Showing 3 of 3 total issues
Method resolve_field_hash
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def resolve_field_hash value
raise ArgumentError, "Hash expected" unless value.is_a? Hash
return value[:processed] if value.has_key? :processed
intersection = value.keys & @fixture.data.keys
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def initialize fixture = nil, connection = nil, options = true
@name = fixture
@connection = connection if connection
@inserter = Inserter.new self
option_push = options
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def check
return @checked if @checked # If already checked, it's alright
raise MissingFixtureError, "No fixture has been loaded, nothing to check" unless @data
raise MissingConnectionError, "No connection has been provided, impossible to check" unless @connection
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"