major
      Found in plugins/ffdshow/__init__.py - About 30 mins to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                def OnSpin(event):
                    val = event.GetEventObject().GetValue()
                    if val != self.tempValue:
                        panel.SetIsDirty()
                    self.tempValue = val
        Severity: Major
        Found in plugins/ffdshow/__init__.py and 1 other location - About 1 hr to fix
        plugins/ffdshow/__init__.py on lines 291..298

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 74.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                def OnSlider(event):
                    val = event.GetEventObject().GetValue()
                    if val != self.tempValue:
                        panel.SetIsDirty()
                    self.tempValue = val
        Severity: Major
        Found in plugins/ffdshow/__init__.py and 1 other location - About 1 hr to fix
        plugins/ffdshow/__init__.py on lines 300..307

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 74.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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