FarmBot/OpenFarm

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app/mutations/guides/destroy_guide.rb

Summary

Maintainability
A
1 hr
Test Coverage

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  class DestroyGuide < Mutations::Command
    required do
      model :user
      string :id
    end
Severity: Major
Found in app/mutations/guides/destroy_guide.rb and 1 other location - About 1 hr to fix
app/mutations/gardens/destroy_garden.rb on lines 2..28

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 55.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Missing top-level class documentation comment.
Open

  class DestroyGuide < Mutations::Command

This cop checks for missing top-level documentation of classes and modules. Classes with no body are exempt from the check and so are namespace modules - modules that have nothing in their bodies except classes, other modules, constant definitions or constant visibility declarations.

The documentation requirement is annulled if the class or module has a "#:nodoc:" comment next to it. Likewise, "#:nodoc: all" does the same for all its children.

Example:

# bad
class Person
  # ...
end

module Math
end

# good
# Description/Explanation of Person class
class Person
  # ...
end

# allowed
  # Class without body
  class Person
  end

  # Namespace - A namespace can be a class or a module
  # Containing a class
  module Namespace
    # Description/Explanation of Person class
    class Person
      # ...
    end
  end

  # Containing constant visibility declaration
  module Namespace
    class Private
    end

    private_constant :Private
  end

  # Containing constant definition
  module Namespace
    Public = Class.new
  end

Missing frozen string literal comment.
Open

module Guides

This cop is designed to help you transition from mutable string literals to frozen string literals. It will add the comment # frozen_string_literal: true to the top of files to enable frozen string literals. Frozen string literals may be default in future Ruby. The comment will be added below a shebang and encoding comment.

Note that the cop will ignore files where the comment exists but is set to false instead of true.

Example: EnforcedStyle: always (default)

# The `always` style will always add the frozen string literal comment
# to a file, regardless of the Ruby version or if `freeze` or `<<` are
# called on a string literal.
# bad
module Bar
  # ...
end

# good
# frozen_string_literal: true

module Bar
  # ...
end

# good
# frozen_string_literal: false

module Bar
  # ...
end

Example: EnforcedStyle: never

# The `never` will enforce that the frozen string literal comment does
# not exist in a file.
# bad
# frozen_string_literal: true

module Baz
  # ...
end

# good
module Baz
  # ...
end

Example: EnforcedStyle: always_true

# The `always_true` style enforces that the frozen string literal
# comment is set to `true`. This is a stricter option than `always`
# and forces projects to use frozen string literals.
# bad
# frozen_string_literal: false

module Baz
  # ...
end

# bad
module Baz
  # ...
end

# good
# frozen_string_literal: true

module Bar
  # ...
end

Use a guard clause (return unless @guide && (@guide.user != user)) instead of wrapping the code inside a conditional expression.
Open

      if @guide && (@guide.user != user)

Use a guard clause instead of wrapping the code inside a conditional expression

Example:

# bad
def test
  if something
    work
  end
end

# good
def test
  return unless something
  work
end

# also good
def test
  work if something
end

# bad
if something
  raise 'exception'
else
  ok
end

# good
raise 'exception' if something
ok

# bad
if something
  foo || raise('exception')
else
  ok
end

# good
foo || raise('exception') if something
ok

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