frontend/resources/tagged_resources.ts
import { isObject, isString, get, chain } from "lodash";
import { betterCompact } from "../util";
import { assertUuid } from "./util";
import {
TaggedResource,
ResourceName,
TaggedRegimen,
TaggedSequence,
TaggedTool,
TaggedFarmEvent,
TaggedToolSlotPointer,
TaggedPlantPointer,
TaggedGenericPointer,
PointerType,
SpecialStatus,
TaggedPlantTemplate,
TaggedSavedGarden,
TaggedWeedPointer,
TaggedPeripheral,
TaggedSensor,
} from "farmbot";
/** Given an array of TaggedResources, returns the most "important" special status.
* the hierarchy is SAVED => DIRTY => SAVING */
export function getArrayStatus(i: TaggedResource[]): SpecialStatus {
const r = betterCompact(chain(i).map(x => x.specialStatus).uniq().value());
if (r.length) {
return (r.includes(SpecialStatus.SAVING))
? SpecialStatus.SAVING
: SpecialStatus.DIRTY;
} else {
return SpecialStatus.SAVED;
}
}
/** Spot check to be certain a TaggedResource is what it says it is. */
export function sanityCheck(x: object): x is TaggedResource {
if (isTaggedResource(x)) {
assertUuid(x.kind, x.uuid);
return true;
} else {
throw new Error("Bad kind, uuid, or body: " + JSON.stringify(x));
}
}
export function isTaggedResource(x: object): x is TaggedResource {
const isOk = (isObject(x)
&& isString(get(x, "kind"))
&& isString(get(x, "uuid"))
&& isObject(get(x, "body")));
if (isOk) {
return true;
} else {
console.error(JSON.stringify(x));
return false;
}
}
const is = (r: ResourceName) => function isOfTag(x: object): x is TaggedResource {
const safe = (sanityCheck(x) && isTaggedResource(x) && x.kind == r);
if (!safe) {
if (x) {
throw new Error("Possible bad index");
}
}
return safe;
};
export function isTaggedPoint(x: {}): x is PointerType {
return (is("Point")(x)) && (x.kind === "Point");
}
export const isTaggedRegimen =
(x: object): x is TaggedRegimen => is("Regimen")(x);
export const isTaggedFolder =
(x: object): x is TaggedRegimen => is("Folder")(x);
export const isTaggedSequence =
(x: object): x is TaggedSequence => is("Sequence")(x);
export const isTaggedTool =
(x: object): x is TaggedTool => is("Tool")(x);
export const isTaggedFarmEvent =
(x: object): x is TaggedFarmEvent => is("FarmEvent")(x);
export const isTaggedToolSlotPointer =
(x: object): x is TaggedToolSlotPointer => {
return isTaggedPoint(x) && (x.body.pointer_type === "ToolSlot");
};
export const isTaggedPlantPointer =
(x: object): x is TaggedPlantPointer => {
return isTaggedPoint(x) && (x.body.pointer_type === "Plant");
};
export const isTaggedGenericPointer =
(x: object): x is TaggedGenericPointer => {
return isTaggedPoint(x) && (x.body.pointer_type === "GenericPointer");
};
export const isTaggedWeedPointer = (x: object): x is TaggedWeedPointer =>
isTaggedPoint(x) && (x.body.pointer_type === "Weed");
export const isTaggedSavedGarden =
(x: object): x is TaggedSavedGarden => is("SavedGarden")(x);
export const isTaggedPlantTemplate =
(x: object): x is TaggedPlantTemplate => is("PlantTemplate")(x);
export const isTaggedPeripheral =
(x: object): x is TaggedPeripheral => is("Peripheral")(x);
export const isTaggedSensor =
(x: object): x is TaggedSensor => is("Sensor")(x);