GetJobber/recurring_select

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Method recurring_options_for_select has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

    def recurring_options_for_select(currently_selected_rule = nil, default_schedules = nil, options = {})

      options_array = []
      blank_option_label = options[:blank_label] || I18n.t("recurring_select.not_recurring")
      blank_option = [blank_option_label, "null"]
Severity: Minor
Found in lib/helpers/recurring_select_helper.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method filter_params has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def self.filter_params(params)
    params.reject!{|key, value| value.blank? || value=="null" }

    params[:interval] = params[:interval].to_i if params[:interval]
    params[:week_start] = params[:week_start].to_i if params[:week_start]
Severity: Minor
Found in lib/recurring_select.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function serialize has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

function serialize(params, prefix) {
  const query = Object.keys(params).map((key) => {
    const value  = params[key];

    if (params.constructor === Array)
Severity: Minor
Found in app/assets/javascripts/utils.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method filter_params has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def self.filter_params(params)
    params.reject!{|key, value| value.blank? || value=="null" }

    params[:interval] = params[:interval].to_i if params[:interval]
    params[:week_start] = params[:week_start].to_i if params[:week_start]
Severity: Minor
Found in lib/recurring_select.rb - About 1 hr to fix

    Method recurring_options_for_select has 29 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        def recurring_options_for_select(currently_selected_rule = nil, default_schedules = nil, options = {})
    
          options_array = []
          blank_option_label = options[:blank_label] || I18n.t("recurring_select.not_recurring")
          blank_option = [blank_option_label, "null"]
    Severity: Minor
    Found in lib/helpers/recurring_select_helper.rb - About 1 hr to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        document.addEventListener("input", (e) => {
          if (e.target.matches(".recurring_select")) {
            recurring_select.call(e.target, "changed")
          }
        })
      Severity: Minor
      Found in app/assets/javascripts/recurring_select.js and 1 other location - About 55 mins to fix
      app/assets/javascripts/recurring_select.js on lines 5..9

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 53.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        document.addEventListener("focusin", (e) => {
          if (e.target.matches(".recurring_select")) {
            recurring_select.call(e.target, "set_initial_values")
          }
        })
      Severity: Minor
      Found in app/assets/javascripts/recurring_select.js and 1 other location - About 55 mins to fix
      app/assets/javascripts/recurring_select.js on lines 11..15

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 53.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Method initialize has 6 arguments (exceeds 4 allowed). Consider refactoring.
      Open

          def initialize(object, method, template_object, default_schedules = nil, options = {}, html_options = {})
      Severity: Minor
      Found in lib/helpers/recurring_select_helper.rb - About 45 mins to fix

        Method select_recurring has 5 arguments (exceeds 4 allowed). Consider refactoring.
        Open

            def select_recurring(object, method, default_schedules = nil, options = {}, html_options = {})
        Severity: Minor
        Found in lib/helpers/recurring_select_helper.rb - About 35 mins to fix

          Method dirty_hash_to_rule has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

            def self.dirty_hash_to_rule(params)
              if params.is_a? IceCube::Rule
                params
              else
                params = JSON.parse(params, quirks_mode: true) if params.is_a?(String)
          Severity: Minor
          Found in lib/recurring_select.rb - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Avoid too many return statements within this method.
          Open

              return true if possible_rule.is_a?(Hash)
          Severity: Major
          Found in lib/recurring_select.rb - About 30 mins to fix

            Method is_valid_rule? has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

              def self.is_valid_rule?(possible_rule)
                return true if possible_rule.is_a?(IceCube::Rule)
                return false if possible_rule.blank?
            
                if possible_rule.is_a?(String)
            Severity: Minor
            Found in lib/recurring_select.rb - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method call has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

              def call(env)
                regexp = /^\/recurring_select\/translate\/(.*)/
                if env["PATH_INFO"] =~ regexp
                  I18n.locale = env["PATH_INFO"].scan(regexp).first.first
                  request = Rack::Request.new(env)
            Severity: Minor
            Found in lib/middleware/recurring_select_middleware.rb - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

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