src/Repository/Doctrine/DoctrineWorldRepository.php
<?php
declare(strict_types=1);
namespace FrankProjects\UltimateWarfare\Repository\Doctrine;
use Doctrine\ORM\EntityManagerInterface;
use Doctrine\ORM\EntityRepository;
use FrankProjects\UltimateWarfare\Entity\World;
use FrankProjects\UltimateWarfare\Repository\WorldRepository;
final class DoctrineWorldRepository implements WorldRepository
{
private EntityManagerInterface $entityManager;
/**
* @var EntityRepository <World>
*/
private EntityRepository $repository;
public function __construct(EntityManagerInterface $entityManager)
{
$this->entityManager = $entityManager;
$this->repository = $this->entityManager->getRepository(World::class);
}
public function find(int $id): ?World
{
return $this->repository->find($id);
}
/**
* @return World[]
*/
public function findAll(): array
{
return $this->repository->findAll();
}
/**
* @param bool $public
* @return World[]
*/
public function findByPublic(bool $public): array
{
return $this->repository->findBy(['public' => $public]);
}
/**
* XXX TODO: Improve with custom repository queries
*
* @param World $world
*/
public function remove(World $world): void
{
foreach ($world->getWorldSectors() as $worldSector) {
foreach ($worldSector->getWorldRegions() as $worldRegion) {
$this->entityManager->remove($worldRegion);
}
$this->entityManager->remove($worldSector);
}
$this->entityManager->remove($world);
$this->entityManager->flush();
}
public function save(World $world): void
{
$this->entityManager->persist($world);
$this->entityManager->flush();
}
public function refresh(World $world): void
{
$this->entityManager->refresh($world);
}
}