FragLand/terracord

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Terracord/Discord.cs

Summary

Maintainability
A
0 mins
Test Coverage

Method PreprocessMessage has a Cognitive Complexity of 13 (exceeds 10 allowed). Consider refactoring.
Wontfix

    private bool PreprocessMessage(SocketMessage message, ref string messageContent)
    {
      // Check for null or empty messages
      if(message == null || (String.IsNullOrEmpty(message.Content) && message.Attachments.Count == 0))
        return false;
Severity: Minor
Found in Terracord/Discord.cs - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid too many return statements within this method.
Wontfix

        return false;
Severity: Major
Found in Terracord/Discord.cs - About 30 mins to fix

    Avoid too many return statements within this method.
    Wontfix

          return true;
    Severity: Major
    Found in Terracord/Discord.cs - About 30 mins to fix

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