GladysProject/Gladys

View on GitHub
front/src/routes/scene/edit-scene/ActionCard.jsx

Summary

Maintainability
F
1 wk
Test Coverage
import { h } from 'preact';
import { Text } from 'preact-i18n';
import cx from 'classnames';
import { useRef } from 'preact/hooks';
import { useDrag, useDrop } from 'react-dnd';

import style from './style.css';
import { ACTIONS } from '../../../../../server/utils/constants';

// Actions cards
import ChooseActionTypeParams from './actions/ChooseActionTypeCard';
import DelayActionParams from './actions/DelayActionParams';
import DeviceGetValueParams from './actions/DeviceGetValueParams';
import DeviceSetValue from './actions/DeviceSetValue';
import SendMessageParams from './actions/SendMessageParams';
import OnlyContinueIfParams from './actions/only-continue-if/OnlyContinueIfParams';
import TurnOnOffLightParams from './actions/TurnOnOffLightParams';
import BlinkLightParams from './actions/BlinkLightParams';
import TurnOnOffSwitchParams from './actions/TurnOnOffSwitchParams';
import StartSceneParams from './actions/StartSceneParams';
import UserPresence from './actions/UserPresence';
import HttpRequest from './actions/HttpRequest';
import CheckUserPresence from './actions/CheckUserPresence';
import CheckTime from './actions/CheckTime';
import HouseEmptyOrNotCondition from './actions/HouseEmptyOrNotCondition';
import CalendarIsEventRunning from './actions/CalendarIsEventRunning';
import EcowattCondition from './actions/EcowattCondition';
import SendMessageCameraParams from './actions/SendMessageCameraParams';
import CheckAlarmMode from './actions/CheckAlarmMode';
import SetAlarmMode from './actions/SetAlarmMode';
import SendMqttMessage from './actions/SendMqttMessage';
import PlayNotification from './actions/PlayNotification';
import EdfTempoCondition from './actions/EdfTempoCondition';

const deleteActionFromColumn = (columnIndex, rowIndex, deleteAction) => () => {
  deleteAction(columnIndex, rowIndex);
};

const ACTION_ICON = {
  [ACTIONS.LIGHT.TURN_ON]: 'fe fe-toggle-right',
  [ACTIONS.LIGHT.TURN_OFF]: 'fe fe-toggle-left',
  [ACTIONS.LIGHT.TOGGLE]: 'fe fe-shuffle',
  [ACTIONS.LIGHT.BLINK]: 'fe fe-star',
  [ACTIONS.SWITCH.TURN_ON]: 'fe fe-toggle-right',
  [ACTIONS.SWITCH.TURN_OFF]: 'fe fe-toggle-left',
  [ACTIONS.SWITCH.TOGGLE]: 'fe fe-shuffle',
  [ACTIONS.TIME.DELAY]: 'fe fe-clock',
  [ACTIONS.MESSAGE.SEND]: 'fe fe-message-square',
  [ACTIONS.MESSAGE.SEND_CAMERA]: 'fe fe-message-square',
  [ACTIONS.CONDITION.ONLY_CONTINUE_IF]: 'fe fe-shuffle',
  [ACTIONS.DEVICE.GET_VALUE]: 'fe fe-refresh-cw',
  [ACTIONS.USER.SET_SEEN_AT_HOME]: 'fe fe-home',
  [ACTIONS.USER.SET_OUT_OF_HOME]: 'fe fe-home',
  [ACTIONS.HTTP.REQUEST]: 'fe fe-link',
  [ACTIONS.USER.CHECK_PRESENCE]: 'fe fe-home',
  [ACTIONS.CONDITION.CHECK_TIME]: 'fe fe-watch',
  [ACTIONS.SCENE.START]: 'fe fe-fast-forward',
  [ACTIONS.HOUSE.IS_EMPTY]: 'fe fe-home',
  [ACTIONS.HOUSE.IS_NOT_EMPTY]: 'fe fe-home',
  [ACTIONS.DEVICE.SET_VALUE]: 'fe fe-radio',
  [ACTIONS.CALENDAR.IS_EVENT_RUNNING]: 'fe fe-calendar',
  [ACTIONS.ECOWATT.CONDITION]: 'fe fe-zap',
  [ACTIONS.EDF_TEMPO.CONDITION]: 'fe fe-zap',
  [ACTIONS.ALARM.CHECK_ALARM_MODE]: 'fe fe-bell',
  [ACTIONS.ALARM.SET_ALARM_MODE]: 'fe fe-bell',
  [ACTIONS.MQTT.SEND]: 'fe fe-message-square',
  [ACTIONS.MUSIC.PLAY_NOTIFICATION]: 'fe fe-speaker'
};

const ACTION_CARD_TYPE = 'ACTION_CARD_TYPE';

const ActionCard = ({ children, ...props }) => {
  const { x, y } = props;
  const ref = useRef(null);
  const [{ isDragging }, drag, preview] = useDrag(() => ({
    type: ACTION_CARD_TYPE,
    item: () => {
      return { x, y };
    },
    collect: monitor => ({
      isDragging: !!monitor.isDragging()
    })
  }));
  const [{ isActive }, drop] = useDrop({
    accept: ACTION_CARD_TYPE,
    collect: monitor => ({
      isActive: monitor.canDrop() && monitor.isOver()
    }),
    drop(item) {
      if (!ref.current) {
        return;
      }
      props.moveCard(item.x, item.y, x, y);
    }
  });
  preview(drop(ref));
  return (
    <div
      class={cx({
        'col-lg-12': props.action.type === ACTIONS.CONDITION.ONLY_CONTINUE_IF,
        'col-lg-6':
          props.action.type === ACTIONS.MESSAGE.SEND ||
          props.action.type === ACTIONS.CALENDAR.IS_EVENT_RUNNING ||
          props.action.type === ACTIONS.MQTT.SEND ||
          props.action.type === ACTIONS.LIGHT.BLINK,
        'col-lg-4':
          props.action.type !== ACTIONS.CONDITION.ONLY_CONTINUE_IF &&
          props.action.type !== ACTIONS.MESSAGE.SEND &&
          props.action.type !== ACTIONS.CALENDAR.IS_EVENT_RUNNING
      })}
    >
      <div
        ref={ref}
        class={cx('card cursor-pointer user-select-none', {
          [style.dropZoneActive]: isActive,
          [style.dropZoneDragging]: isDragging
        })}
      >
        <div ref={drag} class="card-header">
          {props.action.type !== null && <i class={ACTION_ICON[props.action.type]} />}
          {props.action.type === null && <i class="fe fe-plus-circle" />}
          <div class="card-title">
            <i class={cx(props.action.icon, 'mr-4')} /> <Text id={`editScene.actions.${props.action.type}`} />
            {props.action.type === null && <Text id="editScene.newAction" />}
          </div>
          {props.highLightedActions && props.highLightedActions[`${props.columnIndex}:${props.index}`] && (
            <div class="card-status bg-blue" />
          )}
          <div class="card-options">
            <a>
              <i class="fe fe-move mr-4" />
            </a>
            <a
              onClick={deleteActionFromColumn(props.columnIndex, props.index, props.deleteAction)}
              class="card-options-remove"
            >
              <i class="fe fe-x" />
            </a>
          </div>
        </div>
        <div class="card-body">
          {props.action.type === ACTIONS.TIME.DELAY && (
            <DelayActionParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === null && (
            <ChooseActionTypeParams
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.LIGHT.TURN_ON && (
            <TurnOnOffLightParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.LIGHT.TURN_OFF && (
            <TurnOnOffLightParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.LIGHT.TOGGLE && (
            <TurnOnOffLightParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.LIGHT.BLINK && (
            <BlinkLightParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.SWITCH.TURN_ON && (
            <TurnOnOffSwitchParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.SWITCH.TURN_OFF && (
            <TurnOnOffSwitchParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.SWITCH.TOGGLE && (
            <TurnOnOffSwitchParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.MESSAGE.SEND && (
            <SendMessageParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              actionsGroupsBefore={props.actionsGroupsBefore}
              variables={props.variables}
              triggersVariables={props.triggersVariables}
            />
          )}
          {props.action.type === ACTIONS.MESSAGE.SEND_CAMERA && (
            <SendMessageCameraParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              actionsGroupsBefore={props.actionsGroupsBefore}
              variables={props.variables}
              triggersVariables={props.triggersVariables}
            />
          )}
          {props.action.type === ACTIONS.CONDITION.ONLY_CONTINUE_IF && (
            <OnlyContinueIfParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              actionsGroupsBefore={props.actionsGroupsBefore}
              triggersVariables={props.triggersVariables}
              variables={props.variables}
              setVariables={props.setVariables}
            />
          )}
          {props.action.type === ACTIONS.DEVICE.GET_VALUE && (
            <DeviceGetValueParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              variables={props.variables}
              setVariables={props.setVariables}
            />
          )}
          {props.action.type === ACTIONS.USER.SET_SEEN_AT_HOME && (
            <UserPresence
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.USER.CHECK_PRESENCE && (
            <CheckUserPresence
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.USER.SET_OUT_OF_HOME && (
            <UserPresence
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.HTTP.REQUEST && (
            <HttpRequest
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              setVariables={props.setVariables}
              actionsGroupsBefore={props.actionsGroupsBefore}
              variables={props.variables}
              triggersVariables={props.triggersVariables}
            />
          )}
          {props.action.type === ACTIONS.CONDITION.CHECK_TIME && (
            <CheckTime
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              setVariables={props.setVariables}
            />
          )}
          {props.action.type === ACTIONS.SCENE.START && (
            <StartSceneParams
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              variables={props.variables}
              setVariables={props.setVariables}
              scene={props.scene}
            />
          )}
          {props.action.type === ACTIONS.HOUSE.IS_EMPTY && (
            <HouseEmptyOrNotCondition
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.HOUSE.IS_NOT_EMPTY && (
            <HouseEmptyOrNotCondition
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.DEVICE.SET_VALUE && (
            <DeviceSetValue
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              actionsGroupsBefore={props.actionsGroupsBefore}
              triggersVariables={props.triggersVariables}
              variables={props.variables}
            />
          )}
          {props.action.type === ACTIONS.CALENDAR.IS_EVENT_RUNNING && (
            <CalendarIsEventRunning
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              variables={props.variables}
              setVariables={props.setVariables}
            />
          )}
          {props.action.type === ACTIONS.ECOWATT.CONDITION && (
            <EcowattCondition
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.EDF_TEMPO.CONDITION && (
            <EdfTempoCondition
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.ALARM.CHECK_ALARM_MODE && (
            <CheckAlarmMode
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.ALARM.SET_ALARM_MODE && (
            <SetAlarmMode
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
            />
          )}
          {props.action.type === ACTIONS.MQTT.SEND && (
            <SendMqttMessage
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              actionsGroupsBefore={props.actionsGroupsBefore}
              variables={props.variables}
              triggersVariables={props.triggersVariables}
            />
          )}
          {props.action.type === ACTIONS.MUSIC.PLAY_NOTIFICATION && (
            <PlayNotification
              action={props.action}
              columnIndex={props.columnIndex}
              index={props.index}
              updateActionProperty={props.updateActionProperty}
              actionsGroupsBefore={props.actionsGroupsBefore}
              variables={props.variables}
              triggersVariables={props.triggersVariables}
            />
          )}
        </div>
      </div>
    </div>
  );
};

export default ActionCard;