app/models/device.rb
Class Device
has 28 methods (exceeds 20 allowed). Consider refactoring. Open
Open
class Device < ApplicationRecord
DEFAULT_MAX_CONFIGS = 300
DEFAULT_MAX_IMAGES = 100
DEFAULT_MAX_LOGS = 1000
DEFAULT_MAX_TELEMETRY = 300
File device.rb
has 281 lines of code (exceeds 250 allowed). Consider refactoring. Open
Open
class Device < ApplicationRecord
DEFAULT_MAX_CONFIGS = 300
DEFAULT_MAX_IMAGES = 100
DEFAULT_MAX_LOGS = 1000
DEFAULT_MAX_TELEMETRY = 300
Method provide_feedback
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
def provide_feedback(message, slug = "Not provided")
webhook_url = ENV["FEEDBACK_WEBHOOK_URL"]
if webhook_url
email = self.users.pluck(:email).join(" ")
name = self.users.first.name
Method provide_feedback
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
Open
def provide_feedback(message, slug = "Not provided")
webhook_url = ENV["FEEDBACK_WEBHOOK_URL"]
if webhook_url
email = self.users.pluck(:email).join(" ")
name = self.users.first.name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"