Gigas002/GTiff2Tiles

View on GitHub

Showing 15 of 15 total issues

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        Assert.Multiple(() =>
        {
            Assert.That(Math.Abs(boundingBox.MinX - _tokyoGeodeticMin.X) < double.Epsilon &&
                            Math.Abs(boundingBox.MinY - _tokyoGeodeticMin.Y) < double.Epsilon, Is.True);

Severity: Major
Found in GTiff2Tiles.Tests/Tests/TileMapResources/BoundingBoxTests.cs and 1 other location - About 2 hrs to fix
GTiff2Tiles.Tests/Tests/TileMapResources/BoundingBoxTests.cs on lines 32..39

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 161.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        Assert.Multiple(() =>
        {
            Assert.That(Math.Abs(boundingBox.MinX - _tokyoGeodeticMin.X) < double.Epsilon &&
                            Math.Abs(boundingBox.MinY - _tokyoGeodeticMin.Y) < double.Epsilon, Is.True);

Severity: Major
Found in GTiff2Tiles.Tests/Tests/TileMapResources/BoundingBoxTests.cs and 1 other location - About 2 hrs to fix
GTiff2Tiles.Tests/Tests/TileMapResources/BoundingBoxTests.cs on lines 50..57

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 161.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        for (int zoom = minZ; zoom <= maxZ; zoom++)
        {
            // Get tiles min/max numbers
            (Number minNumber, Number maxNumber) = GeoCoordinate.GetNumbers(MinCoordinate, MaxCoordinate,
                                                                            zoom, tileSize, tmsCompatible);
Severity: Major
Found in GTiff2Tiles.Core/GeoTiffs/Raster.cs and 1 other location - About 2 hrs to fix
GTiff2Tiles.Core/GeoTiffs/Raster.cs on lines 526..540

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 152.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        for (int zoom = minZ; zoom <= maxZ; zoom++)
        {
            // Get tiles min/max numbers
            (Number minNumber, Number maxNumber) = GeoCoordinate.GetNumbers(MinCoordinate, MaxCoordinate,
                                                                            zoom, tileSize, tmsCompatible);
Severity: Major
Found in GTiff2Tiles.Core/GeoTiffs/Raster.cs and 1 other location - About 2 hrs to fix
GTiff2Tiles.Core/GeoTiffs/Raster.cs on lines 422..436

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 152.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        switch (coordinateSystem)
        {
            case CoordinateSystem.Epsg4326:
                {
                    GeodeticCoordinate minCoordinate = new(minX, minY);
Severity: Major
Found in GTiff2Tiles.Core/GeoTiffs/GeoTiff.cs and 1 other location - About 1 hr to fix
GTiff2Tiles.Core/GeoTiffs/GeoTiff.cs on lines 137..154

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 136.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        switch (coordinateSystem)
        {
            case CoordinateSystem.Epsg4326:
                {
                    GeodeticCoordinate minCoordinate = new(minX, minY);
Severity: Major
Found in GTiff2Tiles.Core/GeoTiffs/GeoTiff.cs and 1 other location - About 1 hr to fix
GTiff2Tiles.Core/GeoTiffs/GeoTiff.cs on lines 198..215

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 136.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    public Task WriteTilesToDirectoryAsync(string outputDirectoryPath, int minZ, int maxZ, bool tmsCompatible = false,
                                           Size tileSize = null, TileExtension tileExtension = TileExtension.Png,
                                           NetVips.Enums.Kernel interpolation = NetVips.Enums.Kernel.Lanczos3,
                                           int bandsCount = RasterTile.DefaultBandsCount, int tileCacheCount = 1000,
                                           int threadsCount = 0, IProgress<double> progress = null,
Severity: Major
Found in GTiff2Tiles.Core/GeoTiffs/Raster.cs and 1 other location - About 1 hr to fix
GTiff2Tiles.Core/GeoTiffs/Raster.cs on lines 357..362

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 94.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    public void WriteTilesToDirectory(string outputDirectoryPath, int minZ, int maxZ, bool tmsCompatible = false,
                                      Size tileSize = null, TileExtension tileExtension = TileExtension.Png,
                                      NetVips.Enums.Kernel interpolation = NetVips.Enums.Kernel.Lanczos3,
                                      int bandsCount = RasterTile.DefaultBandsCount, int tileCacheCount = 1000,
                                      int threadsCount = 0, IProgress<double> progress = null,
Severity: Major
Found in GTiff2Tiles.Core/GeoTiffs/Raster.cs and 1 other location - About 1 hr to fix
GTiff2Tiles.Core/GeoTiffs/Raster.cs on lines 440..445

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 94.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    public void WriteTilesToChannel(ChannelWriter<RasterTile> channelWriter, int minZ, int maxZ,
                                    bool tmsCompatible = false, Size tileSize = null,
                                    NetVips.Enums.Kernel interpolation = NetVips.Enums.Kernel.Lanczos3,
                                    int bandsCount = RasterTile.DefaultBandsCount, int tileCacheCount = 1000,
                                    int threadsCount = 0, IProgress<double> progress = null,
Severity: Minor
Found in GTiff2Tiles.Core/GeoTiffs/Raster.cs and 1 other location - About 1 hr to fix
GTiff2Tiles.Core/GeoTiffs/Raster.cs on lines 544..549

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 89.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    public Task WriteTilesToChannelAsync(ChannelWriter<RasterTile> channelWriter, int minZ, int maxZ,
                                         bool tmsCompatible = false, Size tileSize = null,
                                         NetVips.Enums.Kernel interpolation = NetVips.Enums.Kernel.Lanczos3,
                                         int bandsCount = RasterTile.DefaultBandsCount, int tileCacheCount = 1000,
                                         int threadsCount = 0, IProgress<double> progress = null,
Severity: Minor
Found in GTiff2Tiles.Core/GeoTiffs/Raster.cs and 1 other location - About 1 hr to fix
GTiff2Tiles.Core/GeoTiffs/Raster.cs on lines 468..473

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 89.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        Assert.Throws<ArgumentException>(() =>
        {
            // ReSharper disable once ConvertToLambdaExpressionWhenPossible
            (Area readArea, Area writeArea)? areas =
                Area.GetAreas(minImgCoord, maxImgCoord, imgSize, minTileCoord, maxTileCoord, tileSize);
Severity: Minor
Found in GTiff2Tiles.Tests/Tests/Images/AreaTests.cs and 1 other location - About 35 mins to fix
GTiff2Tiles.Tests/Tests/Images/AreaTests.cs on lines 229..234

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 65.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        Assert.Throws<ArgumentException>(() =>
        {
            // ReSharper disable once ConvertToLambdaExpressionWhenPossible
            (Area readArea, Area writeArea)? areas =
                Area.GetAreas(minImgCoord, maxImgCoord, imgSize, minTileCoord, maxTileCoord, tileSize);
Severity: Minor
Found in GTiff2Tiles.Tests/Tests/Images/AreaTests.cs and 1 other location - About 35 mins to fix
GTiff2Tiles.Tests/Tests/Images/AreaTests.cs on lines 156..161

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 65.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
Severity: Minor
Found in GTiff2Tiles.GUI/Localization/Strings.Designer.cs and 2 other locations - About 30 mins to fix
GTiff2Tiles.Console/Localization/Strings.Designer.cs on lines 53..61
GTiff2Tiles.Core/Localization/Strings.Designer.cs on lines 53..61

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
Severity: Minor
Found in GTiff2Tiles.Core/Localization/Strings.Designer.cs and 2 other locations - About 30 mins to fix
GTiff2Tiles.Console/Localization/Strings.Designer.cs on lines 53..61
GTiff2Tiles.GUI/Localization/Strings.Designer.cs on lines 53..61

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
Severity: Minor
Found in GTiff2Tiles.Console/Localization/Strings.Designer.cs and 2 other locations - About 30 mins to fix
GTiff2Tiles.Core/Localization/Strings.Designer.cs on lines 53..61
GTiff2Tiles.GUI/Localization/Strings.Designer.cs on lines 53..61

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Severity
Category
Status
Source
Language