GioCirque/DynamoDb-LevelDown

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Showing 29 of 29 total issues

Function createReadStream has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
Open

  private createReadStream(opts: IteratorOptions): Transform {
    let returnCount = 0;

    const isFinished = () => {
      return !!opts.limit && opts.limit > 0 && returnCount > opts.limit;
Severity: Minor
Found in src/lib/iterator.ts - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  async deleteObjectBatch(...keys: string[]): Promise<{ [key: string]: S3.DeleteObjectOutput }> {
    if (!this.deleteObjectAsync) return {};
    return await this.simpleBatch(keys, key => this.deleteObject(key));
  }
Severity: Major
Found in src/lib/s3Async.ts and 1 other location - About 2 hrs to fix
src/lib/s3Async.ts on lines 61..64

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 85.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  async getObjectBatch(...keys: string[]): Promise<{ [key: string]: S3.GetObjectOutput }> {
    if (!this.getObjectAsync) return {};
    return await this.simpleBatch(keys, key => this.getObject(key));
  }
Severity: Major
Found in src/lib/s3Async.ts and 1 other location - About 2 hrs to fix
src/lib/s3Async.ts on lines 71..74

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 85.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  {
    for: (value: any) => ctorName(value) === 'Array' || dbotName(value) === 'L',
    toDb: (value: any) => ({ L: transformMapTo(value) }),
    fromDb: (value: any) => transformMapFrom(value.L),
  },
Severity: Major
Found in src/lib/serialize.ts and 1 other location - About 2 hrs to fix
src/lib/serialize.ts on lines 88..92

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 79.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  {
    for: (value: any) => ctorName(value) === 'Number' || dbotName(value) === 'N',
    toDb: (value: any) => ({ N: String(value) }),
    fromDb: (value: any) => Number(value.N),
  },
Severity: Major
Found in src/lib/serialize.ts and 1 other location - About 2 hrs to fix
src/lib/serialize.ts on lines 98..102

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 79.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function createRangeKeyCondition has 47 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function createRangeKeyCondition(opts: IteratorOptions): DynamoDB.Types.Condition {
  const defaultStart = '\u0000';
  const defaultEnd = '\xff\xff\xff\xff\xff\xff\xff\xff';
  let result: DynamoDB.Types.Condition;

Severity: Minor
Found in src/lib/utils.ts - About 1 hr to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      {
        for: (value: any) => ctorName(value) === 'String' || dbotName(value) === 'S',
        toDb: (value: any) => ({ S: value }),
        fromDb: (value: any) => value.S,
      },
    Severity: Major
    Found in src/lib/serialize.ts and 1 other location - About 1 hr to fix
    src/lib/serialize.ts on lines 83..87

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 71.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      {
        for: (value: any) => ctorName(value) === 'Boolean' || dbotName(value) === 'BOOL',
        toDb: (value: any) => ({ BOOL: value }),
        fromDb: (value: any) => value.BOOL,
      },
    Severity: Major
    Found in src/lib/serialize.ts and 1 other location - About 1 hr to fix
    src/lib/serialize.ts on lines 78..82

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 71.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Function createReadStream has 41 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      private createReadStream(opts: IteratorOptions): Transform {
        let returnCount = 0;
    
        const isFinished = () => {
          return !!opts.limit && opts.limit > 0 && returnCount > opts.limit;
    Severity: Minor
    Found in src/lib/iterator.ts - About 1 hr to fix

      Function createRangeKeyCondition has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
      Open

      export function createRangeKeyCondition(opts: IteratorOptions): DynamoDB.Types.Condition {
        const defaultStart = '\u0000';
        const defaultEnd = '\xff\xff\xff\xff\xff\xff\xff\xff';
        let result: DynamoDB.Types.Condition;
      
      
      Severity: Minor
      Found in src/lib/utils.ts - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function _next has 36 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        async _next(cb: ErrorKeyValueCallback<any, any>) {
          const onEnd = () => {
            this.results.removeListener(EVENT_READABLE, onReadable);
            cb(undefined, undefined, undefined);
          };
      Severity: Minor
      Found in src/lib/iterator.ts - About 1 hr to fix

        Function _open has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
        Open

          async _open(options: AbstractOpenOptions, cb: ErrorCallback) {
            const dynamoOptions = options.dynamoOptions || {};
        
            try {
              let { dynamoTableExists, s3BucketExists } = await Promise.all([
        Severity: Minor
        Found in src/lib/dynamoDbDown.ts - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function extractAttachments has 35 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        export function extractAttachments(key: any, value: any, definitions: AttachmentDefinition[]): AttachmentResult {
          if (!!value && isPlainObject(value) && definitions.length > 0) {
            const clone = cloneObject(value);
            const result: Attachment[] = [];
            const flattened: ExtractionItem[] = [{ key, keyPath: key, value: clone, parent: clone }];
        Severity: Minor
        Found in src/lib/utils.ts - About 1 hr to fix

          Function _next has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
          Open

            async _next(cb: ErrorKeyValueCallback<any, any>) {
              const onEnd = () => {
                this.results.removeListener(EVENT_READABLE, onReadable);
                cb(undefined, undefined, undefined);
              };
          Severity: Minor
          Found in src/lib/iterator.ts - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function getDataRange has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
          Open

            private async getDataRange(
              options: IteratorOptions,
              cb: (error: any, data?: DynamoDB.QueryOutput) => void
            ): Promise<void> {
              const opts = { ...options };
          Severity: Minor
          Found in src/lib/iterator.ts - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function getDataRange has 30 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            private async getDataRange(
              options: IteratorOptions,
              cb: (error: any, data?: DynamoDB.QueryOutput) => void
            ): Promise<void> {
              const opts = { ...options };
          Severity: Minor
          Found in src/lib/iterator.ts - About 1 hr to fix

            Function castToBuffer has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

            export function castToBuffer(
              object: Buffer | Array<any> | string | boolean | number | null | undefined | object,
              encoding?: BufferEncoding
            ): Buffer {
              let result: Buffer;
            Severity: Minor
            Found in src/lib/utils.ts - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function maybeSeek has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              private async maybeSeek() {
                if (!this.seekTarget) return;
                if (!this.isInRange(this.seekTarget)) return this.outOfRange();
            
                let nextKey, couldBeHere;
            Severity: Minor
            Found in src/lib/iterator.ts - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                if (opts.lte) {
                  if (opts.reverse) {
                    opts.start = opts.lte;
                  } else {
                    opts.end = opts.lte;
            Severity: Major
            Found in src/lib/iterator.ts and 1 other location - About 1 hr to fix
            src/lib/iterator.ts on lines 228..234

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 56.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                if (opts.gte) {
                  if (opts.reverse) {
                    opts.end = opts.gte;
                  } else {
                    opts.start = opts.gte;
            Severity: Major
            Found in src/lib/iterator.ts and 1 other location - About 1 hr to fix
            src/lib/iterator.ts on lines 236..242

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 56.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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