Floppy/carbon-diet

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app/assets/javascripts/standard/effects.js

Summary

Maintainability
F
1 wk
Test Coverage

File effects.js has 1014 lines of code (exceeds 250 allowed). Consider refactoring.
Open

// script.aculo.us effects.js v1.9.0, Thu Dec 23 16:54:48 -0500 2010

// Copyright (c) 2005-2010 Thomas Fuchs (http://script.aculo.us, http://mir.aculo.us)
// Contributors:
//  Justin Palmer (http://encytemedia.com/)
Severity: Major
Found in app/assets/javascripts/standard/effects.js - About 2 days to fix

    Function start has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.
    Open

      start: function(options) {
        if (options && options.transition === false) options.transition = Effect.Transitions.linear;
        this.options      = Object.extend(Object.extend({ },Effect.DefaultOptions), options || { });
        this.currentFrame = 0;
        this.state        = 'idle';
    Severity: Minor
    Found in app/assets/javascripts/standard/effects.js - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function Grow has 68 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    Effect.Grow = function(element) {
      element = $(element);
      var options = Object.extend({
        direction: 'center',
        moveTransition: Effect.Transitions.sinoidal,
    Severity: Major
    Found in app/assets/javascripts/standard/effects.js - About 2 hrs to fix

      Function parseColor has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
      Open

      String.prototype.parseColor = function() {
        var color = '#';
        if (this.slice(0,4) == 'rgb(') {
          var cols = this.slice(4,this.length-1).split(',');
          var i=0; do { color += parseInt(cols[i]).toColorPart() } while (++i<3);
      Severity: Minor
      Found in app/assets/javascripts/standard/effects.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function setup has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
      Open

        setup: function(){
          function parseColor(color){
            if (!color || ['rgba(0, 0, 0, 0)','transparent'].include(color)) color = '#ffffff';
            color = color.parseColor();
            return $R(0,2).map(function(i){
      Severity: Minor
      Found in app/assets/javascripts/standard/effects.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function setDimensions has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
      Open

        setDimensions: function(height, width) {
          var d = { };
          if (this.options.scaleX) d.width = width.round() + 'px';
          if (this.options.scaleY) d.height = height.round() + 'px';
          if (this.options.scaleFromCenter) {
      Severity: Minor
      Found in app/assets/javascripts/standard/effects.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function Shrink has 48 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      Effect.Shrink = function(element) {
        element = $(element);
        var options = Object.extend({
          direction: 'center',
          moveTransition: Effect.Transitions.sinoidal,
      Severity: Minor
      Found in app/assets/javascripts/standard/effects.js - About 1 hr to fix

        Function setup has 37 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          setup: function(){
            function parseColor(color){
              if (!color || ['rgba(0, 0, 0, 0)','transparent'].include(color)) color = '#ffffff';
              color = color.parseColor();
              return $R(0,2).map(function(i){
        Severity: Minor
        Found in app/assets/javascripts/standard/effects.js - About 1 hr to fix

          Function start has 36 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            start: function(options) {
              if (options && options.transition === false) options.transition = Effect.Transitions.linear;
              this.options      = Object.extend(Object.extend({ },Effect.DefaultOptions), options || { });
              this.currentFrame = 0;
              this.state        = 'idle';
          Severity: Minor
          Found in app/assets/javascripts/standard/effects.js - About 1 hr to fix

            Function initialize has 26 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              initialize: function(element) {
                this.element = $(element);
                if (!this.element) throw(Effect._elementDoesNotExistError);
                var options = Object.extend({
                  style: { }
            Severity: Minor
            Found in app/assets/javascripts/standard/effects.js - About 1 hr to fix

              Function SlideUp has 26 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              Effect.SlideUp = function(element) {
                element = $(element).cleanWhitespace();
                var oldInnerBottom = element.down().getStyle('bottom');
                var elementDimensions = element.getDimensions();
                return new Effect.Scale(element, window.opera ? 0 : 1,
              Severity: Minor
              Found in app/assets/javascripts/standard/effects.js - About 1 hr to fix

                Function loop has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                Open

                  loop: function(timePos) {
                    if (timePos >= this.startOn) {
                      if (timePos >= this.finishOn) {
                        this.render(1.0);
                        this.cancel();
                Severity: Minor
                Found in app/assets/javascripts/standard/effects.js - About 45 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function initialize has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                  initialize: function(element) {
                    this.element = $(element);
                    if (!this.element) throw(Effect._elementDoesNotExistError);
                    var options = Object.extend({
                      style: { }
                Severity: Minor
                Found in app/assets/javascripts/standard/effects.js - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function update has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                  update: function(position) {
                    var style = { }, transform, i = this.transforms.length;
                    while(i--)
                      style[(transform = this.transforms[i]).style] =
                        transform.unit=='color' ? '#'+
                Severity: Minor
                Found in app/assets/javascripts/standard/effects.js - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function collectTextNodesIgnoreClass has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                Element.collectTextNodesIgnoreClass = function(element, className) {
                  return $A($(element).childNodes).collect( function(node) {
                    return (node.nodeType==3 ? node.nodeValue :
                      ((node.hasChildNodes() && !Element.hasClassName(node,className)) ?
                        Element.collectTextNodesIgnoreClass(node, className) : ''));
                Severity: Minor
                Found in app/assets/javascripts/standard/effects.js - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  var oldStyle = {
                    top: element.style.top,
                    left: element.style.left,
                    height: element.style.height,
                    width: element.style.width,
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 1 hr to fix
                app/assets/javascripts/standard/effects.js on lines 833..838

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 72.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  var oldStyle = {
                    top: element.style.top,
                    left: element.style.left,
                    height: element.style.height,
                    width: element.style.width,
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 1 hr to fix
                app/assets/javascripts/standard/effects.js on lines 759..764

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 72.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    if (!this.options.sync)
                      Effect.Queues.get(Object.isString(this.options.queue) ?
                        'global' : this.options.queue.scope).add(this);
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 1 hr to fix
                app/assets/javascripts/standard/effects.js on lines 291..293

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 71.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    if (!this.options.sync)
                      Effect.Queues.get(Object.isString(this.options.queue) ?
                        'global' : this.options.queue.scope).remove(this);
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 1 hr to fix
                app/assets/javascripts/standard/effects.js on lines 268..270

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 71.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  var options = Object.extend({
                    direction: 'center',
                    moveTransition: Effect.Transitions.sinoidal,
                    scaleTransition: Effect.Transitions.sinoidal,
                    opacityTransition: Effect.Transitions.none
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 1 hr to fix
                app/assets/javascripts/standard/effects.js on lines 753..758

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 70.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                  var options = Object.extend({
                    direction: 'center',
                    moveTransition: Effect.Transitions.sinoidal,
                    scaleTransition: Effect.Transitions.sinoidal,
                    opacityTransition: Effect.Transitions.full
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 1 hr to fix
                app/assets/javascripts/standard/effects.js on lines 827..832

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 70.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    afterUpdateInternal: function(effect) {
                      effect.element.down().setStyle({bottom:
                        (effect.dims[0] - effect.element.clientHeight) + 'px' });
                    },
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 1 hr to fix
                app/assets/javascripts/standard/effects.js on lines 726..729

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 63.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    afterUpdateInternal: function(effect) {
                      effect.element.down().setStyle({bottom:
                        (effect.dims[0] - effect.element.clientHeight) + 'px' });
                    },
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 1 hr to fix
                app/assets/javascripts/standard/effects.js on lines 698..701

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 63.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 3 locations. Consider refactoring.
                Open

                        transform.unit=='color' ? '#'+
                          (Math.round(transform.originalValue[0]+
                            (transform.targetValue[0]-transform.originalValue[0])*position)).toColorPart() +
                Severity: Major
                Found in app/assets/javascripts/standard/effects.js and 2 other locations - About 55 mins to fix
                app/assets/javascripts/standard/effects.js on lines 991..995
                app/assets/javascripts/standard/effects.js on lines 991..997

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 53.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        afterFinishInternal: function(effect) {
                          effect.effects[0].element.hide().undoPositioned().setStyle(oldStyle);
                        }
                Severity: Minor
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 40 mins to fix
                app/assets/javascripts/standard/effects.js on lines 816..818

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 48.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                             afterFinishInternal: function(effect) {
                               effect.effects[0].element.undoClipping().undoPositioned().setStyle(oldStyle);
                             }
                Severity: Minor
                Found in app/assets/javascripts/standard/effects.js and 1 other location - About 40 mins to fix
                app/assets/javascripts/standard/effects.js on lines 648..650

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 48.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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