FlameCore/Seabreeze

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Environment has 22 functions (exceeds 20 allowed). Consider refactoring.
Open

class Environment implements ManifestInterface
{
    /**
     * @var string
     */
Severity: Minor
Found in libraries/Manifest/Environment.php - About 2 hrs to fix

    Function deploy has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

        public function deploy(Environment $environment, $preserve = true)
        {
            if ($this->observer) {
                $this->observer->notify('deploy.start');
            }
    Severity: Minor
    Found in libraries/Deployer/Deployer.php - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method deploy has 28 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public function deploy(Environment $environment, $preserve = true)
        {
            if ($this->observer) {
                $this->observer->notify('deploy.start');
            }
    Severity: Minor
    Found in libraries/Deployer/Deployer.php - About 1 hr to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          public function __construct(OutputInterface $output, array $options = [])
          {
              parent::__construct($output);
      
              $this->options = $options;
      libraries/EventObserver/Responder/Console/ConsoleProgressResponder.php on lines 42..51

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 94.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          public function __construct(OutputInterface $output, array $options = [])
          {
              parent::__construct($output);
      
              $this->options = $options;
      libraries/EventObserver/Responder/Console/ConsoleMessageResponder.php on lines 36..45

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 94.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Function import has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          public function import(array $configuration)
          {
              if (isset($configuration['synchronizers'])) {
                  $synchronizers = $configuration['synchronizers'];
                  foreach ($synchronizers as $mode => $settings) {
      Severity: Minor
      Found in libraries/Manifest/Environment.php - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function writeManifest has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          public function writeManifest(ManifestInterface $object, $mustExist = false)
          {
              $filename = self::makeManifestPath($this->path, "$object.json");
              $directory = dirname($filename);
      
      
      Severity: Minor
      Found in libraries/Manifest/Project.php - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function __construct has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          public function __construct($mode, array $settings, Environment $environment)
          {
              if (!isset($settings['from']) || !is_array($settings['from'])) {
                  throw new \InvalidArgumentException(sprintf('Synchronizer settings for "%s" do not contain "from" key.', $this->mode));
              }
      Severity: Minor
      Found in libraries/Manifest/SynchronizerJob.php - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

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