FarmBot/Farmbot-Web-App

View on GitHub
frontend/controls/move/jog_buttons.tsx

Summary

Maintainability
D
2 days
Test Coverage

Function render has 124 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  render() {
    const {
      stepSize, arduinoBusy, locked, getConfigValue, env, highlightHome,
      highlightAxis, highlightDirection, botPosition, botOnline, dispatch,
    } = this.props;
Severity: Major
Found in frontend/controls/move/jog_buttons.tsx - About 4 hrs to fix

    Function PowerAndResetMenu has 27 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    export const PowerAndResetMenu = (props: PowerAndResetMenuProps) => {
      const { botOnline } = props;
      return <div className={"power-and-reset-menu"}>
        <FbosButtonRow
          botOnline={botOnline}
    Severity: Minor
    Found in frontend/controls/move/jog_buttons.tsx - About 1 hr to fix

      Function render has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

        render() {
          const {
            stepSize, arduinoBusy, locked, getConfigValue, env, highlightHome,
            highlightAxis, highlightDirection, botPosition, botOnline, dispatch,
          } = this.props;
      Severity: Minor
      Found in frontend/controls/move/jog_buttons.tsx - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        return <div className={"power-and-reset-menu"}>
          <FbosButtonRow
            botOnline={botOnline}
            label={DeviceSetting.restartFirmware}
            description={Content.RESTART_FIRMWARE}
      Severity: Major
      Found in frontend/controls/move/jog_buttons.tsx and 1 other location - About 1 day to fix
      frontend/settings/fbos_settings/power_and_reset.tsx on lines 23..48

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 232.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          const {
            stepSize, arduinoBusy, locked, getConfigValue, env, highlightHome,
            highlightAxis, highlightDirection, botPosition, botOnline, dispatch,
          } = this.props;
      Severity: Major
      Found in frontend/controls/move/jog_buttons.tsx and 1 other location - About 1 hr to fix
      frontend/farm_designer/map/layers/plants/garden_plant.tsx on lines 54..57

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 67.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                <td style={style(highlight.upDown.down)}>
                  <DirectionButton {...commonProps}
                    axis={upDown}
                    direction="down"
                    directionAxisProps={directionAxesProps[upDown]} />
      Severity: Major
      Found in frontend/controls/move/jog_buttons.tsx and 1 other location - About 1 hr to fix
      frontend/controls/move/jog_buttons.tsx on lines 141..146

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 65.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                <td style={style(highlight.rightLeft.right)}>
                  <DirectionButton {...commonProps}
                    axis={rightLeft}
                    direction="right"
                    directionAxisProps={directionAxesProps[rightLeft]} />
      Severity: Major
      Found in frontend/controls/move/jog_buttons.tsx and 1 other location - About 1 hr to fix
      frontend/controls/move/jog_buttons.tsx on lines 135..140

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 65.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                <td style={style(highlight.z.down)}>
                  <DirectionButton {...commonProps}
                    axis="z"
                    direction="down"
                    directionAxisProps={directionAxesProps.z} />
      Severity: Major
      Found in frontend/controls/move/jog_buttons.tsx and 1 other location - About 1 hr to fix
      frontend/controls/move/jog_buttons.tsx on lines 114..119

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 63.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                <td style={style(highlight.z.up)}>
                  <DirectionButton {...commonProps}
                    axis="z"
                    direction="up"
                    directionAxisProps={directionAxesProps.z} />
      Severity: Major
      Found in frontend/controls/move/jog_buttons.tsx and 1 other location - About 1 hr to fix
      frontend/controls/move/jog_buttons.tsx on lines 148..153

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 63.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      There are no issues that match your filters.

      Category
      Status