Showing 147 of 147 total issues
File UIImage+Extensions.swift
has 560 lines of code (exceeds 250 allowed). Consider refactoring. Open
import CoreGraphics
import Foundation
import UIKit
#if canImport(CoreImage)
import Accelerate
File UIView+Extensions.swift
has 404 lines of code (exceeds 250 allowed). Consider refactoring. Open
import CoreGraphics
import Foundation
import QuartzCore
import UIKit
File UIFont+Extensions.swift
has 373 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Foundation
import UIKit
// MARK: - Global variables
Function blur
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
func blur(radius blurRadius: CGFloat, saturation: CGFloat = 1.8, tintColor: UIColor? = nil, maskImage: UIImage? = nil) -> UIImage {
guard size.width > 1 && size.height > 1, let selfCGImage = cgImage else {
return self
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Date+Extensions.swift
has 320 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Foundation
// MARK: - Date extension
/// This extension add some useful functions to Date.
Function blur
has 90 lines of code (exceeds 25 allowed). Consider refactoring. Open
func blur(radius blurRadius: CGFloat, saturation: CGFloat = 1.8, tintColor: UIColor? = nil, maskImage: UIImage? = nil) -> UIImage {
guard size.width > 1 && size.height > 1, let selfCGImage = cgImage else {
return self
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
//
// UIColor+Extensions.swift
// BFKit-Swift
//
// The MIT License (MIT)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 179.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File UIColor+Extensions.swift
has 280 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Foundation
#if canImport(UIKit)
import UIKit
#elseif canImport(AppKit)
import AppKit
File UIDevice+Extensions.swift
has 274 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Foundation
import UIKit
// MARK: - Global variables
Similar blocks of code found in 2 locations. Consider refactoring. Open
private static func handleErrorOS11(_ error: NSError) -> Result {
switch error {
case LAError.authenticationFailed:
return .authenticationFailed
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 154.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else {
switch error {
case LAError.authenticationFailed:
return .authenticationFailed
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 154.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function smoothGradient
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
func smoothGradient(colors: [UIColor], direction: UIViewGradientDirection, type: UIViewGradientType = .linear) {
UIGraphicsBeginImageContextWithOptions(bounds.size, false, UIImage.screenScale())
guard let context = UIGraphicsGetCurrentContext() else {
return
}
Function cornerRadius
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
func cornerRadius(corners: UIRectCorner, radius: CGFloat) {
if #available(iOS 11, *) {
var cornerMask: CACornerMask = []
if corners.contains(.allCorners) {
cornerMask = [.layerMaxXMaxYCorner, .layerMaxXMinYCorner, .layerMinXMaxYCorner, .layerMinXMinYCorner]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if size.width > newTargetSize.width || newTargetSize.width == newTargetSize.height, size.width > size.height {
let factor: CGFloat = (newTargetSize.width * 100) / size.width
let newWidth: CGFloat = (size.width * factor) / 100
let newHeight: CGFloat = (size.height * factor) / 100
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else if size.height > newTargetSize.height || newTargetSize.width == newTargetSize.height, size.width < size.height {
let factor: CGFloat = (newTargetSize.width * 100) / size.height
let newWidth: CGFloat = (size.width * factor) / 100
let newHeight: CGFloat = (size.height * factor) / 100
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function translateAround
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
func translateAround(topView: UIView, duration: CGFloat, direction: UIViewAnimationTranslationDirection, repeatAnimation: Bool = true, startFromEdge: Bool = true) {
var startPosition: CGFloat = center.x, endPosition: CGFloat
switch direction {
case .leftToRight:
startPosition = frame.size.width / 2
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function scaleProportionally
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
func scaleProportionally(toSize targetSize: CGSize) -> UIImage {
let sourceImage: UIImage = self
let newTargetSize: CGSize = targetSize
let imageSize: CGSize = sourceImage.size
Function translateAround
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
func translateAround(topView: UIView, duration: CGFloat, direction: UIViewAnimationTranslationDirection, repeatAnimation: Bool = true, startFromEdge: Bool = true) {
var startPosition: CGFloat = center.x, endPosition: CGFloat
switch direction {
case .leftToRight:
startPosition = frame.size.width / 2
Function scaleProportionally
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
func scaleProportionally(toMinimumSize targetSize: CGSize) -> UIImage {
let sourceImage: UIImage = self
let newTargetSize: CGSize = targetSize
let imageSize: CGSize = sourceImage.size
Function convertColor
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static func convertColor(string color: String) -> Color {
let color = color.lowercased()
switch color {
case "black":