GillesRasigade/pattern

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src/Queue/QueueWebSocket.js

Summary

Maintainability
B
6 hrs
Test Coverage

Function reconnect has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
Open

  reconnect() {
    const self = this;
    const ws = this.ws;

    self._attempts = 0;
Severity: Minor
Found in src/Queue/QueueWebSocket.js - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function reconnect has 36 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  reconnect() {
    const self = this;
    const ws = this.ws;

    self._attempts = 0;
Severity: Minor
Found in src/Queue/QueueWebSocket.js - About 1 hr to fix

    Function reconnect has 28 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        const cb = co.wrap(function* reconnect() {
          if (self._attempts >= self.WEBSOCKET_RECONNECT_MAX_ATTEMPTS) {
            return false;
          }
    
    
    Severity: Minor
    Found in src/Queue/QueueWebSocket.js - About 1 hr to fix

      Function onMessage has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
      Open

        onMessage(message, flags = {}) {
          if (flags.binary) {
            throw new Error('Binary flag not yet supported =)');
          } else {
            const data = JSON.parse(message);
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function close has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        close(callback) {
          if (this.ws) {
            if (this._supervisor) {
              this._supervisor.removeAllListeners();
              this._supervisor.close(1000, '');
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Expected parentheses around arrow function argument having a body with curly braces.
      Open

            self.ws.on('connection', ws => {
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js by eslint

      Require parens in arrow function arguments (arrow-parens)

      Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

      Rule Details

      This rule enforces parentheses around arrow function parameters regardless of arity. For example:

      /*eslint-env es6*/
      
      // Bad
      a => {}
      
      // Good
      (a) => {}

      Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

      /*eslint-env es6*/
      
      // Bad
      if (a => 2) {
      }
      
      // Good
      if (a >= 2) {
      }

      The rule can also be configured to discourage the use of parens when they are not required:

      /*eslint-env es6*/
      
      // Bad
      (a) => {}
      
      // Good
      a => {}

      Options

      This rule has a string option and an object one.

      String options are:

      • "always" (default) requires parens around arguments in all cases.
      • "as-needed" allows omitting parens when there is only one argument.

      Object properties for variants of the "as-needed" option:

      • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

      always

      Examples of incorrect code for this rule with the default "always" option:

      /*eslint arrow-parens: ["error", "always"]*/
      /*eslint-env es6*/
      
      a => {};
      a => a;
      a => {'\n'};
      a.then(foo => {});
      a.then(foo => a);
      a(foo => { if (true) {} });

      Examples of correct code for this rule with the default "always" option:

      /*eslint arrow-parens: ["error", "always"]*/
      /*eslint-env es6*/
      
      () => {};
      (a) => {};
      (a) => a;
      (a) => {'\n'}
      a.then((foo) => {});
      a.then((foo) => { if (true) {} });

      If Statements

      One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

      /*eslint-env es6*/
      
      var a = 1;
      var b = 2;
      // ...
      if (a => b) {
       console.log('bigger');
      } else {
       console.log('smaller');
      }
      // outputs 'bigger', not smaller as expected

      The contents of the if statement is an arrow function, not a comparison.

      If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

      /*eslint-env es6*/
      
      var a = 1;
      var b = 0;
      // ...
      if ((a) => b) {
       console.log('truthy value returned');
      } else {
       console.log('falsey value returned');
      }
      // outputs 'truthy value returned'

      The following is another example of this behavior:

      /*eslint-env es6*/
      
      var a = 1, b = 2, c = 3, d = 4;
      var f = a => b ? c: d;
      // f = ?

      f is an arrow function which takes a as an argument and returns the result of b ? c: d.

      This should be rewritten like so:

      /*eslint-env es6*/
      
      var a = 1, b = 2, c = 3, d = 4;
      var f = (a) => b ? c: d;

      as-needed

      Examples of incorrect code for this rule with the "as-needed" option:

      /*eslint arrow-parens: ["error", "as-needed"]*/
      /*eslint-env es6*/
      
      (a) => {};
      (a) => a;
      (a) => {'\n'};
      a.then((foo) => {});
      a.then((foo) => a);
      a((foo) => { if (true) {} });

      Examples of correct code for this rule with the "as-needed" option:

      /*eslint arrow-parens: ["error", "as-needed"]*/
      /*eslint-env es6*/
      
      () => {};
      a => {};
      a => a;
      a => {'\n'};
      a.then(foo => {});
      a.then(foo => { if (true) {} });
      (a, b, c) => a;
      (a = 10) => a;
      ([a, b]) => a;
      ({a, b}) => a;

      requireForBlockBody

      Examples of incorrect code for the { "requireForBlockBody": true } option:

      /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
      /*eslint-env es6*/
      
      (a) => a;
      a => {};
      a => {'\n'};
      a.map((x) => x * x);
      a.map(x => {
        return x * x;
      });
      a.then(foo => {});

      Examples of correct code for the { "requireForBlockBody": true } option:

      /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
      /*eslint-env es6*/
      
      (a) => {};
      (a) => {'\n'};
      a => ({});
      () => {};
      a => a;
      a.then((foo) => {});
      a.then((foo) => { if (true) {} });
      a((foo) => { if (true) {} });
      (a, b, c) => a;
      (a = 10) => a;
      ([a, b]) => a;
      ({a, b}) => a;

      Further Reading

      Expected parentheses around arrow function argument having a body with curly braces.
      Open

          return new Promise(resolve => {
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js by eslint

      Require parens in arrow function arguments (arrow-parens)

      Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

      Rule Details

      This rule enforces parentheses around arrow function parameters regardless of arity. For example:

      /*eslint-env es6*/
      
      // Bad
      a => {}
      
      // Good
      (a) => {}

      Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

      /*eslint-env es6*/
      
      // Bad
      if (a => 2) {
      }
      
      // Good
      if (a >= 2) {
      }

      The rule can also be configured to discourage the use of parens when they are not required:

      /*eslint-env es6*/
      
      // Bad
      (a) => {}
      
      // Good
      a => {}

      Options

      This rule has a string option and an object one.

      String options are:

      • "always" (default) requires parens around arguments in all cases.
      • "as-needed" allows omitting parens when there is only one argument.

      Object properties for variants of the "as-needed" option:

      • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

      always

      Examples of incorrect code for this rule with the default "always" option:

      /*eslint arrow-parens: ["error", "always"]*/
      /*eslint-env es6*/
      
      a => {};
      a => a;
      a => {'\n'};
      a.then(foo => {});
      a.then(foo => a);
      a(foo => { if (true) {} });

      Examples of correct code for this rule with the default "always" option:

      /*eslint arrow-parens: ["error", "always"]*/
      /*eslint-env es6*/
      
      () => {};
      (a) => {};
      (a) => a;
      (a) => {'\n'}
      a.then((foo) => {});
      a.then((foo) => { if (true) {} });

      If Statements

      One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

      /*eslint-env es6*/
      
      var a = 1;
      var b = 2;
      // ...
      if (a => b) {
       console.log('bigger');
      } else {
       console.log('smaller');
      }
      // outputs 'bigger', not smaller as expected

      The contents of the if statement is an arrow function, not a comparison.

      If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

      /*eslint-env es6*/
      
      var a = 1;
      var b = 0;
      // ...
      if ((a) => b) {
       console.log('truthy value returned');
      } else {
       console.log('falsey value returned');
      }
      // outputs 'truthy value returned'

      The following is another example of this behavior:

      /*eslint-env es6*/
      
      var a = 1, b = 2, c = 3, d = 4;
      var f = a => b ? c: d;
      // f = ?

      f is an arrow function which takes a as an argument and returns the result of b ? c: d.

      This should be rewritten like so:

      /*eslint-env es6*/
      
      var a = 1, b = 2, c = 3, d = 4;
      var f = (a) => b ? c: d;

      as-needed

      Examples of incorrect code for this rule with the "as-needed" option:

      /*eslint arrow-parens: ["error", "as-needed"]*/
      /*eslint-env es6*/
      
      (a) => {};
      (a) => a;
      (a) => {'\n'};
      a.then((foo) => {});
      a.then((foo) => a);
      a((foo) => { if (true) {} });

      Examples of correct code for this rule with the "as-needed" option:

      /*eslint arrow-parens: ["error", "as-needed"]*/
      /*eslint-env es6*/
      
      () => {};
      a => {};
      a => a;
      a => {'\n'};
      a.then(foo => {});
      a.then(foo => { if (true) {} });
      (a, b, c) => a;
      (a = 10) => a;
      ([a, b]) => a;
      ({a, b}) => a;

      requireForBlockBody

      Examples of incorrect code for the { "requireForBlockBody": true } option:

      /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
      /*eslint-env es6*/
      
      (a) => a;
      a => {};
      a => {'\n'};
      a.map((x) => x * x);
      a.map(x => {
        return x * x;
      });
      a.then(foo => {});

      Examples of correct code for the { "requireForBlockBody": true } option:

      /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
      /*eslint-env es6*/
      
      (a) => {};
      (a) => {'\n'};
      a => ({});
      () => {};
      a => a;
      a.then((foo) => {});
      a.then((foo) => { if (true) {} });
      a((foo) => { if (true) {} });
      (a, b, c) => a;
      (a = 10) => a;
      ([a, b]) => a;
      ({a, b}) => a;

      Further Reading

      This generator function does not have 'yield'.
      Open

          const cb = co.wrap(function* reconnect() {
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js by eslint

      Disallow generator functions that do not have yield (require-yield)

      Rule Details

      This rule generates warnings for generator functions that do not have the yield keyword.

      Examples

      Examples of incorrect code for this rule:

      /*eslint require-yield: "error"*/
      /*eslint-env es6*/
      
      function* foo() {
        return 10;
      }

      Examples of correct code for this rule:

      /*eslint require-yield: "error"*/
      /*eslint-env es6*/
      
      function* foo() {
        yield 5;
        return 10;
      }
      
      function foo() {
        return 10;
      }
      
      // This rule does not warn on empty generator functions.
      function* foo() { }

      When Not To Use It

      If you don't want to notify generator functions that have no yield expression, then it's safe to disable this rule.

      Related Rules

      Expected parentheses around arrow function argument having a body with curly braces.
      Open

          return new Promise(resolve => {
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js by eslint

      Require parens in arrow function arguments (arrow-parens)

      Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

      Rule Details

      This rule enforces parentheses around arrow function parameters regardless of arity. For example:

      /*eslint-env es6*/
      
      // Bad
      a => {}
      
      // Good
      (a) => {}

      Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

      /*eslint-env es6*/
      
      // Bad
      if (a => 2) {
      }
      
      // Good
      if (a >= 2) {
      }

      The rule can also be configured to discourage the use of parens when they are not required:

      /*eslint-env es6*/
      
      // Bad
      (a) => {}
      
      // Good
      a => {}

      Options

      This rule has a string option and an object one.

      String options are:

      • "always" (default) requires parens around arguments in all cases.
      • "as-needed" allows omitting parens when there is only one argument.

      Object properties for variants of the "as-needed" option:

      • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

      always

      Examples of incorrect code for this rule with the default "always" option:

      /*eslint arrow-parens: ["error", "always"]*/
      /*eslint-env es6*/
      
      a => {};
      a => a;
      a => {'\n'};
      a.then(foo => {});
      a.then(foo => a);
      a(foo => { if (true) {} });

      Examples of correct code for this rule with the default "always" option:

      /*eslint arrow-parens: ["error", "always"]*/
      /*eslint-env es6*/
      
      () => {};
      (a) => {};
      (a) => a;
      (a) => {'\n'}
      a.then((foo) => {});
      a.then((foo) => { if (true) {} });

      If Statements

      One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

      /*eslint-env es6*/
      
      var a = 1;
      var b = 2;
      // ...
      if (a => b) {
       console.log('bigger');
      } else {
       console.log('smaller');
      }
      // outputs 'bigger', not smaller as expected

      The contents of the if statement is an arrow function, not a comparison.

      If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

      /*eslint-env es6*/
      
      var a = 1;
      var b = 0;
      // ...
      if ((a) => b) {
       console.log('truthy value returned');
      } else {
       console.log('falsey value returned');
      }
      // outputs 'truthy value returned'

      The following is another example of this behavior:

      /*eslint-env es6*/
      
      var a = 1, b = 2, c = 3, d = 4;
      var f = a => b ? c: d;
      // f = ?

      f is an arrow function which takes a as an argument and returns the result of b ? c: d.

      This should be rewritten like so:

      /*eslint-env es6*/
      
      var a = 1, b = 2, c = 3, d = 4;
      var f = (a) => b ? c: d;

      as-needed

      Examples of incorrect code for this rule with the "as-needed" option:

      /*eslint arrow-parens: ["error", "as-needed"]*/
      /*eslint-env es6*/
      
      (a) => {};
      (a) => a;
      (a) => {'\n'};
      a.then((foo) => {});
      a.then((foo) => a);
      a((foo) => { if (true) {} });

      Examples of correct code for this rule with the "as-needed" option:

      /*eslint arrow-parens: ["error", "as-needed"]*/
      /*eslint-env es6*/
      
      () => {};
      a => {};
      a => a;
      a => {'\n'};
      a.then(foo => {});
      a.then(foo => { if (true) {} });
      (a, b, c) => a;
      (a = 10) => a;
      ([a, b]) => a;
      ({a, b}) => a;

      requireForBlockBody

      Examples of incorrect code for the { "requireForBlockBody": true } option:

      /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
      /*eslint-env es6*/
      
      (a) => a;
      a => {};
      a => {'\n'};
      a.map((x) => x * x);
      a.map(x => {
        return x * x;
      });
      a.then(foo => {});

      Examples of correct code for the { "requireForBlockBody": true } option:

      /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
      /*eslint-env es6*/
      
      (a) => {};
      (a) => {'\n'};
      a => ({});
      () => {};
      a => a;
      a.then((foo) => {});
      a.then((foo) => { if (true) {} });
      a((foo) => { if (true) {} });
      (a, b, c) => a;
      (a = 10) => a;
      ([a, b]) => a;
      ({a, b}) => a;

      Further Reading

      Expected parentheses around arrow function argument having a body with curly braces.
      Open

          server.on('error', error => {
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js by eslint

      Require parens in arrow function arguments (arrow-parens)

      Arrow functions can omit parentheses when they have exactly one parameter. In all other cases the parameter(s) must be wrapped in parentheses. This rule enforces the consistent use of parentheses in arrow functions.

      Rule Details

      This rule enforces parentheses around arrow function parameters regardless of arity. For example:

      /*eslint-env es6*/
      
      // Bad
      a => {}
      
      // Good
      (a) => {}

      Following this style will help you find arrow functions (=>) which may be mistakenly included in a condition when a comparison such as >= was the intent.

      /*eslint-env es6*/
      
      // Bad
      if (a => 2) {
      }
      
      // Good
      if (a >= 2) {
      }

      The rule can also be configured to discourage the use of parens when they are not required:

      /*eslint-env es6*/
      
      // Bad
      (a) => {}
      
      // Good
      a => {}

      Options

      This rule has a string option and an object one.

      String options are:

      • "always" (default) requires parens around arguments in all cases.
      • "as-needed" allows omitting parens when there is only one argument.

      Object properties for variants of the "as-needed" option:

      • "requireForBlockBody": true modifies the as-needed rule in order to require parens if the function body is in an instructions block (surrounded by braces).

      always

      Examples of incorrect code for this rule with the default "always" option:

      /*eslint arrow-parens: ["error", "always"]*/
      /*eslint-env es6*/
      
      a => {};
      a => a;
      a => {'\n'};
      a.then(foo => {});
      a.then(foo => a);
      a(foo => { if (true) {} });

      Examples of correct code for this rule with the default "always" option:

      /*eslint arrow-parens: ["error", "always"]*/
      /*eslint-env es6*/
      
      () => {};
      (a) => {};
      (a) => a;
      (a) => {'\n'}
      a.then((foo) => {});
      a.then((foo) => { if (true) {} });

      If Statements

      One of benefits of this option is that it prevents the incorrect use of arrow functions in conditionals:

      /*eslint-env es6*/
      
      var a = 1;
      var b = 2;
      // ...
      if (a => b) {
       console.log('bigger');
      } else {
       console.log('smaller');
      }
      // outputs 'bigger', not smaller as expected

      The contents of the if statement is an arrow function, not a comparison.

      If the arrow function is intentional, it should be wrapped in parens to remove ambiguity.

      /*eslint-env es6*/
      
      var a = 1;
      var b = 0;
      // ...
      if ((a) => b) {
       console.log('truthy value returned');
      } else {
       console.log('falsey value returned');
      }
      // outputs 'truthy value returned'

      The following is another example of this behavior:

      /*eslint-env es6*/
      
      var a = 1, b = 2, c = 3, d = 4;
      var f = a => b ? c: d;
      // f = ?

      f is an arrow function which takes a as an argument and returns the result of b ? c: d.

      This should be rewritten like so:

      /*eslint-env es6*/
      
      var a = 1, b = 2, c = 3, d = 4;
      var f = (a) => b ? c: d;

      as-needed

      Examples of incorrect code for this rule with the "as-needed" option:

      /*eslint arrow-parens: ["error", "as-needed"]*/
      /*eslint-env es6*/
      
      (a) => {};
      (a) => a;
      (a) => {'\n'};
      a.then((foo) => {});
      a.then((foo) => a);
      a((foo) => { if (true) {} });

      Examples of correct code for this rule with the "as-needed" option:

      /*eslint arrow-parens: ["error", "as-needed"]*/
      /*eslint-env es6*/
      
      () => {};
      a => {};
      a => a;
      a => {'\n'};
      a.then(foo => {});
      a.then(foo => { if (true) {} });
      (a, b, c) => a;
      (a = 10) => a;
      ([a, b]) => a;
      ({a, b}) => a;

      requireForBlockBody

      Examples of incorrect code for the { "requireForBlockBody": true } option:

      /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
      /*eslint-env es6*/
      
      (a) => a;
      a => {};
      a => {'\n'};
      a.map((x) => x * x);
      a.map(x => {
        return x * x;
      });
      a.then(foo => {});

      Examples of correct code for the { "requireForBlockBody": true } option:

      /*eslint arrow-parens: [2, "as-needed", { "requireForBlockBody": true }]*/
      /*eslint-env es6*/
      
      (a) => {};
      (a) => {'\n'};
      a => ({});
      () => {};
      a => a;
      a.then((foo) => {});
      a.then((foo) => { if (true) {} });
      a((foo) => { if (true) {} });
      (a, b, c) => a;
      (a = 10) => a;
      ([a, b]) => a;
      ({a, b}) => a;

      Further Reading

      Unary operator '++' used.
      Open

            self._attempts++;
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js by eslint

      disallow the unary operators ++ and -- (no-plusplus)

      Because the unary ++ and -- operators are subject to automatic semicolon insertion, differences in whitespace can change semantics of source code.

      var i = 10;
      var j = 20;
      
      i ++
      j
      // i = 11, j = 20
      var i = 10;
      var j = 20;
      
      i
      ++
      j
      // i = 10, j = 21

      Rule Details

      This rule disallows the unary operators ++ and --.

      Examples of incorrect code for this rule:

      /*eslint no-plusplus: "error"*/
      
      var foo = 0;
      foo++;
      
      var bar = 42;
      bar--;
      
      for (i = 0; i < l; i++) {
          return;
      }

      Examples of correct code for this rule:

      /*eslint no-plusplus: "error"*/
      
      var foo = 0;
      foo += 1;
      
      var bar = 42;
      bar -= 1;
      
      for (i = 0; i < l; i += 1) {
          return;
      }

      Options

      This rule has an object option.

      • "allowForLoopAfterthoughts": true allows unary operators ++ and -- in the afterthought (final expression) of a for loop.

      allowForLoopAfterthoughts

      Examples of correct code for this rule with the { "allowForLoopAfterthoughts": true } option:

      /*eslint no-plusplus: ["error", { "allowForLoopAfterthoughts": true }]*/
      
      for (i = 0; i < l; i++) {
          return;
      }
      
      for (i = 0; i < l; i--) {
          return;
      }

      Source: http://eslint.org/docs/rules/

      TODO found
      Open

       * @TODO How to allow vertical scalability between websocket servers and clients
      Severity: Minor
      Found in src/Queue/QueueWebSocket.js by fixme

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