FabrizioBrancati/BFKit-Swift

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Showing 147 of 147 total issues

File UIImage+Extensions.swift has 560 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import CoreGraphics
import Foundation
import UIKit
#if canImport(CoreImage)
    import Accelerate
Severity: Major
Found in Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift - About 1 day to fix

    File UIView+Extensions.swift has 404 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    import CoreGraphics
    import Foundation
    import QuartzCore
    import UIKit
    
    
    Severity: Minor
    Found in Sources/BFKit/Apple/UIKit/UIView+Extensions.swift - About 5 hrs to fix

      File UIFont+Extensions.swift has 373 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      import Foundation
      import UIKit
      
      // MARK: - Global variables
      
      
      Severity: Minor
      Found in Sources/BFKit/Apple/UIKit/UIFont+Extensions.swift - About 4 hrs to fix

        Function blur has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring.
        Open

                func blur(radius blurRadius: CGFloat, saturation: CGFloat = 1.8, tintColor: UIColor? = nil, maskImage: UIImage? = nil) -> UIImage {
                    guard size.width > 1 && size.height > 1, let selfCGImage = cgImage else {
                        return self
                    }
                    
        Severity: Minor
        Found in Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift - About 4 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        File Date+Extensions.swift has 320 lines of code (exceeds 250 allowed). Consider refactoring.
        Open

        import Foundation
        
        // MARK: - Date extension
        
        /// This extension add some useful functions to Date.
        Severity: Minor
        Found in Sources/BFKit/Linux/Foundation/Date+Extensions.swift - About 3 hrs to fix

          Function blur has 90 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                  func blur(radius blurRadius: CGFloat, saturation: CGFloat = 1.8, tintColor: UIColor? = nil, maskImage: UIImage? = nil) -> UIImage {
                      guard size.width > 1 && size.height > 1, let selfCGImage = cgImage else {
                          return self
                      }
                      
          Severity: Major
          Found in Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift - About 3 hrs to fix

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

            //
            //  UIColor+Extensions.swift
            //  BFKit-Swift
            //
            //  The MIT License (MIT)
            Severity: Major
            Found in Sources/BFKit/Apple/UIKit/UIColor+Extensions.swift and 1 other location - About 2 hrs to fix
            Sources/BFKit/Apple/UIKit/UIColor+Extensions.swift on lines 1..450

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 179.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            File UIColor+Extensions.swift has 280 lines of code (exceeds 250 allowed). Consider refactoring.
            Open

            import Foundation
            #if canImport(UIKit)
                import UIKit
            #elseif canImport(AppKit)
                import AppKit
            Severity: Minor
            Found in Sources/BFKit/Apple/UIKit/UIColor+Extensions.swift - About 2 hrs to fix

              File UIDevice+Extensions.swift has 274 lines of code (exceeds 250 allowed). Consider refactoring.
              Open

              import Foundation
              import UIKit
              
              // MARK: - Global variables
              
              
              Severity: Minor
              Found in Sources/BFKit/Apple/UIKit/UIDevice+Extensions.swift - About 2 hrs to fix

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        } else {
                            switch error {
                            case LAError.authenticationFailed:
                                return .authenticationFailed
                
                
                Severity: Major
                Found in Sources/BFKit/Apple/BFKit/BFBiometrics.swift and 1 other location - About 2 hrs to fix
                Sources/BFKit/Apple/BFKit/BFBiometrics.swift on lines 125..163

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 154.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    private static func handleErrorOS11(_ error: NSError) -> Result {
                        switch error {
                        case LAError.authenticationFailed:
                            return .authenticationFailed
                
                
                Severity: Major
                Found in Sources/BFKit/Apple/BFKit/BFBiometrics.swift and 1 other location - About 2 hrs to fix
                Sources/BFKit/Apple/BFKit/BFBiometrics.swift on lines 173..211

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 154.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Function smoothGradient has 57 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    func smoothGradient(colors: [UIColor], direction: UIViewGradientDirection, type: UIViewGradientType = .linear) {
                        UIGraphicsBeginImageContextWithOptions(bounds.size, false, UIImage.screenScale())
                        guard let context = UIGraphicsGetCurrentContext() else {
                            return
                        }
                Severity: Major
                Found in Sources/BFKit/Apple/UIKit/UIView+Extensions.swift - About 2 hrs to fix

                  Function cornerRadius has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
                  Open

                      func cornerRadius(corners: UIRectCorner, radius: CGFloat) {
                          if #available(iOS 11, *) {
                              var cornerMask: CACornerMask = []
                              if corners.contains(.allCorners) {
                                  cornerMask = [.layerMaxXMaxYCorner, .layerMaxXMinYCorner, .layerMinXMaxYCorner, .layerMinXMinYCorner]
                  Severity: Minor
                  Found in Sources/BFKit/Apple/UIKit/UIView+Extensions.swift - About 2 hrs to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                          if size.width > newTargetSize.width || newTargetSize.width == newTargetSize.height, size.width > size.height {
                              let factor: CGFloat = (newTargetSize.width * 100) / size.width
                              let newWidth: CGFloat = (size.width * factor) / 100
                              let newHeight: CGFloat = (size.height * factor) / 100
                              
                  Severity: Major
                  Found in Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift and 1 other location - About 2 hrs to fix
                  Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift on lines 342..361

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 139.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                          } else if size.height > newTargetSize.height || newTargetSize.width == newTargetSize.height, size.width < size.height {
                              let factor: CGFloat = (newTargetSize.width * 100) / size.height
                              let newWidth: CGFloat = (size.width * factor) / 100
                              let newHeight: CGFloat = (size.height * factor) / 100
                              
                  Severity: Major
                  Found in Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift and 1 other location - About 2 hrs to fix
                  Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift on lines 334..361

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 139.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Function translateAround has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
                  Open

                      func translateAround(topView: UIView, duration: CGFloat, direction: UIViewAnimationTranslationDirection, repeatAnimation: Bool = true, startFromEdge: Bool = true) {
                          var startPosition: CGFloat = center.x, endPosition: CGFloat
                          switch direction {
                          case .leftToRight:
                              startPosition = frame.size.width / 2
                  Severity: Minor
                  Found in Sources/BFKit/Apple/UIKit/UIView+Extensions.swift - About 1 hr to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function scaleProportionally has 39 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                      func scaleProportionally(toSize targetSize: CGSize) -> UIImage {
                          let sourceImage: UIImage = self
                          let newTargetSize: CGSize = targetSize
                  
                          let imageSize: CGSize = sourceImage.size
                  Severity: Minor
                  Found in Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift - About 1 hr to fix

                    Function translateAround has 37 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                        func translateAround(topView: UIView, duration: CGFloat, direction: UIViewAnimationTranslationDirection, repeatAnimation: Bool = true, startFromEdge: Bool = true) {
                            var startPosition: CGFloat = center.x, endPosition: CGFloat
                            switch direction {
                            case .leftToRight:
                                startPosition = frame.size.width / 2
                    Severity: Minor
                    Found in Sources/BFKit/Apple/UIKit/UIView+Extensions.swift - About 1 hr to fix

                      Function scaleProportionally has 35 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                          func scaleProportionally(toMinimumSize targetSize: CGSize) -> UIImage {
                              let sourceImage: UIImage = self
                              let newTargetSize: CGSize = targetSize
                              
                              let imageSize: CGSize = sourceImage.size
                      Severity: Minor
                      Found in Sources/BFKit/Apple/UIKit/UIImage+Extensions.swift - About 1 hr to fix

                        Function convertColor has 35 lines of code (exceeds 25 allowed). Consider refactoring.
                        Open

                            private static func convertColor(string color: String) -> Color {
                                let color = color.lowercased()
                        
                                switch color {
                                case "black":
                        Severity: Minor
                        Found in Sources/BFKit/Apple/UIKit/UIColor+Extensions.swift - About 1 hr to fix
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