src/main/java/fr/reminy/pokemon_discord/game/map/tile/TileType.java
package fr.reminy.pokemon_discord.game.map.tile;
import static fr.reminy.pokemon_discord.game.map.tile.CollisionType.AIR;
import static fr.reminy.pokemon_discord.game.map.tile.CollisionType.BLOCK;
public enum TileType {
TILE_1(BLOCK, BLOCK),
TILE_1C(BLOCK, AIR),
TILE_C1(AIR, BLOCK),
TILE_12(AIR, AIR),
TILE_21(AIR, AIR),
TILE_C(AIR, AIR);
private final CollisionType collisionTypeLayer1;
private final CollisionType collisionTypeLayer2;
TileType(CollisionType collisionTypeLayer1, CollisionType collisionTypeLayer2) {
this.collisionTypeLayer1 = collisionTypeLayer1;
this.collisionTypeLayer2 = collisionTypeLayer2;
}
public static TileType getTileTypeById(Integer id) {
if (id == null || id >= TileType.values().length) {
return TileType.TILE_1;
}
return TileType.values()[id];
}
public CollisionType getCollisionType(int h) {
if (h == 1) {
return collisionTypeLayer1;
} else if (h == 2) {
return collisionTypeLayer2;
} else {
return BLOCK;
}
}
}