FarmBot/Farmbot-Web-App

View on GitHub
frontend/weeds/weeds_edit.tsx

Summary

Maintainability
D
2 days
Test Coverage

Function render has 57 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  render() {
    const { weed } = this;
    const { dispatch } = this.props;
    const weedsPath = Path.weeds();
    !weed && Path.startsWith(weedsPath) && push(weedsPath);
Severity: Major
Found in frontend/weeds/weeds_edit.tsx - About 2 hrs to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

          <DesignerPanelHeader
            panelName={this.panelName}
            panel={Panel.Weeds}
            colorClass={weedColor}
            titleElement={<ResourceTitle
    Severity: Major
    Found in frontend/weeds/weeds_edit.tsx and 1 other location - About 1 day to fix
    frontend/points/point_info.tsx on lines 65..97

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 198.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    export const mapStateToProps = (props: Everything): EditWeedProps => ({
      dispatch: props.dispatch,
      findPoint: id => maybeFindWeedPointerById(props.resources.index, id),
      botOnline: isBotOnlineFromState(props.bot),
      defaultAxes: validGoButtonAxes(getWebAppConfigValue(() => props)),
    Severity: Major
    Found in frontend/weeds/weeds_edit.tsx and 1 other location - About 5 hrs to fix
    frontend/points/point_info.tsx on lines 38..47

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 146.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                <EditPointProperties point={weed}
                  botOnline={this.props.botOnline}
                  dispatch={this.props.dispatch}
                  arduinoBusy={this.props.arduinoBusy}
                  currentBotLocation={this.props.currentBotLocation}
    Severity: Major
    Found in frontend/weeds/weeds_edit.tsx and 1 other location - About 4 hrs to fix
    frontend/points/point_info.tsx on lines 101..108

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 116.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    export interface EditWeedProps {
      dispatch: Function;
      findPoint(id: number): TaggedWeedPointer | undefined;
      botOnline: boolean;
      defaultAxes: string;
    Severity: Major
    Found in frontend/weeds/weeds_edit.tsx and 1 other location - About 2 hrs to fix
    frontend/points/point_info.tsx on lines 28..36

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 75.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

            titleElement={<ResourceTitle
              key={weed?.body.name}
              resource={weed}
              save={true}
              fallback={t("Edit weed")}
    Severity: Major
    Found in frontend/weeds/weeds_edit.tsx and 2 other locations - About 1 hr to fix
    frontend/curves/edit_curve.tsx on lines 142..147
    frontend/points/point_info.tsx on lines 69..74

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 60.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    There are no issues that match your filters.

    Category
    Status