FarmBot/Farmbot-Web-App

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frontend/settings/fbos_settings/ota_time_selector.tsx

Summary

Maintainability
A
1 hr
Test Coverage

Function OtaTimeSelector has 37 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export const OtaTimeSelector = (props: OtaTimeSelectorProps) => {
  const { device, dispatch, timeSettings } = props;
  const { utcOffset, hour24 } = timeSettings;
  const localHour = utcHourToLocalHour(device.body.ota_hour_utc, utcOffset) ??
    device.body.ota_hour;
Severity: Minor
Found in frontend/settings/fbos_settings/ota_time_selector.tsx - About 1 hr to fix

    Function OtaTimeSelector has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

    export const OtaTimeSelector = (props: OtaTimeSelectorProps) => {
      const { device, dispatch, timeSettings } = props;
      const { utcOffset, hour24 } = timeSettings;
      const localHour = utcHourToLocalHour(device.body.ota_hour_utc, utcOffset) ??
        device.body.ota_hour;
    Severity: Minor
    Found in frontend/settings/fbos_settings/ota_time_selector.tsx - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

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