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src/components/KillTeam2021/data/deathGuard.ts

Summary

Maintainability
B
6 hrs
Test Coverage
import { Archetype, FireteamArchetypes, Ploy } from '../../../types/KillTeam2021'

const archetypes: FireteamArchetypes = {
  fireteams: {
    'Plague Marine Fire Team': [Archetype.SEEK_AND_DESTROY, Archetype.SECURITY],
    'Poxwalker Fire Team': [Archetype.INFILTRATION, Archetype.SECURITY]
  }
}

const strategicPloys: Ploy[] = [
  {
    name: 'Malicious Volleys',
    cost: 1,
    description: `Until the end of the Turning Point, each time a friendly BUBONIC ASTARTES operative is activated, if it does not perform a **Fight** action during that activation, it
                  can perform two **Shoot** actions during that activation if a bolt weapon is selected for each of those shooting attacks. A bolt weapon is a ranged weapon that includes
                  'bolt' in its name, e.g. boltgun, bolt pistol etc.`
  }, {
    name: 'Hateful Assault',
    cost: 1,
    description: `Until the end of the Turning Point, each time a friendly BUBONIC ASTARTES operative is activated, if it does not perform a **Shoot** action during that activation, it can
                  perform two **Fight** actions during that activation.`
  }, {
    name: 'Contagion',
    cost: 1,
    description: `Until the end of the Turning Point, while an enemy operative is Visible to and within ⬤ of a friendly DEATH GUARD💀 operative, that enemy operative is treated as being
                injured (only subtract ⬤ from its Movement characteristic as a result of being injured if it is activated within ⬤ of a friendly DEATH GUARD💀 operative).`

  }
]

const tacticalPloys: Ploy[] = [
  {
    name: 'Effluent Demise',
    cost: 1,
    description: `Use this Tactical Ploy when a friendly BUBONIC ASTARTES operative is incapacitated. Inflict D3 mortal wounds on each enemy operative Visible to and within ⬤ of
                  that operative.`
  }, {
    name: 'Revolting Durability',
    cost: 1,
    description: `Use this Tactical Ploy in either the Resolve Successful Hits or Resolve Successful Saves step of a combat or shooting attack made against a friendly BUBONIC ASTARTES
                  operative. You can change one of your opponent's critical hits into a normal hit.`
  }, {
    name: 'Dig In',
    cost: 1,
    description: 'Use this Tactical Ploy when a friendly BUBONIC ASTARTES operative is activated. Until the end of that operative\'s activation, it can perform the following action:',
    action: {
      id: '037a26a5-0373-4ec0-a2d5-b7e4f7a6f7b3',
      name: 'Dig In',
      cost: 1,
      description: 'Until the end of the Turning Point, add 1 to this operative\'s Defence characteristic.'
    }
  }
]

const data = {
  name: 'Death Guard' as const,
  strategicPloys,
  tacticalPloys,
  archetypes
}

export default data