src/Repository/Doctrine/DoctrineConstructionRepository.php
<?php
declare(strict_types=1);
namespace FrankProjects\UltimateWarfare\Repository\Doctrine;
use Doctrine\ORM\EntityManagerInterface;
use Doctrine\ORM\EntityRepository;
use FrankProjects\UltimateWarfare\Entity\Construction;
use FrankProjects\UltimateWarfare\Entity\GameUnit;
use FrankProjects\UltimateWarfare\Entity\GameUnitType;
use FrankProjects\UltimateWarfare\Entity\Player;
use FrankProjects\UltimateWarfare\Entity\WorldRegion;
use FrankProjects\UltimateWarfare\Repository\ConstructionRepository;
final class DoctrineConstructionRepository implements ConstructionRepository
{
private EntityManagerInterface $entityManager;
/**
* @var EntityRepository <Construction>
*/
private EntityRepository $repository;
public function __construct(EntityManagerInterface $entityManager)
{
$this->entityManager = $entityManager;
$this->repository = $this->entityManager->getRepository(Construction::class);
}
public function find(int $id): ?Construction
{
return $this->repository->find($id);
}
/**
* @param Player $player
* @return Construction[]
*/
public function findByPlayer(Player $player): array
{
return $this->repository->findBy(['player' => $player]);
}
public function getGameUnitConstructionSumByWorldRegion(WorldRegion $worldRegion): array
{
$results = $this->entityManager
->createQuery(
'SELECT gu.id, sum(c.number) as total
FROM ' . Construction::class . ' c
JOIN ' . GameUnit::class . ' gu WITH c.gameUnit = gu
WHERE c.worldRegion = :worldRegion
GROUP BY gu.id'
)->setParameter('worldRegion', $worldRegion)
->getArrayResult();
$gameUnits = [];
foreach ($results as $result) {
$gameUnits[$result['id']] = $result['total'];
}
return $gameUnits;
}
public function getGameUnitConstructionSumByPlayer(Player $player): array
{
$results = $this->entityManager
->createQuery(
'SELECT gu.id, sum(c.number) as total
FROM ' . Construction::class . ' c
JOIN ' . GameUnit::class . ' gu WITH c.gameUnit = gu
WHERE c.player = :player
GROUP BY gu.id'
)->setParameter('player', $player)
->getArrayResult();
$gameUnits = [];
foreach ($results as $result) {
$gameUnits[$result['id']] = $result['total'];
}
return $gameUnits;
}
/**
* @param Player $player
* @param GameUnitType $gameUnitType
* @return Construction[]
*/
public function findByPlayerAndGameUnitType(Player $player, GameUnitType $gameUnitType): array
{
return $this->entityManager
->createQuery(
'SELECT c
FROM ' . Construction::class . ' c
JOIN ' . GameUnit::class . ' gu WITH c.gameUnit = gu
WHERE c.player = :player AND gu.gameUnitType = :gameUnitType
ORDER BY c.timestamp DESC'
)->setParameter(
'player',
$player
)->setParameter('gameUnitType', $gameUnitType)
->getResult();
}
/**
* @param int $timestamp
* @return Construction[]
*/
public function getCompletedConstructions(int $timestamp): array
{
return $this->entityManager
->createQuery(
'SELECT c
FROM ' . Construction::class . ' c
JOIN ' . GameUnit::class . ' gu WITH c.gameUnit = gu
WHERE (c.timestamp + gu.timestamp) < :timestamp'
)->setParameter('timestamp', $timestamp)
->getResult();
}
public function remove(Construction $construction): void
{
$this->entityManager->remove($construction);
$this->entityManager->flush();
}
public function save(Construction $construction): void
{
$this->entityManager->persist($construction);
$this->entityManager->flush();
}
}